In post 684, Oversoul wrote:Just so everyone is aware we should probably consolidate our suspicions. We have about a day left before the deadline strikes.
Somebody gets stranded no matter what.
I like the idea of consolidating suspicions, but it's not necessary to achieve a strand fyi.
In post 701, Oversoul wrote:What gives you that impression about Serene games? I don’t think I’ve ever actually played a game with Serene.
I do think this is probably town you but I’m really
paranoid schizophrenic
nervous
I just figured the reputation for the clusterfuck that Serene games had become was well-known. *shrug*
you'll just have to be paranoid or nervous then, aint a hell of a lot i can do about it. I'm the same way anyway, I only trust the dead. And sometimes not even then.
Sleeping on the beach takes seconds, achieving enlightenment takes a lifetime.
Maybe I'm tripping but I thought I remembered someone saying that Iconeum and Hectic should shoot each other. This is a decent step to solving IMO. Those two flips would tell us a lot about the game state and I'm pretty sure we'd catch a mafia.
I would obviously prefer we just strand and shoot Iconeum and be done with it, but I don't think I'm going to be able to persuade people that the scum between them is just Iconeum, and I kinda think Hectic is getting shot regardless of what I think, so I'd settle for the compromise that Iconeum and Hectic cross-fire and a couple townies volunteer (but do not post in thread that you are volunteering) to shoot into those two to prevent barricade balking.
"my way is honoring the 4th is do a rebel run light as many fireworks as i can get drunk and stone and say think god im a american at least i know im free" - cyrus62
"omg you killed carl you basterds" - cyrus62 GTKAS
Oddly enough, the above strategy means I should not be stranding Iconeum.
UNVOTE: Iconeum
"my way is honoring the 4th is do a rebel run light as many fireworks as i can get drunk and stone and say think god im a american at least i know im free" - cyrus62
"omg you killed carl you basterds" - cyrus62 GTKAS
In post 708, Carl Tuckerson wrote:Maybe I'm tripping but I thought I remembered someone saying that Iconeum and Hectic should shoot each other. This is a decent step to solving IMO. Those two flips would tell us a lot about the game state and I'm pretty sure we'd catch a mafia.
I would obviously prefer we just strand and shoot Iconeum and be done with it, but I don't think I'm going to be able to persuade people that the scum between them is just Iconeum, and I kinda think Hectic is getting shot regardless of what I think, so I'd settle for the compromise that Iconeum and Hectic cross-fire and a couple townies volunteer (but do not post in thread that you are volunteering) to shoot into those two to prevent barricade balking.
If scum know we're planning on having a bunch of ppl shoot, they'll shoot wide + possibly kill 3 town. I'd rather stick to the earlier plan of stranding one and having a select number of town decide whether they should shoot.
Forcing scum to focus fire is in our best interest unless we bait them into shooting wide but actually barricade.
In post 708, Carl Tuckerson wrote:Maybe I'm tripping but I thought I remembered someone saying that Iconeum and Hectic should shoot each other. This is a decent step to solving IMO. Those two flips would tell us a lot about the game state and I'm pretty sure we'd catch a mafia.
I would obviously prefer we just strand and shoot Iconeum and be done with it, but I don't think I'm going to be able to persuade people that the scum between them is just Iconeum, and I kinda think Hectic is getting shot regardless of what I think, so I'd settle for the compromise that Iconeum and Hectic cross-fire and a couple townies volunteer (but do not post in thread that you are volunteering) to shoot into those two to prevent barricade balking.
If scum know we're planning on having a bunch of ppl shoot, they'll shoot wide + possibly kill 3 town. I'd rather stick to the earlier plan of stranding one and having a select number of town decide whether they should shoot.
Forcing scum to focus fire is in our best interest unless we bait them into shooting wide but actually barricade.
I agree with your principles here but I don't think this plan contradicts them--we're just rigging the moves of two people who the town suspects and saying that
someone
should clean up the mess. Since we think there's at most one mafia between Iconeum and Hectic, that leaves us 9 townies, two of whom can clean up and seven of whom are doing something undeclared.
I wouldn't want to go further than this (Menalque's idea to rig something like 6-7 people's actions is too far IMO--we start to get exploitable at that point) but I think there would be significant value in resolving those two slots and it wouldn't commit too many actions.
"my way is honoring the 4th is do a rebel run light as many fireworks as i can get drunk and stone and say think god im a american at least i know im free" - cyrus62
"omg you killed carl you basterds" - cyrus62 GTKAS
In post 701, Oversoul wrote:What gives you that impression about Serene games? I don’t think I’ve ever actually played a game with Serene.
I do think this is probably town you but I’m really
paranoid schizophrenic
nervous
I just figured the reputation for the clusterfuck that Serene games had become was well-known. *shrug*
you'll just have to be paranoid or nervous then, aint a hell of a lot i can do about it. I'm the same way anyway, I only trust the dead. And sometimes not even then.
Been here a year and only heard about you the other day. Dgb I know in passing.
Things are stagnating and I'd rather not run out the clock. I'm getting strong town vibes from CT and Gandalf, so I'm happy going with them for now. @CT I don't think the crossfire strategy is better than stranding btw.
"FF, you're a dick, but you don't hit below the belt. So you're a dick about finding scum, not hurting the people who are playing the game. That's acceptable dickary." MaryJoLisa
"FF, you're a dick, but you don't hit below the belt. So you're a dick about finding scum, not hurting the people who are playing the game. That's acceptable dickary." MaryJoLisa
In post 716, Formerfish wrote:Ok, kids in bed, dishes are done, bowl is packed, lets fucking do this.
Icon being stranded means its likely scum kill him right?
Got to be the other way around, mafia won't shoot their own and I'd think mafia would think not to bother shooting someone that got enough townies to vote to strand them b/c one of the townies would do it.
I think it's likely
town
would kill him but not scum.
"my way is honoring the 4th is do a rebel run light as many fireworks as i can get drunk and stone and say think god im a american at least i know im free" - cyrus62
"omg you killed carl you basterds" - cyrus62 GTKAS
Just to check I'm following this correctly, when we are talking about us volunteering to shoot here, what this means is (if we agree say 2 "volunteers")
I roll a random %. With all 10 of us alive, if i get 1-20% I am a volunteer, if not, them I'm not.
Then just change it going forwards depending on the number of town alive at the time?
That's essentially the strategy we appear to be going with, though I proposed "25% shoot stranded, 25% shoot scumread, 50% barricade" to keep both Goons from shooting for free.
Masons should always barricade; they're too valuable to risk being killed by a stray shot.