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Post Post #125 (ISO) » Thu Aug 16, 2018 6:50 am

Post by Gamma Emerald »

In post 124, Inferno390 wrote:This now the second game I’ve played with a townstomp
Kinda nice actually
And it's another large, too
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Post Post #126 (ISO) » Thu Aug 16, 2018 7:32 am

Post by Pine »

In post 125, Gamma Emerald wrote:
In post 124, Inferno390 wrote:This now the second game I’ve played with a townstomp
Kinda nice actually
And it's another large, too
It ain’t over til it’s over. In Turn of Camn, Town lynched correctly three days running, and scumteam pulled off a win because of an unassuming darkhorse. Right now, Ausuka is the big threat. Get rid of her, let tw wipe out some competition, and kill the clears. If she can keep from getting killed by tw, Sky has a shot. A long shot, but not impossible.

I also want to point out that this isn’t a Town stomp - the worst has killed 2/3 of the dead scum.
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Post Post #127 (ISO) » Thu Aug 16, 2018 7:38 am

Post by profii »

Ausuka dropping a Rask breadcrumb there could be pretty fatal - surely TW has to Doc hunt too soon
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Post Post #128 (ISO) » Thu Aug 16, 2018 7:53 am

Post by Gamma Emerald »

In post 126, Pine wrote:
In post 125, Gamma Emerald wrote:
In post 124, Inferno390 wrote:This now the second game I’ve played with a townstomp
Kinda nice actually
And it's another large, too
It ain’t over til it’s over. In Turn of Camn, Town lynched correctly three days running, and scumteam pulled off a win because of an unassuming darkhorse. Right now, Ausuka is the big threat. Get rid of her, let tw wipe out some competition, and kill the clears. If she can keep from getting killed by tw, Sky has a shot. A long shot, but not impossible.

I also want to point out that this isn’t a Town stomp - the worst has killed 2/3 of the dead scum.
I still think the tide is in town's favor
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Post Post #129 (ISO) » Thu Aug 16, 2018 8:57 am

Post by Pine »

In post 128, Gamma Emerald wrote:
In post 126, Pine wrote:
In post 125, Gamma Emerald wrote:
In post 124, Inferno390 wrote:This now the second game I’ve played with a townstomp
Kinda nice actually
And it's another large, too
It ain’t over til it’s over. In Turn of Camn, Town lynched correctly three days running, and scumteam pulled off a win because of an unassuming darkhorse. Right now, Ausuka is the big threat. Get rid of her, let tw wipe out some competition, and kill the clears. If she can keep from getting killed by tw, Sky has a shot. A long shot, but not impossible.

I also want to point out that this isn’t a Town stomp - the worst has killed 2/3 of the dead scum.
I still think the tide is in town's favor
Oh certainly. I give them in the neighborhood of 90%+ odds at this stage. I'm just not counting chickens before they're hatched.
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Post Post #130 (ISO) » Thu Aug 16, 2018 11:36 am

Post by xyzzy »

In post 3712, Chickadee wrote:omg guys
I'm not reading 5 pages.

@_@

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chickadee you just gotta convince the classes you teach that instead of painting a fun picture of a unicorn ice cream cone that instead you're going to paint a list of reasons why each player in the game is town or scum
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Post Post #131 (ISO) » Thu Aug 16, 2018 12:43 pm

Post by profii »

Does HWS know anything beyond the Pm
?


Like the prime number thing etc
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Post Post #132 (ISO) » Thu Aug 16, 2018 2:03 pm

Post by mastina »

In post 123, Gamma Emerald wrote:This game is looking like another town roflstomp
You can't really say it's a town roflstomp when over half the scum kills have come from non-town. :P
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Post Post #133 (ISO) » Thu Aug 16, 2018 2:04 pm

Post by mastina »

In post 126, Pine wrote:the worst has killed 2/3 of the dead scum.
Also scum shot the worst on a night they otherwise could have killed town, so.
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Post Post #134 (ISO) » Thu Aug 16, 2018 4:32 pm

Post by Pine »

In post 131, profii wrote:Does HWS know anything beyond the Pm
?


Like the prime number thing etc
All HWS knows is that every role (aside from VTs and Goon) has a component which was recently whitelisted.
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Post Post #135 (ISO) » Thu Aug 16, 2018 4:41 pm

Post by xyzzy »

I argued recently that the normal guidelines should be shifted to allow for games where everyone is informed as a way to cleanly allow for moderators to give info like whether a game is multiball or that a particular role isn't in the setup. confirming that sort of information isn't in opposition to how normal games should work imo but there should be guidelines for how that sort of info can be disseminated to ensure that everyone in the game is aware of these things.
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Post Post #136 (ISO) » Thu Aug 16, 2018 4:46 pm

Post by Pine »

*shrug* Like I said, it's my personal view. If you give out anything but the broadest hints, it becomes semi-Open at best, which isn't Normal.
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Post Post #137 (ISO) » Thu Aug 16, 2018 5:08 pm

Post by xyzzy »

I mean I would argue that that's every normal game. the number of normal games that can exist is incredibly massive but is basically finite. as long as there's no graylist, the normal queue is really a semi-open queue, and that's fine, but it should be acknowledged as being true.
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Post Post #138 (ISO) » Thu Aug 16, 2018 7:04 pm

Post by mastina »

In post 137, xyzzy wrote:I mean I would argue that that's every normal game. the number of normal games that can exist is incredibly massive but is basically finite. as long as there's no graylist, the normal queue is really a semi-open queue, and that's fine, but it should be acknowledged as being true.
(Incidentally this is one of the reasons I preferred the graylist, but, eh. Win some battles, lose some.)
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Post Post #139 (ISO) » Fri Aug 17, 2018 3:16 am

Post by Inferno390 »

In post 3731, Skygazer wrote:Side note: this is such an obvious town win that I would've conceded by now if I was scum

I've conceded before, I'd do it again
Not sure whether to laugh at the brilliance or cry at the stupidity.
This is such a fricking scumclaim, but the balls it would take scum to say that sort of thing...
I’m not at all sure what’s going to come of this post, but it could be the cement for the win.
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Post Post #140 (ISO) » Fri Aug 17, 2018 3:35 am

Post by Pine »

Ftr I don’t think this is an inevitable town slam dunk. Skygazer and tw need to leave each other alone, eliminate Ausuka, and then take the clears apart. They could outpace the PoE-by-lynch rate.
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Post Post #141 (ISO) » Fri Aug 17, 2018 4:10 am

Post by Inferno390 »

Truth
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Post Post #142 (ISO) » Fri Aug 17, 2018 9:19 am

Post by Pine »

Okay. Assume: 1) Town does not lynch any fruit clears 2) Nor any otherwise-obvious clears, or those who can make verifiable claims 3) tw and Sky do not shoot for each other 4) Both manage to evade lynches and guilties 5) All kills go through and they don't double up again

Safe-ish Townies
Ausuka (Universally TR, vendor)
Raskolnikov (Received fruit)
brassherald (Received fruit)
Irrelephant (Received fruit)

Should-be-safe-ish
Chickadee

D4 ML a non-clear Townie i.e. HWS
N5 Kill Ausuka and a safe Townie (Chickadee or Rask if they're smart)
D6 Lynch in {Nos, Jingle, Chick} (Probably the former)
N6 Kill the other important Townie, and another safe
<For argument's sake, let's assume HWS lynch, Ausuka/Rask kill, Nos lynch, Chick/brassherald kill>
D7 Players are now {tw, Sky, Irrelephant, Jingle, Brass} Irrelephant and Brass are still effectively clear, so scum's best chance is a Jingle lynch, maybe?

There's a path to victory for pretty much everyone, but it requires Town not following through on some good housekeeping strategies, like Doccing your best investigator (Ausuka) or policying tw before LYLO, or something clever like getting a free lynch by policying Chickadee and letting her shoot a question mark.
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Post Post #143 (ISO) » Fri Aug 17, 2018 5:59 pm

Post by Pine »

Subject: NY214: Project Pinecone (Day Four)
the worst wrote:my modifier is "as fuck"

hardclaim vig as fuck
Probably a fatal error. Claiming vanilla big will be disproven when HWS flips. He’d have been better off claiming part of his real role. Vigilante Multitasking 2-shot Tracker might have been bought
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Post Post #144 (ISO) » Fri Aug 17, 2018 6:00 pm

Post by xyzzy »

I'm pretty sure "as fuck" is whitelisted, right???
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Post Post #145 (ISO) » Fri Aug 17, 2018 6:09 pm

Post by Pine »

Oh right my bad
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Post Post #146 (ISO) » Fri Aug 17, 2018 9:24 pm

Post by profii »

The problem is he has to stop shooting to try and town it up and imply x shot vig but he obviously hasn’t decided at what point he is going to do that

I guess
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Post Post #147 (ISO) » Fri Aug 17, 2018 9:25 pm

Post by profii »

Also that path to victory thing you did is_exactly_ why you remove a SK - town gets more control on lynches and NKs slow down enabling an extra Lynch if required
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Post Post #148 (ISO) » Sat Aug 18, 2018 7:27 am

Post by Pine »

Well that’s probably game. Unless Ausuka dies tonight, she has Skygazer dead to rights. She immediately PMed me a fruit vend to Sky. I mean, maybe Skygazer has a Scummy-worthy moment of insight and claims the fruit, but I doubt it.
Last edited by Pine on Sat Aug 18, 2018 10:34 am, edited 1 time in total.
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Post Post #149 (ISO) » Sat Aug 18, 2018 8:13 am

Post by profii »

hopefully she recalls that I said I will claim fruit at some point and tomorrow is the day

Was also kinda hoping it would happen somehow with me being alive as Ausuka got a fake inno in a game with me / her as scum

I was gonna play on that too
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