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Post Post #150 (ISO) » Tue Jun 04, 2019 4:18 pm

Post by the worst »

ourgh I guess my hand still hurts from the barbarian duck high five :lol:
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Post Post #151 (ISO) » Tue Jun 04, 2019 5:42 pm

Post by Inferno390 »

/in
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Post Post #152 (ISO) » Wed Jun 05, 2019 2:22 am

Post by Inferno390 »

attack Beta?
Original Roll String: 1d6
1 6-Sided Dice: (2) = 2
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Post Post #153 (ISO) » Wed Jun 05, 2019 2:23 am

Post by Inferno390 »

I mean
Beta is super dead
The above is a 5 btw if anyone cares

Oh and for flavor I am Agimar, the human-wielding talking sword.
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Post Post #154 (ISO) » Wed Jun 05, 2019 4:05 am

Post by Ircher »

James Brafin yells yet another battle cry and swoops in to take out Beta this time. Beta's measly shield cannot withstand the weight of James Brafin's greataxe. the worst takes this opportunity to try to stab Beta from behind. But for some reason, the worst loses sight of his target and stabs Beta in the toe rather than in the heart. Just as things seem like they cannot possibly go any worse Beta, Inferno390 jumps out from the bushes and delivers the finishing blow. Beta collapses to the ground, completely devoid of life.

Congratulations, you have won this battle!


Party Experience:

Base XP = 2 + 2 = 4
Bonus XP = 1
Average Enemy Level = 3.0
Number of Participants = 4
XP Awarded Per Participant = 1.3 XP at Level 3.0.

(2) James Brafin gains 2 XP.
James Brafin levels up from level 2 to level 3!

(3) the worst gains 1 XP. the worst stays at level 3.
(2) Chemist1422 gains 2 XP.
Chemist1422 levels up from level 2 to level 3!

(1) Inferno390 gains 2 XP.
Inferno390 levels up from level 1 to level 2!
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Post Post #155 (ISO) » Wed Jun 05, 2019 4:28 am

Post by Ircher »

At last, the endless goblin assaults seem to stop. You continue walking down the road when you finally spot a cave. "That must be where the goblins are coming from!" shouts one of you. You decide to take a vote as to whether or not to enter the cave. The result of the vote was unaminous: it was time to show those goblins what happens when they randomly attack strangers on the road. All eight of you enter the cave, hacking and slashing at goblins until you finally find the source of your troubles: the goblin throne room.

In it, you see three goblins and one robed man. One of the goblins is wearing a purple cloak and a golden crown. He is also sitting atop a fancy looking chair. The other two goblins appear to be the king's personal guardians. You are surprised they tolerate the presence of the robed man in the room. The room suddenly becomes very cold. "All humans must die!" yells the king, and the battle begins...

Battle #8
(Threshold
5
)
(4) Goblomancer : Summoner : Level = 4 | HP = 17/17 | MP = 19/19 | Attack = 1d3 | Defense = 1d3
(4) King Goblo : Goblin : Level = 4 | HP = 22/22 | Attack = 1d6 | Defense = 1d4
(3) Golenea : Goblin : Level = 3 | HP = 9/9 | Attack = 1d4 | Defense = 1d4
(3) Goblalotto : Goblin : Level = 3 | HP = 9/9 | Attack = 1d4 | Defense = 1d4
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Post Post #156 (ISO) » Wed Jun 05, 2019 5:23 am

Post by Cerberus v666 »

Alright everyone, I believe we want to get a scry on the goblomancer and the king, and three attacks on golenea, to hopefully take one out an d get us the info we need for the rest of the fight. I'll scry the goblomancer.

Scry Goblomancer
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Post Post #157 (ISO) » Wed Jun 05, 2019 5:25 am

Post by Cerberus v666 »

level 3's should be the ones attacks golenea if they can.
Level 2's and injured people should scry.

Level 2's can, of course, attack to get the next round going, but just better dpa coming out of the level 3 players.
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Post Post #158 (ISO) » Wed Jun 05, 2019 5:45 am

Post by Amzela »

Imma scry the king. PEOPLE ATTACK ATTACK! (Also remember, the threshold is 5 and we want to level kinda evenly)

Scry King Goblo
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Post Post #159 (ISO) » Wed Jun 05, 2019 6:10 am

Post by Inferno390 »

“come, mine own adventuring cater-cousins! let’s kicketh some buttocks of bawbling like a toad, ugly and venemous men! i am going to smiteth the one yond'r nam'd Golenea. ”

(Attack Golenea)
Original Roll String: 1d6
1 6-Sided Dice: (1) = 1
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Post Post #160 (ISO) » Wed Jun 05, 2019 7:38 am

Post by James Brafin »

Honestly the king scares me. Permission to kick his ass?
Who am I kidding? Barbarians never wait for permission to kick ass.
GRAHH! GOBLIN KING DIE!!!
Original Roll String: 1d8
1 8-Sided Dice: (1) = 1
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Post Post #161 (ISO) » Wed Jun 05, 2019 8:16 am

Post by Cerberus v666 »

@James: FYI, the reason for going after the other guys is to remove sources of attacks completely. For example, with your attack and infernos attack we would have been at 10/9 hp, with up to 1d4 defense. 25% chance to kill outright at this moment, with a 25% increase for each damage the next attack would have done to them, and a 25% reduction in the action economy of the other side, moving us from a 25% per round advantage to a 60% advantage.

Instead, we're definitely going to be seeing 4 actions from the other side this round.
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Post Post #162 (ISO) » Wed Jun 05, 2019 8:38 am

Post by Inferno390 »

I’m going to point this out
The Scry mechanic seem like a waste for more than one person to use.
If we had scried once and then three of us dogpile, say, Goblo, we most likely would be close to taking out a more powerful enemy and had info about the king.
That seems far better for us than taking out a smile goblin.

Can’t mess with it now, but something to think about moving forward.
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Post Post #163 (ISO) » Wed Jun 05, 2019 8:55 am

Post by Cerberus v666 »

In post 162, Inferno390 wrote:I’m going to point this out
The Scry mechanic seem like a waste for more than one person to use.
If we had scried once and then three of us dogpile, say, Goblo, we most likely would be close to taking out a more powerful enemy and had info about the king.
That seems far better for us than taking out a smile goblin.

Can’t mess with it now, but something to think about moving forward.
Agreed. My main thoughts at the start of this were to either go with a highly probable kill by dogpiling on a low health enemy(3.5*3-1-4=5.5, and 8.5 if it's all 1d8's being rolled, so highly likely to be a kill even with perfect defense), while scrying the two stronger ones, or to go after a highly improbable kill this round(3.5*4-3-3=8(out of 19 health), 12 with all lvl 3's, 14 if they roll a 1, etc), and scy the other.

Ultimately, action economy is key, in my opinion at least.

Also, if you'd like to participate in tactical discussions, join the discord! We can do all the planning! ^^
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Post Post #164 (ISO) » Wed Jun 05, 2019 11:04 am

Post by James Brafin »

Let’s take out Golena then. I’d like to change my target, GRAH.
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Post Post #165 (ISO) » Wed Jun 05, 2019 11:14 am

Post by Cerberus v666 »

In post 164, James Brafin wrote:Let’s take out Golena then. I’d like to change my target, GRAH.
Naw, don't worry about it. One round of damage on him is fine, and I expect if you did change targets, you'd have to reroll. :p
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Post Post #166 (ISO) » Wed Jun 05, 2019 11:54 am

Post by Ircher »

You can freely change your target without rerolling.
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Post Post #167 (ISO) » Wed Jun 05, 2019 11:58 am

Post by the worst »

I'll get in on this Golnea attack!
Original Roll String: 1d8
1 8-Sided Dice: (1) = 1
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Post Post #168 (ISO) » Wed Jun 05, 2019 11:58 am

Post by the worst »

Golenea**
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Post Post #169 (ISO) » Wed Jun 05, 2019 1:23 pm

Post by James Brafin »

:D
Nice roll!
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Post Post #170 (ISO) » Wed Jun 05, 2019 2:13 pm

Post by NotMySpamAccount »

Speed slash.

Original Roll String: 1d6-2
1 6-Sided Dice: (4)-2 = 2
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Post Post #171 (ISO) » Wed Jun 05, 2019 2:34 pm

Post by Ircher »

Note: NotMySpamAccount's attack does not count. The thing about speed slash is it has to be used BEFORE the action threshold is reached.
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Post Post #172 (ISO) » Wed Jun 05, 2019 2:40 pm

Post by Ircher »

Cerberus v666 relays orders to the other adventurers and takes the time to study the Goblomancer. He learns the following information:

Spoiler: Goblomancer Scrying Info
**Goblomancer : Summoner : Level = 4 | HP = 17 | MP = 19 | Attack = 1d3 | Defense = 1d3
- Passive Skill "Healing Grace": If an attack causes this creature's health to drop to 1 HP or less (when they were above 1 HP beforehand), this creature will be left with 1 HP instead. If the creature takes damage at 1 HP, it dies.
- Passive Skill "Stun Immunity": This creature is immune to stuns.
- Passive Skill "Summoning Mastery" (level 2): Can summon a maximum of two creatures at a time.
- Special Skill "Siphon Soul" (Maximum Three Times): Siphons the soul of an ally. The ally dies, but you regain health equal to twice the creature's remaining health. Note: After using this skill, your health cannot exceed your maximum hitpoints.
- Summoning Spell "Summon Goblin" (1 MP): Summons a level 3 goblin. (Note: Summons do not grant experience. Summons cannot attack on the round they are summoned.)
- Summoning Spell "Summon Goblin Flinger" (2 MP): Summons a level 3 goblin flinger.
- Summoning Spell "Summon Goblin Warrior" (3 MP): Summons a level 3 goblin warrior.
- Summoning Spell "Summon Goblin Priest" (3 MP): Summons a level 3 goblin priest.
- Magic Spell "Minor Heal" (2 MP): Heals 1d3 hitpoints of an ally.
- Magic Spell "Symbiosis" (1 MP): Heals an ally by taking damage. You cannot give more HP than half what you currently possess, and you cannot die by using this spell. To determine the amount given, roll a 1d6. You will take this much damage, and you will heal an ally by half this amount (rounded up).
- Magic Spell "Bless" (2 MP): Blesses an ally granting them a +1 modifier on all rolls for 2 rounds.
- Magic Spell "Curse" (2 MP): Curses an enemy granting them a -1 modifier on all rolls for 2 rounds.


Amzela follows Cerberus's lead and watches King Goblo's movements. She learns the following information:
Spoiler: King Goblo Scrying Info
**King Goblo : Goblin : Level = 4 | HP = 22 | Attack = 1d6 | Defense = 1d4 | XP @ 4 = 15
- Passive Skill "Healing Grace" : If an attack causes this creature's health to drop to 1 HP or less (when they were above 1 HP beforehand), this creature will be left with 1 HP instead. If the creature takes damage at 1 HP, it dies.
- Passive Skill "Critical Hit" : If Goblecka rolls a 6 on their attack, the target is critically hit and briefly stunned for two rounds. Stunned enemies can only defend against incoming attacks; they cannot attack or use other actions.
- Active Skill "Poison Weapon" (3 CD) : The next attack that this creature makes with their weapon (if it applies damage) will coat the target in poison for 2 rounds. The poison deals 1d3 damage each turn.
- Active Skill "Speed Slash" (3 CD) : Slashes an enemy quickly for {Attack Dice} - 2 damage and grants Goblo initiative.


Meanwhile, Inferno390 begins the group's attack. While talking in a certain accent, he slashes at Golenea. Unfortunately, he is too busy focusing on his accent to pay attention to what he was doing; as a result, his effectiveness is decreased. (2 so far.) Next, James Brafin appears to charge at King Goblo with his barbarian rage. But at the very last moment, he u-turns and deals a mighty crushing blow to Golenea who was not expecting the attack. (2 + 8 = 10 so far.)
Original Roll String: 1d4
1 4-Sided Dice: (4) = 4
(^defense roll applied to the 10 above.)
Last, but certainly not least, the worst gets in on the action and assaults Golenea as well. Despite interference from the other two attackers, the worst still manages to stab Golenea in the eye. (10 + 6 - 1 = 15 total.)
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Post Post #173 (ISO) » Wed Jun 05, 2019 2:46 pm

Post by Ircher »

Golenea collapses to the ground, vanquished by the worst and the other two attackers.

The robed man maintains his cold stare. "It is the end of the line for you adventurers. Though you may have vanquished one goblin, a new one shall soon take her place. Come forth and slay these people!" he states in a calm voice. He begins to move his hands in all sorts of weird ways, and he begins spouting words in another language. Soon, a being coalesces in front of the robed man.

(3) Goblomancer Alpha : Goblin Priest : HP = 4 | MP = 3 | Attack = 1d3 | Defense = 1d2 has been summoned!


On the other hand, King Goblo is outraged by the killing of one of his personal guards. "NOOOOOO! HUMANS MUST DIE!!!" he screams. Seeing as the worst dealt the killing blow, the goblin king strikes his axe at the worst.
Original Roll String: 1d6
1 6-Sided Dice: (1) = 1


Goblalotto attacks James Brafin.
Original Roll String: 1d4
1 4-Sided Dice: (3) = 3
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Post Post #174 (ISO) » Wed Jun 05, 2019 2:51 pm

Post by Ircher »

King Goblo's axe slices right through the worst leaving a bloody and painful scar. **the worst has 11 HP left.** Meanwhile, James Brafin in true barbarian fashion, bears the full brunt of Goblalotto's attack and takes heavy damage. **James Brafin has 11 HP left.**

Edit:
Also, from this point forward, if you wish to change your target, you receive a -1 modifier per change. You still do not have to reroll.
I will update the rules accordingly when I remember and when I have the time (which isn't now).
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