Fire on the Mountain [Over]
Forum rules
- Liger_Zero
-
Liger_Zero Mafia Scum
- Liger_Zero
- Mafia Scum
- Mafia Scum
- Posts: 1581
- Joined: September 4, 2015
- Location: Fighting Zoids
- Dannflor
-
Dannflor he/himWhite Knight
- Dannflor
he/him- White Knight
- White Knight
- Posts: 11982
- Joined: May 25, 2012
- Pronoun: he/him
I guess mechanically igniting early is sub-optimal, additionally it serves to withhold information and increase paranoia like this, so that's also an explanation.In post 4347, Liger_Zero wrote:I am leaning heavily that scum are in the "townblock". Gonna be fun to have my head chewed of for that. That is a good explanation for why no ignition at least, not sure why you want to have so many people around that people see as locktown other than to rely on the paranoia that festers when you have less people you can lynch to work with.
Last night only 3 players could have been ignited. Even if scum takes out Ank/EE/Prince, that still leaves a fair amount of consensus town reads and such kills would only reinforce the idea that we're on the right track with the townblock and PoE.- Liger_Zero
-
Liger_Zero Mafia Scum
- Liger_Zero
- Mafia Scum
- Mafia Scum
- Posts: 1581
- Joined: September 4, 2015
- Location: Fighting Zoids
mechanically seems neutral considering they can ignite 3 times, and they have 3 doused so far and can douse while they ignite. So last night seemed like a good time to take out three hard lock town. I don't see any other reason not to do it unless they believe the locktown are going to be useless or they are in it. So pick your poison i guess.In post 4351, Dannflor wrote:
I guess mechanically igniting early is sub-optimal, additionally it serves to withhold information and increase paranoia like this, so that's also an explanation.In post 4347, Liger_Zero wrote:I am leaning heavily that scum are in the "townblock". Gonna be fun to have my head chewed of for that. That is a good explanation for why no ignition at least, not sure why you want to have so many people around that people see as locktown other than to rely on the paranoia that festers when you have less people you can lynch to work with.
Last night only 3 players could have been ignited. Even if scum takes out Ank/EE/Prince, that still leaves a fair amount of consensus town reads and such kills would only reinforce the idea that we're on the right track with the townblock and PoE.- Liger_Zero
-
Liger_Zero Mafia Scum
- Liger_Zero
- Mafia Scum
- Mafia Scum
- Posts: 1581
- Joined: September 4, 2015
- Location: Fighting Zoids
If i was in the locktown group and i was scum I would 100% be delaying the ignition for as long as possible to prevent any suspicions cast on me when i am not killed on the ignition, but obviously i could do it for a different reason in that i believe that locktown are useless and i can win using them instead of killing them.- Liger_Zero
-
Liger_Zero Mafia Scum
- Liger_Zero
- Mafia Scum
- Mafia Scum
- Posts: 1581
- Joined: September 4, 2015
- Location: Fighting Zoids
- Liger_Zero
-
Liger_Zero Mafia Scum
- Liger_Zero
- Mafia Scum
- Mafia Scum
- Posts: 1581
- Joined: September 4, 2015
- Location: Fighting Zoids
I almost think we should lynch players that we think the scum would douse because that lessens the amount that they can potentially kill and we can potentially get a scum that was able to hide themselves very well.
I don't know if that is brilliant or moronic but it can stall out a scum win instead of potential mislynching players that scum have no interest in dousing.- Dannflor
-
Dannflor he/himWhite Knight
- Dannflor
he/him- White Knight
- White Knight
- Posts: 11982
- Joined: May 25, 2012
- Pronoun: he/him
Because it reduces the lynch pool. Even if you take out the core town block, the next day more players from the town block will just take their place. RAS/Karm/Rei or something would be the new core. So now you have a new untouchable core but less slots to lynch from, which means a greater chance of hitting scum. The more slots there are, the better scum have a chance at hiding and actually disrupting the town block due to paranoia. The longer mafia waits to ignite, the better game state they can create.In post 4352, Liger_Zero wrote:mechanically seems neutral considering they can ignite 3 times, and they have 3 doused so far and can douse while they ignite. So last night seemed like a good time to take out three hard lock town. I don't see any other reason not to do it unless they believe the locktown are going to be useless or they are in it. So pick your poison i guess.
And, obviously, by yesterday's lynch, supposedly consensus town reads aren't untouchable.- Liger_Zero
-
Liger_Zero Mafia Scum
- Liger_Zero
- Mafia Scum
- Mafia Scum
- Posts: 1581
- Joined: September 4, 2015
- Location: Fighting Zoids
- Extrapolated Eagle
-
Extrapolated Eagle Mafia Scum
- Extrapolated Eagle
- Mafia Scum
- Mafia Scum
- Posts: 2626
- Joined: October 26, 2015
- Location: Atop my eyrie looking down on the world
Fascinating change in attitude from this:In post 4355, Liger_Zero wrote:I almost think we should lynch players that we think the scum would douse because that lessens the amount that they can potentially kill and we can potentially get a scum that was able to hide themselves very well.
I don't know if that is brilliant or moronic but it can stall out a scum win instead of potential mislynching players that scum have no interest in dousing.In post 3990, Liger_Zero wrote:Why are you playing this game planning out day 9. This is the current day. Lynch your scumreads. This isn't some game of RISK where we need to get all our pieces in the right position.In post 3993, Liger_Zero wrote:
You don't lynch final scum by playing RISK.In post 3992, Ankamius wrote:
I would like to redirect you to the third line of my signatureIn post 3990, Liger_Zero wrote:Why are you playing this game planning out day 9. This is the current day. Lynch your scumreads. This isn't some game of RISK where we need to get all our pieces in the right position.In post 4039, Liger_Zero wrote:
VOTE YOUR SCUMREADS.In post 4037, DrDolittle wrote:There's nothing worse than an apathy scattered no lynch, and this game is damn close going to be like this if it keeps going on"@EE
Aside from that entire post being annoying as fuck, your scumread on me makes no sense." -Elyse (scum)- Prince of Renais
-
Prince of Renais Goon
- Prince of Renais
- Goon
- Goon
- Posts: 984
- Joined: March 8, 2019
- Liger_Zero
-
Liger_Zero Mafia Scum
- Liger_Zero
- Mafia Scum
- Mafia Scum
- Posts: 1581
- Joined: September 4, 2015
- Location: Fighting Zoids
- Liger_Zero
-
Liger_Zero Mafia Scum
- Liger_Zero
- Mafia Scum
- Mafia Scum
- Posts: 1581
- Joined: September 4, 2015
- Location: Fighting Zoids
I am pretty fascinating.In post 4358, Extrapolated Eagle wrote:Fascinating change in attitude from this:- Liger_Zero
-
Liger_Zero Mafia Scum
- Liger_Zero
- Mafia Scum
- Mafia Scum
- Posts: 1581
- Joined: September 4, 2015
- Location: Fighting Zoids
I don't think a new townblock would form that easily, but that is kind of speculation that i am not sure is true or not.In post 4356, Dannflor wrote:
Because it reduces the lynch pool. Even if you take out the core town block, the next day more players from the town block will just take their place. RAS/Karm/Rei or something would be the new core. So now you have a new untouchable core but less slots to lynch from, which means a greater chance of hitting scum. The more slots there are, the better scum have a chance at hiding and actually disrupting the town block due to paranoia. The longer mafia waits to ignite, the better game state they can create.In post 4352, Liger_Zero wrote:mechanically seems neutral considering they can ignite 3 times, and they have 3 doused so far and can douse while they ignite. So last night seemed like a good time to take out three hard lock town. I don't see any other reason not to do it unless they believe the locktown are going to be useless or they are in it. So pick your poison i guess.
And, obviously, by yesterday's lynch, supposedly consensus town reads aren't untouchable.- Dannflor
-
Dannflor he/himWhite Knight
- Dannflor
he/him- White Knight
- White Knight
- Posts: 11982
- Joined: May 25, 2012
- Pronoun: he/him
I think by killing part of the town block, you basically confirm that their reads are on the right track.In post 4362, Liger_Zero wrote:I don't think a new townblock would form that easily, but that is kind of speculation that i am not sure is true or not.- Dannflor
-
Dannflor he/himWhite Knight
- Dannflor
he/him- White Knight
- White Knight
- Posts: 11982
- Joined: May 25, 2012
- Pronoun: he/him
I thought you were going to bedIn post 4359, Prince of Renais wrote:"let's lynch towny players so that we get more mislynches"- Liger_Zero
-
Liger_Zero Mafia Scum
- Liger_Zero
- Mafia Scum
- Mafia Scum
- Posts: 1581
- Joined: September 4, 2015
- Location: Fighting Zoids
- Extrapolated Eagle
-
Extrapolated Eagle Mafia Scum
- Extrapolated Eagle
- Mafia Scum
- Mafia Scum
- Posts: 2626
- Joined: October 26, 2015
- Location: Atop my eyrie looking down on the world
You say this ironically but your actions are sincere.In post 4365, Liger_Zero wrote:if we lynch all the townread players than scum can't douse and therefore, we win.
Right? Thats how this works, right?"@EE
Aside from that entire post being annoying as fuck, your scumread on me makes no sense." -Elyse (scum)- Liger_Zero
-
Liger_Zero Mafia Scum
- Liger_Zero
- Mafia Scum
- Mafia Scum
- Posts: 1581
- Joined: September 4, 2015
- Location: Fighting Zoids
Because i find it funny at the same time i think its a good idea, thinking it probably is stupid when you think about it.In post 4366, Extrapolated Eagle wrote:
You say this ironically but your actions are sincere.In post 4365, Liger_Zero wrote:if we lynch all the townread players than scum can't douse and therefore, we win.
Right? Thats how this works, right?
I am playing 4d chess right now making moves randomly.- Liger_Zero
-
Liger_Zero Mafia Scum
- Liger_Zero
- Mafia Scum
- Mafia Scum
- Posts: 1581
- Joined: September 4, 2015
- Location: Fighting Zoids
- Dannflor
-
Dannflor he/himWhite Knight
- Dannflor
- Dannflor
-
Dannflor he/himWhite Knight
- Dannflor
he/him- White Knight
- White Knight
- Posts: 11982
- Joined: May 25, 2012
- Pronoun: he/him
and no we're not lynching hereIn post 4369, Dannflor wrote:I think Prince and EE are doused- Liger_Zero
-
Liger_Zero Mafia Scum
- Liger_Zero
- Mafia Scum
- Mafia Scum
- Posts: 1581
- Joined: September 4, 2015
- Location: Fighting Zoids
- Vedith
-
Vedith Survivor
- Vedith
- Survivor
- Survivor
- Posts: 21212
- Joined: June 18, 2015
- Location: Surrey
- Liger_Zero
-
Liger_Zero Mafia Scum
- Liger_Zero
- Mafia Scum
- Mafia Scum
- Posts: 1581
- Joined: September 4, 2015
- Location: Fighting Zoids
Copyright © MafiaScum. All rights reserved.
- Liger_Zero
- Vedith
- Liger_Zero
- Dannflor
- Liger_Zero
- Liger_Zero
- Extrapolated Eagle
- Liger_Zero
- Dannflor
- Dannflor
- Liger_Zero
- Liger_Zero
- Liger_Zero
- Prince of Renais
- Extrapolated Eagle
- Liger_Zero
- Dannflor
- Liger_Zero
- Liger_Zero
- Liger_Zero
- Liger_Zero
- Dannflor
- Liger_Zero