Rules, adapted from schadd_ who adapted them from Nexus.
Be nice. It's a game.
General:
- Please adhere to the site rules.
- Do not discuss this game of mafia outside of this thread.
- Day phases will last 14 days (or until a lynch is achieved).
- Night Phases will last 48 hours maximum. On any given night, if all players PM me that they are okay to speed up the night, it will end sooner.
- During night phase, no talking may be done in the thread.
- Do not quote PM's from the mod at all (real or fabricated). Paraphrasing is acceptable.
- If you have any questions about your role, or the game, feel free to PM me.
- "Bah" posts are not allowed.
- Don't publicly talk about potentially replacing out, and don't publicly request for other players to replace out. If you have an issue that may need to be resolved through a replacement, please feel free to bring it up privately with me!
- If you break any of these rules, you may be modkilled (only with a listmod's blessing) or force-replaced.
Voting / Player actions:
- Vote either with vote tags (
VOTE: Skygazer) or with bold (
vote: Skygazer
). You may use nicknames and abbreviations if you wish, as long as it's unique to the player and I can figure out who you intended to vote.
- Don't try to confuse me with your votes.
- You may vote No Lynch to Not Lynch.
- A lynch will occur once a majority decision is reached. If no majority is reached by deadline, then no lynch shall occur.
- Following a lynch, it is twilight. You may continue to post until I lock the thread and declare it night.
- If nobody dies for 4 consecutive day and night phases, the game will end in a draw.
- If you have a Night Action, you may submit it from Night 1 and each subsequent Night (or whichever nights are specified by the role).
Activity:
- You are expected make a game-state advancing post at least once every 48 hours. If you haven't posted for 48 hours, I shall prod you. If you do not respond to the prod within 24 hours (either in thread if it's Day, or via PM during the Night) then I will replace you.
- As well, if you require more than two prods, I will force-replace you.
Mechanics:
- 006688 is my color. Feel free to use it if you'd like! Just not to impersonate me or to mislead others.
- No impossible/hard to read text, or cryptography. For example, I would prefer that no font size smaller than the one you're reading now be used.
- I may make mistakes - please point out any mistakes gently. Mistakes will be corrected where possible, but sometimes mistakes are made that cannot be reversed. These will stand as final to be commiserated over after the game.
- If you need to get the mod's attention, either PM me, or bold the text you wish to draw to my attention.
- I reserve the right to alter/remove/add any rules as I see fit. You will, of course, be notified if that happens, however.
Setup Info:
- Day-talk is enabled.
- Faction numbers are either 13:4 or 12:4:1
- This is a U-Pick! Players were requested to submit three fusions of Gen I Pokémon.
- Non-town factions may use their factional kill alongside any other abilities they may have in the same night.
- Non-town players are given "fake-claims."
- Pokémon is a vast franchise and I pulled from numerous sources (movies/games) when creating flavor. I may have selected flavor for moves/abilities that stem from a Pokémon in the same evolutionary line rather than the player's Pokémon itself for convenience sake. Basically don't read too much into flavor; non-town have fakeclaims anyways.
- There is a Hit-Point (HP) Mechanic!
- Every player has HP.
- Some players may have moves that may reduce your HP. This is not alignment indicative.
- If your HP reaches zero, you'll die. You will not be told when your HP changes.
- Every damaging move has a "type" that may cause the target to take more or less damage dependent on their typing.
- Type effectiveness is calculated based on
Gen VII Typing Mechanics. Ask me if you have any questions about that.