Changes to Normal Games (update September 2022)
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- Gamma Emerald
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Gamma Emerald Bigender (He/She)Survivor
- Gamma Emerald
Bigender (He/She)- Survivor
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At this point it looks like "jailkeeper" has been transition from a role to a conceptWe're falling through space, you and me, clinging to the skin of this tiny little world, and if we let go...That's who I am.
Visit mynewGTKAS page here!- mastina
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mastina SheFalse Prophet
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Not exactly wrong; it is a nifty reference point for discussing revisions to Normal Game Guidelines. It is the prototypical combination role.In post 200, Gamma Emerald wrote:At this point it looks like "jailkeeper" has been transition from a role to a concept- Alchemist21
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Alchemist21 He/HimJack of All Trades
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He/Him- Jack of All Trades
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- schadd_
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schadd_ he/itpandora's pukebox
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he/it- pandora's pukebox
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combine loyal neighborizer + friendly neighbormnemonic for you: Toni Morrison Made Comprehensive Dialogues Despite Nearby Hordes of Reactionaries that are Verily Contemptible
todays featured user: shaft.ed
this year, i plan to exclusively listen to music released in 2022. send me things that are like that!- callforjudgement
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callforjudgement Microprocessor
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Masonizer is almost impossible to balance around.
I tried something similar once (balancing around Weak Neighbourizer), and it left the rest of the town power so weak that town didn't have much fun.
It might work a bit better in a Large, but it's unbalanced for the same reason that Cults are; if the recruiter doesn't die quickly, they nearly always win.scum· scam · seam · team · term · tern · torn ·town- mastina
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mastina SheFalse Prophet
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Ungated masonizer, sure, but a masonizer can easily be gated with a reasonable modifier--most likely, one-shot.In post 204, callforjudgement wrote:Masonizer is almost impossible to balance around.
A one-shot masonizer is a stronger one-shot cop, confirming both the target and user as town rather than just the target.
That's significantly easier to balance around, yes?- callforjudgement
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callforjudgement Microprocessor
- callforjudgement
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- Skygazer
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Skygazer For My Next Guest
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- For My Next Guest
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- Lycanfire
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Lycanfire Mafia Scum
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- mastina
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mastina SheFalse Prophet
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Same is true for a one-shot cop.In post 206, callforjudgement wrote:It's still pretty difficult, but less so. There's still an absolutely huge swing if the Masonizer dies (or is forced to claim, allowing scum to shoot them overnight) before they can use their shot.-
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Not Known 15 Mafia Scum
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Well, not exactly. A one-shot cop is less powerful.In post 209, mastina wrote:
Same is true for a one-shot cop.In post 206, callforjudgement wrote:It's still pretty difficult, but less so. There's still an absolutely huge swing if the Masonizer dies (or is forced to claim, allowing scum to shoot them overnight) before they can use their shot.- popsofctown
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popsofctown Survivor
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How is it "an absolutely huge swing" for a one shot masonizer to be forced to claim? They're getting downgraded from a role worth 2 ICs down to 1 IC. The second IC effect was targetable and more powerful than an average clear, sure, but the first IC effect clearly was too: it was someone who would have been mislynched, but for the role. So, you're shifting from a role that, in a vacuum, is an average clear + an above average clear to instead be just an above average clear. So the swing is 1 average clear. That's gotta be about as small as swings get."Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"- callforjudgement
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callforjudgement Microprocessor
- callforjudgement
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Ah right, I missed that the control over the scum kill was particularly valuable here. (This does imply a fairly bad interaction with scum roleblockers, though, who makebothconfirmations invalid, but at least you can avoid that particular design.)
Incidentally, a one-confirmation kill isn't all that small; most swings are smaller than that (e.g. a Tracker dying D1 rather than D2 is a swing, but not a big one, and that sort of swing happens all the time in setups).scum· scam · seam · team · term · tern · torn ·town- Oversoul
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Oversoul Survivor
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Why exactly did that happen? I never really thought it’s interactions were clunky.In post 200, Gamma Emerald wrote:At this point it looks like "jailkeeper" has been transition from a role to a concept- Gamma Emerald
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Gamma Emerald Bigender (He/She)Survivor
- Gamma Emerald
- implosion
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implosion he/himPolymath
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he/him- Polymath
- Polymath
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Hello once more, friends!
This isn't a normal rules update, just an FYI: last night, I went through and released something like a year's worth of review PTs, both for regular reviews and pre-designed setup creation. If you're interested in getting a look at what the new normal review process has become, or what pre-designed setup creation looks like, head on over!
If you have any questions or comment, feel free to put them in this thread.- OkaPoka
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OkaPoka
- Gamma Emerald
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Gamma Emerald Bigender (He/She)Survivor
- Gamma Emerald
Bigender (He/She)- Survivor
- Survivor
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Has there been discussion of including the Personal modifier in the normal whitelist?We're falling through space, you and me, clinging to the skin of this tiny little world, and if we let go...That's who I am.
Visit mynewGTKAS page here!- mastina
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mastina SheFalse Prophet
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Uh, quite possibly?In post 217, Gamma Emerald wrote:Has there been discussion of including the Personal modifier in the normal whitelist?- Nexus
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Nexus Hemiss
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- Gamma Emerald
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Gamma Emerald Bigender (He/She)Survivor
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- Wake1
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Wake1 Jack of All Trades
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I'm unsure which thread is the right place to ask this, but is it possible to make Super Saint an acceptable role in Normal games?
We already have the Vengeful modifier which allows the lynched to kill anyone they want. The SS seems like a far more restricted role: weaker than Vengeful modifier.- callforjudgement
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callforjudgement Microprocessor
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Supersaint makes vote/hammer order relevant; it normally isn't in Normals.
As such, I don't think this would be a good idea, because optimal play in a game that could potentially contain a Supersaint is to for town to leash who hammers on every single lynch (even if there isn't an actual Supersaint there). That would end up making all Normals worse, even ones without the role, for a very minimal game; so the role should probably be blacklisted.scum· scam · seam · team · term · tern · torn ·town- Wake1
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Wake1 Jack of All Trades
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I don't understand why Vengeful is allowed then, because the Vengeful modifier is far more powerful, allowing the lynched to kill literally anyone.In post 222, callforjudgement wrote:Supersaint makes vote/hammer order relevant; it normally isn't in Normals.
As such, I don't think this would be a good idea, because optimal play in a game that could potentially contain a Supersaint is to for town to leash who hammers on every single lynch (even if there isn't an actual Supersaint there). That would end up making all Normals worse, even ones without the role, for a very minimal game; so the role should probably be blacklisted.- Plum
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Plum Mafia Scum
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A role being Normal has little to do with its power level. The impact on play across games based on a consistent limited set of roles and interactions is very important to Normalcy as a body, and callforjudgement's answer is basically what I think is the correct answer for why Supersaint is not an appropriate choice for a Normal role.
That said Vengeful itself is kind of a strange Normal role - not because it's too powerful, but because it acts in Twilight, a game phase that otherwise doesn't formally exist in Normal games at all.
Edit: I do get what you're saying - isn't Supersaint a strict subset of Vengeful? But really the fact that it interacts with a part of the game that no other Normal roles interact with - previous placement of votes - that makes it questionable for inclusion as a Normal Role. Some Normal modifiers key off of alignment and Vanilla/not-Vanilla status, but nothing keys off of discrete typical dayplay interactions like whom a player voted and whether they placed the hammer vote.Last edited by Plum on Wed Dec 04, 2019 12:53 pm, edited 1 time in total. - Plum
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- Wake1
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- mastina
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