Do you actually want to lynch Tex? Because it doesn't sound like you do. If you wanted to lynch him, a modkill should be just as good from your perspective; maybe even better. Because:In post 378, Sashaddin wrote:I'm happy this game is picking up pace again!
What I'm thinking about right now:
1. We haven't heard of the TexdoesHalo slot for the entire game
2. I like jumping on wagons but I have to have a reason to do it.
3. I don't find Creature that scummy (nor that towny either) to wagon him.
4. If Creature is town, I think he will be a great asset to town. If he's scum, we'll just get him later,
So... for those four points, I think I'm going to stick with Tex for now. I could give Creature a vote if someone can convince me so.
*Poke TexdoesHalo* bc we don't want a modkill.
a. If Tex is modkilled and flips scum then this is just a good result. We want to lynch scum!
b. If Tex is modkilled and flips town, then:
- We still have more time in Day 1 to discuss and select another Day 1 lynch
- We will at least have one fewer town to mislynch, making the odds of hitting scum that much better on Day 1
I just can't see how, if you really do want to lynch Tex, you'd be so worried about mod kill.
And if you actually want Tex lynched, then it is I think a net positive from your position because you get what is tantamount to
Did you not realize this?