Gameshow Mafia (Reroll): Game Over


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Post Post #2300 (ISO) » Sun Apr 28, 2019 5:10 pm

Post by NanceFloor »

In post 2298, OkaPoka wrote:No it's two separate pools of 4?
In post 2, BNL wrote:Town by majority vote choose a majority group of players
(half living players rounded down plus one, equal to power selection threshold)
in the game. If all chosen players are town, town immediately win. Otherwise, the game continues into Night phase with no deaths, and the Mafia cannot kill that Night.
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Post Post #2301 (ISO) » Sun Apr 28, 2019 5:10 pm

Post by OkaPoka »

oh wait wtf

nvm im dumb

bye
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Post Post #2302 (ISO) » Sun Apr 28, 2019 5:11 pm

Post by OkaPoka »

ok fuck coalition let's just start genociding
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Post Post #2303 (ISO) » Sun Apr 28, 2019 5:11 pm

Post by Titus »

In post 2292, RadiantCowbells wrote:because you can 100% guarantee that we won't win off of the coalition if we're doing it like that
and if mbaki is going to prevent my being prevented i either need to seriously invest into this game and be willing to toxic it up to get myself prevented and murder him or accept that i'm going to be nightkilled and he's going to win

i'd rather just win the game with minimal interplayer bloodshed today with coalition.

Then just put your suggested pools up. Don't waste time bickering. Like mbaki out.

I'm half convinced you two are S v S melodrama similar to what we pulled in that open game with a hard bus.
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Post Post #2304 (ISO) » Sun Apr 28, 2019 5:11 pm

Post by RadiantCowbells »

In post 2303, Titus wrote:Then just put your suggested pools up. Don't waste time bickering. Like mbaki out.

I'm half convinced you two are S v S melodrama similar to what we pulled in that open game with a hard bus.
this is a terrible read
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Post Post #2305 (ISO) » Sun Apr 28, 2019 5:12 pm

Post by RadiantCowbells »

i've already given 6/9 of my suggested pool. i'm still deciding on the remainder.
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Post Post #2306 (ISO) » Sun Apr 28, 2019 5:12 pm

Post by RadiantCowbells »

there's still a legitimate case for doubling up one 1 of 4 because if we hit scum it basically free wins the game.
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Post Post #2307 (ISO) » Sun Apr 28, 2019 5:13 pm

Post by 0verki11 »

VOTE: Coalition
we always do this today, as we cant do it tommorow if we dont mislynch.
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Post Post #2308 (ISO) » Sun Apr 28, 2019 5:14 pm

Post by Titus »

Let's double Dance. We did well with the 8 ball. Plus, we can use the data as suggestions.
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Post Post #2309 (ISO) » Sun Apr 28, 2019 5:15 pm

Post by RadiantCowbells »

double dance?
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Post Post #2310 (ISO) » Sun Apr 28, 2019 5:15 pm

Post by Titus »

In post 2307, 0verki11 wrote:VOTE: Coalition
we always do this today, as we cant do it tommorow if we dont mislynch.
We could have on Dance too.
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Post Post #2311 (ISO) » Sun Apr 28, 2019 5:16 pm

Post by Titus »

In post 2309, RadiantCowbells wrote:double dance?
Yeah. It has no large pool requirement. Mafia pair us and themselves off. We lynch a pair. No nightkill. Tmck protected.
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Post Post #2312 (ISO) » Sun Apr 28, 2019 5:17 pm

Post by RadiantCowbells »

oh actually

dance is not-terrible at this stage of the game because it lets us postpone coalition
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Post Post #2313 (ISO) » Sun Apr 28, 2019 5:17 pm

Post by RadiantCowbells »

sure

VOTE: dance
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Post Post #2314 (ISO) » Sun Apr 28, 2019 5:17 pm

Post by OkaPoka »

double dance and then veto would delete 6
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Post Post #2315 (ISO) » Sun Apr 28, 2019 5:18 pm

Post by RadiantCowbells »

we're not doubling dance

just single dance
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Post Post #2316 (ISO) » Sun Apr 28, 2019 5:19 pm

Post by Titus »

Hmm...why would you want to postpone coalition if you thought you had 3 scrums pegged?
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Post Post #2317 (ISO) » Sun Apr 28, 2019 5:19 pm

Post by NanceFloor »

Isn't Dance somewhat bad because mafia is almost always going to pair with obv town or strong town and there's enough LHF in this game that trading 1 for 1 isn't guaranteed?
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Post Post #2318 (ISO) » Sun Apr 28, 2019 5:20 pm

Post by 0verki11 »

no no no dance is not exactly the best, we probably lose at least 1 town from it.
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Post Post #2319 (ISO) » Sun Apr 28, 2019 5:20 pm

Post by OkaPoka »

we should coalition with an odd number of players right
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Post Post #2320 (ISO) » Sun Apr 28, 2019 5:20 pm

Post by 0verki11 »

In post 2317, NanceFloor wrote:Isn't Dance somewhat bad because mafia is almost always going to pair with obv town or strong town and there's enough LHF in this game that trading 1 for 1 isn't guaranteed?
this
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Post Post #2321 (ISO) » Sun Apr 28, 2019 5:20 pm

Post by NanceFloor »

Like I feel like mafia having control over the pairs is bad

but maybe I just have Merchant's Daughter ptsd
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Post Post #2322 (ISO) » Sun Apr 28, 2019 5:21 pm

Post by 0verki11 »

In post 2319, OkaPoka wrote:we should coalition with an odd number of players right
yes however we need to coalition before killing another scum
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Post Post #2323 (ISO) » Sun Apr 28, 2019 5:22 pm

Post by OkaPoka »

Since coalition size changes based on playerlist

It would be best if we shrunk down the playerlist a bit before we coalitioned

But we want to shrink it as much as possible without having nk's happen

Which is the theory behind dance first i think
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Post Post #2324 (ISO) » Sun Apr 28, 2019 5:22 pm

Post by 0verki11 »

like not using coalition now is probably not the right play here
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