optimally, i think the path to victory is something like the following (left hand side is total numbers, right-hand side is groups)
10:3 - 5:4:
4
(1-1-1 split means 1 scum dead)
7:2 - 3:3:
3
(1-1-0 split means we preferably lynch an all-town group but worst case scenario is another scum dead)
either 4:2 or 5:1 - 2:2:2 (either 1-0-0 or 1-1-0 split, if 2 scum alive here we'd win on a mislynch of the town group)
if we haven't won after D3, then we use the NK here and go into the final day 2:1 with 1:1:1 split of groups (obviously 1-0-0 split)
the other option is gambling on weird splits throwing off the town - but i think that could be considered after D1
there's also the possibility that my switch can be utilised to prevent a scum lynch on a given day or potentially as a way of gaining some town credit (i.e. i swap one of you, we lynch your group, i potentially look better... BUT this backfires if people see the obvious so i might just not use my role - sorry mod!)
spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh