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Post Post #25 (ISO) » Fri Jan 25, 2019 5:51 pm

Post by xyzzy »

night 2:

Enter kills Jingle
TheBrie kills Dannflor
Wisdom kills Gamma Emerald
Gamma Emerald blocks Xtoxm
Purrcocet fruit vends Flavor Leaf
sheepsaysmeep blocks Wisdom

Jingle and Dannflor die. Flavor Leaf receives fruit from Purrcocet.
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Post Post #26 (ISO) » Fri Jan 25, 2019 6:26 pm

Post by Dannflor »

ahahahah what the hell I didn't expect to die
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Post Post #27 (ISO) » Fri Jan 25, 2019 6:28 pm

Post by xyzzy »

half of the day 3 vigilantes down
dramatically
increases the odds of an Ausuka win and I for one 100% support that possibility
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Post Post #28 (ISO) » Fri Jan 25, 2019 7:04 pm

Post by Dannflor »

Oh Brie was a serial killer, that makes more sense RIP

This is a really crazy setup tho I love it
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Post Post #29 (ISO) » Fri Jan 25, 2019 7:17 pm

Post by Dannflor »

Also mastina you did not deserve to get lynched idk what town was doing
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Post Post #30 (ISO) » Fri Jan 25, 2019 10:52 pm

Post by Jingle »

Not giving a fuck. We were not giving a fuck.

I feel fairly vindicated, tbh.
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Post Post #31 (ISO) » Sat Jan 26, 2019 7:13 am

Post by Dannflor »

You should. You probably had the best reads in the game.

Also lol @ people finding associations between me and Ausuka
In post 3221, Trekkie99 wrote:So dannflor was scum? For a minute I felt something was different about him, but I figured it was because of the size and pace of this game.
I hate playing scum it's so fucking stressful to lie to ppl lmao
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Post Post #32 (ISO) » Sat Jan 26, 2019 8:50 am

Post by Jingle »

Also, I would definitely have wanted pure to claim their ‘extra’ action and might well have stopped townreading the only scum I was townreading.

Also :lol: at Nancy saying I was killed for my role. Triple voters are 0% threatening if their reads are bad.
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Post Post #33 (ISO) » Sat Jan 26, 2019 10:43 am

Post by Dannflor »

In post 32, Jingle wrote:Also at Nancy saying I was killed for my role. Triple voters are 0% threatening if their reads are bad.
Yeaaaaaa. I was against killing you because I thought it would be way too obvious... but I guess not? haha
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Post Post #34 (ISO) » Sat Jan 26, 2019 11:48 am

Post by Jingle »

Yeah, no one listens to dead people's reads. :/
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Post Post #35 (ISO) » Sat Jan 26, 2019 3:18 pm

Post by Vaxkiller »

Hmmm. I thought wisdom may have been white knighting me, I really didn't think I'd be the NK target tho. I really wanted to see how it played out more. Is 2 town fruit vendors not really a thing? If so I should ahve played dif (obv)
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Post Post #36 (ISO) » Sat Jan 26, 2019 3:20 pm

Post by Vaxkiller »

Oh wait nm i read that wrong wisdom was town, ok now ai dont feel so bad
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Post Post #37 (ISO) » Sat Jan 26, 2019 3:23 pm

Post by Vaxkiller »

Oh wow wait I actually did a good thing by enabling wisdom!

SLAPS TABLE!

Hot damn!
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Post Post #38 (ISO) » Sat Jan 26, 2019 4:21 pm

Post by Party Boat »

xyzzy I like the concept of this setup but town is going to lose with somewhere between 2-4 scum alive and playing with no deadlines was miserable

and day 3 jester is a really not fun thing to be on the receiving end of a guilty from
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Post Post #39 (ISO) » Sat Jan 26, 2019 4:24 pm

Post by Party Boat »

also fuck varsoon in the throat for that stupid fucking fake guilty
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Post Post #40 (ISO) » Sat Jan 26, 2019 8:03 pm

Post by Dannflor »

I don't think town losing here is down to the setup honestly
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Post Post #41 (ISO) » Sat Jan 26, 2019 9:44 pm

Post by Party Boat »

In post 40, Dannflor wrote:I don't think town losing here is down to the setup honestly
I don't think the total extent of town losing is down to the setup because yes town has sucked real hard this game (and I could make an argument that a large reason for that is not having deadlines and the sheer amount of replacements needed but that could be a whole damn MD post)

but I think at least one jailkeeper or the town roleblocker gets lynched for the counterclaims a decent amount of the time, or if not town goes after the town neighbors too hard and loses at least one and possibly multiple lynches there, and the only real power town has is just vigs and the jack of all trades that died night 1 unless the ascetic dies.

Like fucking with the game setups to have built-in counterclaims does eventually hopefully make players less shit by forcing them to evaluate games less on claims and more on play, but in the individual game it's much more scum-sided than town for pretty obvious reasons, and once scum have a foothold late game there's no counterbalance for any individual scum looking good aside from the serial killer. town kinda need investigative roles b/c they sure as hell aren't going to win even an all vanilla 5v15 or 5v20 without them very often. Smart scum just kill the power roles eventually and then bus/distance reasonably well and win the game. The SK is a very big wrench in their plans but considering that the scum fruit vendor is literally the only player keeping the town vig supplied at this point (and scum have a roleblocker on wisdom on top of that it looks like), I genuinely think the entire town as a whole is less of a threat to the scum than the single SK at this point.
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Post Post #42 (ISO) » Sun Jan 27, 2019 12:32 am

Post by Ausuka »

hi

i still think town can win this? idk.
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Post Post #43 (ISO) » Sun Jan 27, 2019 12:33 am

Post by Ausuka »

In post 38, Party Boat wrote:xyzzy I like the concept of this setup but town is going to lose with somewhere between 2-4 scum alive and playing with no deadlines was miserable

and day 3 jester is a really not fun thing to be on the receiving end of a guilty from
sorry :/ i thought it would guarantee my lynch and i don't really know how else i could've played this without a very large chance of failure.
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Post Post #44 (ISO) » Sun Jan 27, 2019 12:34 am

Post by Ausuka »

Also why did Wagonomics do that?
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Post Post #45 (ISO) » Sun Jan 27, 2019 12:41 am

Post by Ausuka »

In post 32, Jingle wrote:Triple voters are 0% threatening if their reads are bad.
i don't agree with this; even if their reads are bad they reduce scum influence in the lynch, and because of lylo and near-lylo you basically have to kill them at some point.
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Post Post #46 (ISO) » Sun Jan 27, 2019 12:56 am

Post by xyzzy »

idk if anyone seriously follows the convoluted lore of this series of games but I worked
very hard
on this most recent one

also, some of it was stuff that I only came up with in like the last day! when I wrote the beginning of day 3 scene, I didn't initially plan on the mayor being a stand-in for the jester role, but it seemed like such an obvious choice as soon as I came up with it -- I left it open ended enough that I could just drop that premise entirely if she didn't win, but then she did, and it became a thing. there was one small problem with the mayor showing up here, though -- he appears in a scene in Echo Bay Grits SEO, so he obviously can't have died. also, I dunno if anyone even paid enough attention to notice this, but the whole thing with there being two Dorothys was revealed back in Echo Bay Grits SEO, and I wasn't sure how exactly I was going to resolve that. obviously they were connected, but I wasn't sure
how
they'd be connected. the kind of silly nonsense solution to this involving both of them being cloned was a pretty easy solution to that. so maybe if Ausuka hadn't won there'd be a completely different explanation for how the two Dorothys are related? I assume I would've come up with something different at a later point in time.

anyway a lot of this plot wouldn't have happened if Ausuka hadn't successfully won! I've brought up several times that the plot to this series of games is derived from the results of the games, and that therefore the people who play in them have an actual tangible effect on what future games look like, and idk if anyone actually cares about any of that at all, but I really like how it's worked out so far. at some point in the future I will have a sprawling series of games with this long interconnected plot and a lot of folks who was part of those games will be able to point at things in it and say "oh, hey, cool, this thing is the way it is because of a thing I did in a completely different game." it's possible no one will care that much and I'm just writing a whole lot of fiction that no one ever reads, but, hey, I'm enjoying it at least.

---

Ausuka, do you mean the whole "double lynch" thing? I just interpreted it as a joke, though I can't say for sure.
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Post Post #47 (ISO) » Sun Jan 27, 2019 1:02 am

Post by Ausuka »

i read the flavour! sometimes i didn't really understand what was going on (like I didn't realize I was the mayor even though looking at it now that should have been obvious.) but i still enjoyed it!

Oh was it a joke? I didn't really get that and I don't think anyone else did either judging by the people voting but I mean I guess it's possible? Not sure what the punchline is meant to be though.
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Post Post #48 (ISO) » Sun Jan 27, 2019 7:20 am

Post by Party Boat »

In post 43, Ausuka wrote:
In post 38, Party Boat wrote:xyzzy I like the concept of this setup but town is going to lose with somewhere between 2-4 scum alive and playing with no deadlines was miserable

and day 3 jester is a really not fun thing to be on the receiving end of a guilty from
sorry :/ i thought it would guarantee my lynch and i don't really know how else i could've played this without a very large chance of failure.
yeah, you gotta play the role you're given, no worries
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Post Post #49 (ISO) » Sun Jan 27, 2019 7:56 am

Post by Jingle »

In post 43, Ausuka wrote:
In post 38, Party Boat wrote:xyzzy I like the concept of this setup but town is going to lose with somewhere between 2-4 scum alive and playing with no deadlines was miserable

and day 3 jester is a really not fun thing to be on the receiving end of a guilty from
sorry :/ i thought it would guarantee my lynch and i don't really know how else i could've played this without a very large chance of failure.
You played it well. I'm not a big fan of the role in the first place, and it should have backfired hard with all the dayvigs (Seriously, that Vax shot was garbo), but it was a really good plan. Just wish you'd have guiltied scum, tbh.
In post 45, Ausuka wrote:
In post 32, Jingle wrote:Triple voters are 0% threatening if their reads are bad.
i don't agree with this; even if their reads are bad they reduce scum influence in the lynch, and because of lylo and near-lylo you basically have to kill them at some point.
Nah, if their reads are terrible you can leave them alive. I was killed both for reads and for obvtowning, both valid reasons to kill someone. Triple voter isn't a role that pulls the nightkill.

If it's LYLO, scum only have to pocket the triplevoter to make the endgame theirs. A triplevoter is definitely lynchable up to that point as well, although it's hard. I wasn't a bad kill, but I wasn't a good kill because of my role.

And I sort of agree that there is a frustrating amount of autolynches this game. It's probably balanced, but it's frustrating as town to have the ability to win be so focused on accurate vigshots.
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