Gameshow Mafia (Reroll): Game Over


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Post Post #3650 (ISO) » Fri May 10, 2019 8:55 pm

Post by NanceFloor »

In post 3648, Time Devil wrote:EBWOP-ish: Frick, 1of4 doesn't deny the Mafia NK.

VOTE: Coalition

Pedit: Great case NanceFloor.

-TL
There are no more NKs, we don’t need to concern ourselves with that anymore. Dance already took care of that.
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Post Post #3651 (ISO) » Fri May 10, 2019 8:56 pm

Post by Ankamius »

nance stop burying moongrass

I want to hear about how my associatives with flipped scum are bad
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Post Post #3652 (ISO) » Fri May 10, 2019 8:57 pm

Post by NanceFloor »

Dance
Selectable only with an even number of players alive.
The game will have a 48 hour commercial break, in which the Mafia must pair all living players. The pairs will be announced, and town must choose a pair by majority vote. Both players in that pair will be eliminated from the game.
The Mafia cannot kill after this power.
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Post Post #3653 (ISO) » Fri May 10, 2019 8:59 pm

Post by Ankamius »

that would be brokenly op if that was actually true nancy

I think that's just awkward wording and it was only meant to be a thing for the next night
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Post Post #3654 (ISO) » Fri May 10, 2019 9:01 pm

Post by NanceFloor »

In post 3651, Ankamius wrote:
nance stop burying moongrass


I want to hear about how my associatives with flipped scum are bad
How am I doing that?

But yeah, I’m riveted to hear this as well.
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Post Post #3655 (ISO) » Fri May 10, 2019 9:03 pm

Post by Ankamius »

inb4 it's because I complained about a day one scum lynch
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Post Post #3656 (ISO) » Fri May 10, 2019 9:03 pm

Post by NanceFloor »

In post 3653, Ankamius wrote:that would be brokenly op if that was actually true nancy

I think that's just awkward wording and it was only meant to be a thing for the next night
What do you mean? There were NO kills.
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Post Post #3657 (ISO) » Fri May 10, 2019 9:03 pm

Post by Ankamius »

I will be very disappointed if that's what these bad associatives are because that's literally the most NAI thing I've said all game
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Post Post #3658 (ISO) » Fri May 10, 2019 9:05 pm

Post by NanceFloor »

In post 3655, Ankamius wrote:inb4 it's because I complained about a day one scum lynch
You say that pretty much every game.
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Post Post #3659 (ISO) » Fri May 10, 2019 9:45 pm

Post by Moongrass »

Ank it's nothing solid yet just a vibe I had when comparing fusc's interactions with others.
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Post Post #3660 (ISO) » Fri May 10, 2019 9:58 pm

Post by Ankamius »

awwwww I wanted a battle
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Post Post #3661 (ISO) » Fri May 10, 2019 10:02 pm

Post by Ankamius »

maybe I'll try to find the last scum today

that sounds like fun
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Post Post #3662 (ISO) » Sat May 11, 2019 1:07 am

Post by themilkcartonkid »

So the scum I found are Td and Overkill based on position in the dance and VCA. I say we do a coalition with our strong towncores. If/when that doesn't work we veto with over and tl plus two of the coalition that are the most meh then try again. If that doesn't work still we lynch ok, lynch td, 1 of 4 and start lynching our way through that 1 of 4
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Post Post #3663 (ISO) » Sat May 11, 2019 2:06 am

Post by RadiantCowbells »

Who are your first two scum today
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #3664 (ISO) » Sat May 11, 2019 2:24 am

Post by Moongrass »

In post 3662, themilkcartonkid wrote:So the scum I found are Td and Overkill based on position in the dance and VCA. I say we do a coalition with our strong towncores. If/when that doesn't work we veto with over and tl plus two of the coalition that are the most meh then try again. If that doesn't work still we lynch ok, lynch td, 1 of 4 and start lynching our way through that 1 of 4
Tmck that sounds overly complex.
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Post Post #3665 (ISO) » Sat May 11, 2019 3:06 am

Post by themilkcartonkid »

It allows for the possibility that I'm wrong about one of those two and it keeps rc happy so
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Post Post #3666 (ISO) » Sat May 11, 2019 3:35 am

Post by chennisden »

In post 3623, NanceFloor wrote:
In post 3616, chennisden wrote:i don't think we can make a reliable coalition today.
Why not?
because we don't have enough consensus TR's
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Post Post #3667 (ISO) » Sat May 11, 2019 3:38 am

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not gonna lie I have no idea how to play this setup mechanically
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Post Post #3668 (ISO) » Sat May 11, 2019 3:39 am

Post by chennisden »

this setup is ridiculously townsided so its ok
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Post Post #3669 (ISO) » Sat May 11, 2019 4:33 am

Post by RadiantCowbells »

hi maria :)
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #3670 (ISO) » Sat May 11, 2019 5:35 am

Post by MariaR »

Sup losers
I bet Maria is scum this game
~Firebringer
Na Maria isn't towny enough to be scum this game~
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Post Post #3671 (ISO) » Sat May 11, 2019 5:36 am

Post by Skygazer »

In post 3669, RadiantCowbells wrote:hi maria :)
why didnt i get a smiley
hewoo
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Post Post #3672 (ISO) » Sat May 11, 2019 5:55 am

Post by RadiantCowbells »

because i don't actually have to sort you
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Post Post #3673 (ISO) » Sat May 11, 2019 6:01 am

Post by Ankamius »

{0verki11, chennisden, Moongrass, Time Devil, Titus} probably contains all the scum
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Post Post #3674 (ISO) » Sat May 11, 2019 6:01 am

Post by Ankamius »

0verki11 + Moongrass + Time Devil is what I'm thinking atm
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