Level Up 2 - Finished

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Post Post #375 (ISO) » Fri Jun 21, 2019 2:20 am

Post by James Brafin »

Original Roll String: 1d6
1 6-Sided Dice: (1) = 1

Original Roll String: 1d2
1 2-Sided Dice: (2) = 2

GRAHHHH
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Post Post #376 (ISO) » Fri Jun 21, 2019 4:01 am

Post by Ircher »

inspiratieloos steps towards Beta, but he fumbles his attack and barely strikes at the slime with his sword. (1 so far.) the worst joins inspiratieloos to help him. He manages to hack off some bits of slime. (5 so far.) James Brafin comes in and deals the killing blow. (5 + 5 - 1 = 9 so far.) **Beta is dead.**

Party Experience:

Base XP = 4 + 4 + 3 + 2 = 13 XP
Bonus XP = 0 XP
Average Enemy Level = (4 + 4 + 4 + 4) / 4 = 4.0
Number of Participants = 5
XP Awarded Per Participant = 2.6 XP at Level 4.0.

(4) James Brafin gains 3 XP. James Brafin stays at level 4.
(4) Amzela gains 3 XP. Amzela stays at level 4.
(4) Cerberus v666 gains 3 XP. Cerberus v666 stays at level 4.
(2) inspiratieloos gains 4 XP.
inspiratieloos levels up from level 2 to level 3!

(4) the worst gains 3 XP. the worst stays at level 4.
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Post Post #377 (ISO) » Fri Jun 21, 2019 4:14 am

Post by Ircher »

The group of adventurers take a short while to rest. Thankfully, no monsters attacked them while they were resting.
The party has regained all of their mana and three points of health each.
The group then finally finishes their trip to the cave of slimes. On arriving there, they are greeted by a dazzling array of colored slimes and one bigger, colorless slime. Strangely enough, not all of the slimes begin moving towards you. The bigger slime appears to be directing the smaller colored slimes.

Battle #11
(Threshold
4
)
(5) Gamma Slime : Slime : Level = 5 | HP = 28/28 | Attack = 1d3 + 1d2 | Defense = 0d2
(4) Alpha : Red Slime : HP = 10/10 | Attack = 1d6 | Defense = 0d2
(4) Beta : Red Slime : HP = 10/10 | Attack = 1d6 | Defense = 0d2
(4) Charlie : Orange Slime : HP = 10/10 | Attack = 1d6 | Defense = 0d2
(4) Delta : Orange Slime : HP = 10/10 | Attack = 1d6 | Defense = 0d2
(4) Echo : Yellow Slime : HP = 10/10 | Attack = 1d6 | Defense = 0d2
(4) Foxtrot : Green Slime : HP = 10/10 | Attack = 1d6 | Defense = 0d2
(4) Golf : Blue Slime : HP = 10/10 | Attack = 1d6 | Defense = 0d2
(4) Hotel : Blue Slime : HP = 10/10 | Attack = 1d6 | Defense = 0d2
(4) India : Purple Slime : HP = 10/10 | MP = 6 | Attack = 1d6 | Defense = 0d2
(4) Juliet : White Slime : HP = 10/10 | MP = 10/10 | Attack = 1d4 | Defense = 0d2
(4) Kilo : White Slime : HP = 10/10 | MP = 10/10 | Attack = 1d4 | Defense = 0d2
(4) Lima : Black Slime : HP = 10/10 | Attack = 1d6 | Defense = 0d2
(4) Mike : Black Slime : HP = 10/10 | Attack = 1d6 | Defense = 0d2

Active Battle Effect: In a single round, only seven of the slimes may attack.
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Post Post #378 (ISO) » Fri Jun 21, 2019 7:45 am

Post by Chemist1422 »

Oh dear
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Post Post #379 (ISO) » Fri Jun 21, 2019 7:58 am

Post by inspiratieloos »

Maybe scry the big one?

Or just take it out now under the assumption it's doing something important.
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Post Post #380 (ISO) » Fri Jun 21, 2019 12:04 pm

Post by the worst »

I'm down for scrying the big one. LMK if you want me to submit that or focus on attacking.
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Post Post #381 (ISO) » Fri Jun 21, 2019 12:04 pm

Post by the worst »

In post 377, Ircher wrote:Defense = 0d2
kinda worries me btw
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Post Post #382 (ISO) » Fri Jun 21, 2019 12:47 pm

Post by James Brafin »

The black and colorless ones need to be our targets, I think.
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Post Post #383 (ISO) » Fri Jun 21, 2019 11:29 pm

Post by inspiratieloos »

The black ones curse right? Seems a lot less bad than the orange.

White maybe bless allies? If I had to guess killing the colourless one probably reduces the number of attacks per turn.
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Post Post #384 (ISO) » Sat Jun 22, 2019 9:11 am

Post by Not Known 15 »

/in (Lvl 1)
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Post Post #385 (ISO) » Sat Jun 22, 2019 11:04 am

Post by the worst »

hold on good idea....

/in (Lvl 40)
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Post Post #386 (ISO) » Sat Jun 22, 2019 11:12 am

Post by James Brafin »

Scry with initiative and let’s focus on orange and black. I will attack orange first.
Double strike on Charlie please. I want him to join his friends at the rock candy mountain.
Original Roll String: 1d6
1 6-Sided Dice: (2) = 2

Original Roll String: 1d2
1 2-Sided Dice: (2) = 2

Original Roll String: 1d6-2
1 6-Sided Dice: (4)-2 = 2

Original Roll String: 1d2
1 2-Sided Dice: (2) = 2
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Post Post #387 (ISO) » Sat Jun 22, 2019 11:13 am

Post by James Brafin »

Dead. :)
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Post Post #388 (ISO) » Sat Jun 22, 2019 11:54 am

Post by the worst »

scry the big slime pls
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Post Post #389 (ISO) » Sat Jun 22, 2019 12:41 pm

Post by Cerberus v666 »

Double Slash Delta

Original Roll String: 1d6
1 6-Sided Dice: (2) = 2

Original Roll String: 1d2
1 2-Sided Dice: (1) = 1

Original Roll String: 1d6-2
1 6-Sided Dice: (2)-2 = 0

Original Roll String: 1d2
1 2-Sided Dice: (1) = 1
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Post Post #390 (ISO) » Sat Jun 22, 2019 1:27 pm

Post by James Brafin »

Someone finish that one off please.
Also for flavor, I removed the kidney of the orange slime
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Post Post #391 (ISO) » Sat Jun 22, 2019 2:07 pm

Post by Inferno390 »

Original Roll String: 1d8-2
1 8-Sided Dice: (2)-2 = 0

Quick attack on Gamma
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Post Post #392 (ISO) » Sat Jun 22, 2019 7:26 pm

Post by inspiratieloos »

Speed Slash Delta
Original Roll String: 1d8-2
1 8-Sided Dice: (7)-2 = 5
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Post Post #393 (ISO) » Sun Jun 23, 2019 12:34 am

Post by the worst »

....slimes have kidneys? TIL!
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Post Post #394 (ISO) » Sun Jun 23, 2019 2:14 am

Post by inspiratieloos »

I think we've only used 2 actual actions so far, everything else has been initiative.

Are there even enough active players to reach the threshold?
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Post Post #395 (ISO) » Sun Jun 23, 2019 4:27 am

Post by Chemist1422 »

I'm active but don't know what I'm doing
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Post Post #396 (ISO) » Sun Jun 23, 2019 4:52 am

Post by James Brafin »

Double slash Lima please, Chemist?
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Post Post #397 (ISO) » Sun Jun 23, 2019 5:19 am

Post by Chemist1422 »

Okie dokie

Original Roll String: 1d6
1 6-Sided Dice: (6) = 6

Original Roll String: 1d2
1 2-Sided Dice: (1) = 1


Original Roll String: 1d6
1 6-Sided Dice: (1) = 1

Original Roll String: 1d2-2
1 2-Sided Dice: (1)-2 = -1
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Post Post #398 (ISO) » Sun Jun 23, 2019 5:28 am

Post by inspiratieloos »

Blue slimes do nothing special right?

Orange slimes stun, black slimes curse, do we know anything about the other colours?
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Post Post #399 (ISO) » Sun Jun 23, 2019 5:42 am

Post by Not Known 15 »

In post 398, inspiratieloos wrote:Blue slimes do nothing special right?

Orange slimes stun, black slimes curse, do we know anything about the other colours?
Purple is a spellcaster.
White are spellcasters.
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