There are, at the most, 11 characters that I could see as maybe being "Crew of Serenity". Of those, one is Mr. Universe, who never actually boards the ship and another is "That engineer who is replaced by Kaylee as part of Kaylee's backstory". I'm expecting a lot of 3rd parties, like Mal's wife, the Agent who is a big deal in the movie, Niska, etc. Mafia is probably "The Alliance". SK is probably a Reaver if it exists, possibly the agent I just mentioned. Blue Sun and Reavers would also be potential secondary scumteams, flavor wise. It would be weird for Blue Sun to be more than a two person, given "2 by 2, hands of blue." and all that jazz.In post 1733, Elsa Jay wrote:With the killing mechanics in place, I assume scum have atleast 4 members since they can only lose 2 a cycle like town. That mechanic helps everyone.In post 1732, Jingle wrote:Assuming 4 scum, there is an ~30% chance of randomly choosing 4 non scum out of 17 players.In post 1730, McMenno wrote:I'm just saying that saying that "this group of four probably has scum in it" is about as useful as rolling dice.
I also think it may be 3/4 3p then? That sounds like a stretch but I'm going under the assumption that only 2 3p can die a cycle as well.
4 scum + 3/4 3rd party + 9/10 (over half) townies? That means at the very least, 3p have 2 others in hiding.
Now can we stop with the useless setup spec for D1 and reevaluate when we get some scope of how many flips we see each night?