[JANUARY CHALLENGE]
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- the worst
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the worst Snuggly Duckling
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NSG, your setup reminds me a little of that 2 day mafia marathon game. More swingy but still super interesting. I really wanna play that.- Allomancer
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Allomancer Goon
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Last edited by Allomancer on Mon Jan 21, 2019 2:32 am, edited 1 time in total."Who the fuck counts in Babylonian? I'm impressed sir. So impressed that I'm going to ruin your counting."—xofelf
"This might be the worst hydra I've seen in all of mafiascum history."—T-bone
"idk, you don't feel like an easy mislynch"—Creature- BuJaber
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BuJaber Mafia Scum
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This sounded better in my head.- Allomancer
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Allomancer Goon
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The Heavy Smoker seems like more of a Traitor than a Ninja."Who the fuck counts in Babylonian? I'm impressed sir. So impressed that I'm going to ruin your counting."—xofelf
"This might be the worst hydra I've seen in all of mafiascum history."—T-bone
"idk, you don't feel like an easy mislynch"—Creature- BNL
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BNL Micro Madness
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BuJaber Mafia Scum
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Yes it has elements of traitor but I removed that to avoid confusion as apart from not having access to the chat it has no other commonalities with traitor.Allomancer wrote:The Heavy Smoker seems like more of a Traitor than a Ninja.
Ninja is just because I'm imagining a caricature-level of smoke around them that they cannot be seen thus cannot be targetted.
I was just having fun with it and then tried to balance it and I think I failed miserably.- Allomancer
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Allomancer Goon
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Ninja is meaningless in that setup because there aren't any trackers or watchers tho..."Who the fuck counts in Babylonian? I'm impressed sir. So impressed that I'm going to ruin your counting."—xofelf
"This might be the worst hydra I've seen in all of mafiascum history."—T-bone
"idk, you don't feel like an easy mislynch"—Creature- BuJaber
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BuJaber Mafia Scum
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Oops I mixed up ninja with ascetic.
But even ascetic doesn't protect from kills. Hmm.
I guess it would have to be BP + Ascetic.
Point was that it's a very powerful role that cannot be targetted by neither neighborizer nor psychopath, hence the no talking with partners and no nightkill for scum to try to nerf it.
It's a closed setup for obvious reasons. And yeah probably swingy as hell. I realized that after posting it, but previous versions were very one-sided, and I feel this could go very wrong in specific circumstances, but overall should be quite balanced.- the worst
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the worst Snuggly Duckling
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Compulsive commuter?
That's a super swingy setup. Fun to think about though.- Jingle
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Jingle Ring a Bell?
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Who wins if everyone dies simultaneously? For example, Recruiter targets Bomb, lynch recruiter D1 lynch Bomb D2?In post 22, northsidegal wrote:This is a Parachute.- northsidegal
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northsidegal Survivor
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If I'm understanding you correctly:
D1 the neighborhood is recruiter + bomb, the recruiter gets lynched end of D1. Day 2 there's only one person in the neighborhood, the bomb. The bomb then gets lynched. Ah, I get what you mean.
I think I'd call that a draw.
Edit: Actually wait. If everyone in the neighborhood has died when the bomb is lynched, the game continues on as vanilla, so I think rather than the game instantly ending in a draw, the game would simply continue on and the bomb would just die like a regular mafia goon.
I'm beginning to notice some problems.- northsidegal
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northsidegal Survivor
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In the original version Mafia had essentially a forced victory if one of them were recruited D1 by killing the recruiter, recruiting another mafia D2 and then hardbussing the bomb.
Still can't decide if 3 mafia or 2 is more balanced, but right now I'm kind of leaning towards 3. This version makes it such that the neighborhood will never not have someone in it.- callforjudgement
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callforjudgement Microprocessor
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Bunker Guard is a combination of Doctor and Strengthener. (It started out as just the combination, then I added the flavour, to make it more intuitive how the setup works.) Conspirator is sort-of a combination of Neighbouriser and Vigilante, although it's not a pure combination. So the setup clearly obeys both requirements (a clear combination role and 0 VTs), and also obeys both requirements a second/alternative time in a more twisted way (a modified combination role and a modified Neighbouriser).
The basic idea here is that townies can control the game by only targeting other townies (and lots of them). I suspect there are no breaking strategies simply because scum who know that they've been strengthened can kill anyone they like without giving away information, so town can't coordinate them except via the neighbourhood (and thus probably want to keep scum outside the neighbourhood, especially because it would let scum know who the confirmable townie is). The Conspirator was originally just added in an attempt to shift the balance, but I really like where the role ended up (e.g. they can recruit someone, and kill them the same night if they decide after overNight questioning that their target was scum). The modified win condition helps prevent the game dragging out if a townbloc is correctly identified, and also adds a "semi-White-Flag" effect that helps to balance the setup.scum· scam · seam · team · term · tern · torn ·town- Irrelephant11
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Firstly, because rules are arbitrary and this feels right to meIn post 23, Jingle wrote:
Why?In post 8, Irrelephant11 wrote:I feel like for fairness I should say no, but also the point of this is to generate interesting open setups...
How about: you can post multiple setups, but either:
- I will find a way for the voting process to balance against your increased likelihood of winning, or
- You pick your fav by the 28th to actually be in the running, and the others will just exist in the world (its own prize, am I right?) w/o winning this challenge
I mean, if the point of the challenge is to create fun setups, why not let people submit multiple setups? The 'prize' is bragging rights for having created the best setup, and that's still valid if you submit one setup or 50..
Secondly, because I don't think our goal should be to get, say, two people coming up with three dozen setups each in hopes that by sheer force of statistics they have a greater shot to win this challenge, setup quality be damned; it should be to include as many people as possible in the collaborative effort of making a high-quality open setup we can add to our common rotation. I think the ability to discuss, sharpen, and present 1 high-quality setup should make someone a winner, rather than "the person who floods the entries with variants wins".
So I'm still open to people submitting multiple setups, but I think there would still be some soft balance in the voting. It'd be something simple, though, like "you can only vote for one setup from each entrant" maybe.
I'm also still open to discussing this, if other people also feel multiple submissions should be allowed/encouraged! This challenge is for the MS *community*, not just for me
Is there an updated version for this? To put in the OP
- Jingle
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Jingle Ring a Bell?
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northsidegal Survivor
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i think that's already part of the prize
seems great minds think alikeIn post 0, Irrelephant11 wrote:Winner will be in charge of the requirements for next month's challenge- the worst
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the worst Snuggly Duckling
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I don't think I'll win but is it too late to withdraw my submission so I don't have to do any work next month?- Something_Smart
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Something_Smart HeSomewhat_Balanced
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And Jingle's mind sometimes stumbles into the same vein.In post 41, northsidegal wrote:seems great minds think alikeThis is a Parachute.- BBmolla
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Jingle Ring a Bell?
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First wayIn post 47, Jingle wrote:So they stop the protection of and protect the same player? Or do they target two people separately? I kinda dig it either way, tbh.Copyright © MafiaScum. All rights reserved.
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