Spoiler:
In post 333, Auro wrote:False equivalence, JUST the Merlin player throwing the game is less likely than ANY 2-3 town from the 13 town not co-operating.In post 323, Dunnstral wrote:Hey GENIUSES going on about "oh the plan falls apart if 2-3 town don't cooperate"
What happens if Merlin doesn't claim? Then the plan is useless and it only took one town to 'ruin' it
In post 337, Dunnstral wrote:That's arguableIn post 333, Auro wrote:False equivalence, JUST the Merlin player throwing the game is less likely than ANY 2-3 town from the 13 town not co-operating.In post 323, Dunnstral wrote:Hey GENIUSES going on about "oh the plan falls apart if 2-3 town don't cooperate"
What happens if Merlin doesn't claim? Then the plan is useless and it only took one town to 'ruin' it
In post 339, Auro wrote:I'm constantly showing my disdain over the plausibility of everyone working together logically, lol.In post 318, SirCakez wrote:Also on the LLD note I think auro is expecting everyone in this game to play logically and that definitely won't happen knowing some of these players...
I'm trying to find a strategy where we can make use of a good part of town working logically, and also account for a few town who won't.
@Dunnstral: Dependence on *one* player is a lot better than dependence on *13 players* at the same time. I think it's pretty clear
In post 351, Dunnstral wrote:Going to reaffirm
HURT: Untrod Tripod
HEAL: Auro
Because he sounds better, consider this me unvoting him rather than expressing a townread
In exchange:
HURT: Elsa Jay