Doesn't it make way more sense to use the double-day when we haveIn post 1949, Mathdino wrote:I want this today, yes. I'm not comfortable going into the nightphase if A50-town.In post 1940, InfernoBrafin wrote:We are a One Shot Double-Day Maker aligned with town. With this, we can create an extra day phase after a lynch. This dayphase will be as long as the time left on the clock at the time of flip, unless it would be less than 7 IRL days, which would make it 7 IRL days. No lynching is an option. We must submit during the day we wish for it to take effect before twilight. We also may not use it during MyLo or LyLo.
There's pretty transparently scum in {Beefster, mastina} tbh. 3 protectives would be silly, even if against a strongman. That's why I'm having them block each other.
That said, for night purposes, I think the optimal move is to do A50 --> acryon and then lynch mastina tomorrow, so we at least get her night action in. There's a very good chance we won't have any kills at all.
We had the plan setup for a reason, because we realized a way we could gain a lot of information by organizing role usage. This approach doesn't make any sense to me. Also if we lynch A50 and he flips town and then lynch me, wer go into the night 6 vs. 3, start the day at 5 vs. 3 and MyLo.
I think the much smarter play is to adjust our plan to protect IB, and use the double-day tomorrow after we've gained significant information from a flip, NK, and multiple investigations.