Perhaps because it was in such a rush, the Gamma Slime fails to move towards the worst; instead, it moves away from him.
Meanwhile, Mike gives Inferno390 a huge, gooey hug. Inferno390 suddenly feels different. He also collapses to the ground momentarily before getting back up.
Inferno390 is cursed for two rounds with a -2 modifier.
**Inferno390 has
1/15
HP left.**
inspiratieloos does not let Golf share its love with him and only obtains a brief moment of contact before inspiratieloos runs away. **inspiratieloos has
2/15
HP and 1/3 MP left.**
Perhaps tired from the long battle, Cerberus v666 passively watches as the red slime approaches him and consumes him. At last, he comes to his senses and moves out of the way, but not until after collapsing to the ground exhausted. On the other hand, the red slime Alpha seems to be revitalized and grows in size. **Alpha has 10/10 HP left.**
Cerberus v666 has
1/15
HP left.**
Beta touches McMenno for a few seconds before moving away. Like Alpha, the slime grows a little bigger after the encounter. **Beta has
9/10
HP left.** **McMenno has
10/15
HP left.**
----
Current Monster Statuses
(Threshold 4)
(I) (5) Gamma Slime : Slime : Level = 5 | HP =
26/28
| Attack = 1d3 + 1d2 | Defense = 0d2 | 2 CD
(4) Alpha : Red Slime : HP = 10/10 | Attack = 1d6 | Defense = 0d2
(4) Beta : Red Slime : HP =
9/10
| Attack = 1d6 | Defense = 0d2
(4) Charlie : Orange Slime : HP =
DEAD
| Attack = 1d6 | Defense = 0d2
(4) Delta : Orange Slime : HP =
DEAD
| Attack = 1d6 | Defense = 0d2
(4) Echo : Yellow Slime : HP =
DEAD
| Attack = 1d6 | Defense = 0d2 | 1 CD
(4) Foxtrot : Green Slime : HP =
DEAD
| Attack = 1d6 | Defense = 0d2
(4) Golf : Blue Slime : HP = 10/10 | Attack = 1d6 | Defense = 0d2
(4) Hotel : Blue Slime : HP =
DEAD
| Attack = 1d6 | Defense = 0d2
(4) India : Purple Slime : HP =
DEAD
| MP = 3/6 | Attack = 1d6 | Defense = 0d2
(4) Juliet : White Slime : HP =
DEAD
| MP = 7/10 | Attack = 1d4 | Defense = 0d2
(4) Kilo : White Slime : HP =
DEAD
| MP = 7/10 | Attack = 1d4 | Defense = 0d2
(4) Lima : Black Slime : HP =
DEAD
| Attack = 1d6 | Defense = 0d2
(4) Mike : Black Slime : HP =
1/10
| Attack = 1d6 | Defense = 0d2
Active Battle Effect: In a single round, only seven of the slimes may attack.
Death Count = 1