Open 721: Pick Your Poison (Game Over)
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now that i think about it i think this is the only post i explicitly townreadIn post 482, Scioness Sajj wrote:page 18 and got tired
bad news is i don't think i know how to play the game if nobody is aggressively engaging me from the start- ruru
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In post 1145, Mohab500 wrote:By the qay, I am still able to post here.I'm going to repeat here in a new post, just to be clear. Please do not post in this game if you are not a current player, myself, or Assemblerotws. Since Mohab's posts are not game related, it's okay, but any more will be deleted.I've only made one good post, and don't you dare accuse me of doing it again.- northsidegal
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i have to sheep mith on the opinion that a vig "votecounter" seems like a worse idea than even just coming up with a collectively agreed upon pool.- northsidegal
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1130? no, probably not. if anything was a scum move meant to capitalize on my replace-in it'd be math reconsidering his scioness read.In post 1153, ruru wrote:NSG do you think 1130 could be designed specifically to make a first impression on you?- Mathdino
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NSG i literally said this earlier in the game lolIn post 305, Mathdino wrote:i'm unprepared to read scioness without understanding the difference between her towngame and her scumgame
my northside pal was able to identify the difference easily, so clearly there IS something, it's just not within my range right now to see it
that said her recent posting wasn't scummy so she's not currently my top scumspect- northsidegal
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In post 27, callforjudgement wrote:A simple way to see how having the vig is better is that instead of not vigging, you can just get town to vote on the vig kill. That makes it more or less equivalent to a lynch (except that if the vig themself is voted as the vig target, they can shoot someone else, thus giving town a bit more of an edge).In post 28, mith wrote:Yeah, that's another good way of looking at it (though that plan is actually demonstrably worse than letting the Vig make the decision randomly, if it's followed strictly; it tells Mafia who is likely to be killed, so they can kill someone else and avoid doubling up on a townie, and it also tells Mafia who the Vig is as soon as they don't die).
(If I weren't so busy, I'd put something together to calculate the EV of that. Actually might be an interesting setup to run, just having that as a weakened Vig role.)- northsidegal
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yeah i haven't read the game, i was just speaking from what little i knew of what your read what before apparently and you apparently switching it nowIn post 1157, Mathdino wrote:
NSG i literally said this earlier in the game lolIn post 305, Mathdino wrote:i'm unprepared to read scioness without understanding the difference between her towngame and her scumgame
my northside pal was able to identify the difference easily, so clearly there IS something, it's just not within my range right now to see it
that said her recent posting wasn't scummy so she's not currently my top scumspect- Mathdino
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mith's theoretically-based argument on what's best for towns with vigs is analogous to a government being full of ivy leaguers who never worked a min wage job arguing what's best for the masses
mith has theory. theory is fine and all but the question is "what's your model"
answer: random lynching/random scumreads
in reality, vigs are stupid and shoot scum less than random and shoot power roles more than random
this is the safe plan imo and i'm betting his calculations would reflect that if he accounted for the fact that PRs get scumread significantly more than random- ruru
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well okay so the reason random vigging > random lynching is because the vig will categorically not shoot themselvesIn post 1161, ruru wrote:Is purely random shot even better if you account for PR claims at V-1? I would be surprised
And it must be really hard to model the EV of shooting PRs, so I find the "calculate the EV" thing a bit questionable
vig shoots from a pool of P-1 while lynches happen from a pool of P
that said, it's a 2-shot vig. if we end up lynchvigging the vig, they'll just claim VT, be like "oh woe is me y u do this, goodbye sweet prince", vig someone else, be obviously vig tomorrow, and then shoot someone else on N2 as they get killed themselves
so voting on who to vig also categorically cannot hit the vig.
the vig functionally gives us 1 extra lynch (assuming they shoot twice) that can never hit themselves- ofrhz
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ofrhz Jack of All Trades
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What are the indicators of it being TvT to you?In post 1164, ofrhz wrote:Oxy vs TW feels TvT. Can’t tell if I’m confbiasing but I don’t want to lynch either of those two
Me tooI’m a fan of left shift NSG
UghhhSheeping skitter on her AP theory - can we lynch in {UD, Draynth, possibly Scioness}- ruru
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I guess I may as well mention this now too
If there's no vig then claiming at intent on D1 is not so good
It's still up to PRs' discretion if they believe they're at enough risk for claiming to be worthwhile. (But I think it should be strictly better than not letting players know at all if they're at intent to vig)- ofrhz
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If Oxy was scum, he should have been trying to lynch Draynth like 5 pages ago. Other than that, he sounds way too indignant and convinced he’s right (he’s reading past TW in multiple places and I feel like scum would... read more carefully if that makes sense). We got our confident Oxy back. I need to get to an actual computer so I can link posts but he is town cracking under pressure
TW I’m less sure about but IIRC he started sussing Oxy before you and skitter did. I need to double check this later but his read progression feels natural- ofrhz
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Also this whole thread now that I read it was about a hypothetical 1 vig + N VT setup. So I don't think mith is contradicting the real-world plan in a game with other PRs?In post 1158, northsidegal wrote:In post 27, callforjudgement wrote:A simple way to see how having the vig is better is that instead of not vigging, you can just get town to vote on the vig kill. That makes it more or less equivalent to a lynch (except that if the vig themself is voted as the vig target, they can shoot someone else, thus giving town a bit more of an edge).In post 28, mith wrote:Yeah, that's another good way of looking at it (though that plan is actually demonstrably worse than letting the Vig make the decision randomly, if it's followed strictly; it tells Mafia who is likely to be killed, so they can kill someone else and avoid doubling up on a townie, and it also tells Mafia who the Vig is as soon as they don't die).
(If I weren't so busy, I'd put something together to calculate the EV of that. Actually might be an interesting setup to run, just having that as a weakened Vig role.)- the worst
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@Oxy can you show me the point where you expected me to get angry?
Regardling ofrhz--he seems to spew enough content anyway. later on, his conversation with sunshine felt more relevant than anything I could come up with to squeeze him.- the worst
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the worst Snuggly Duckling
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You're talking about a different duckling buddyIn post 1142, Mathdino wrote:
TW's job as scum is to push back against my control when i'm right and to defer to me when i'm wrongIn post 1139, ruru wrote:Do you also think it is scum-indicative for those two players in particular?
skitter, idk
and i'm loling at all of NSG's posts this is good shit - the worst
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