succinct had a double disadvantageIn post 4690, northsidegal wrote:-shrug-
yeah, there was a lot of tvt fighting. i think it's true that for most games most fights will be tvt, and that's just numbers, although maybe it also involves a propensity for most scum players to try to avoid conflict.
not trying to attack anyone's play here, but i don't think scum did a good enough job of getting townread or fighting the succinct wagon as they needed to. enter was pretty much the only secret agent who actively got townread – succinct didn't really make enough of an impact as was necessary. (although creature was generally townread)
i dunno. like, once the succinct wagon started it never really went away. most of succinct's responses only served to increase the scumreads, and the only real counterwagon attempts that went anywhere came from town.
it seems to me like succinct was still getting lynched there regardless of whether it ended the game or not. it seems to me like the only reason flubbernuggetwasn'tlynched was the setup. i guess i just don't see it.
do scum deserve to win a game where they're not really all that townread just because there's a lot of town infighting? i don't know.
1. they have had very little time to spend on the game, I know this to be a fact (which is a big reason I never brought it up)
2. there were circumstances in place that prevented them from being proactive this game even if they had the activity to allow it
I think they had no choice but to hope to fly under the radar regardless, it would've been gamelosing to attempt otherwise