It's really not that hard to prove mathematically...In post 259, Mr Oobsy wrote:Because I gave up trying to understand. It's as if you're implying you could mathematically proveIn post 229, Micc wrote:Oobsy, how come you never addressed the part of my post where I talk about the game going from 3 to 2 mislynches regardless of a day 1 lynch happening or not?loses nothing by lynching one of their own today.Town
I don't expect to solve the game with nothing by clues shared by power roles. But I don't expect to gain an advantage overIn post 230, Micc wrote:The community you learned the game from balances games a lot differently than this site. You’re advocating for a game with heavy emphasis on nighttime play while this site places a heavy emphasis on daytime play. In general, our games don’t have as many PR’s as I’m assuming your used to. There will not be enough information from PR’s to solve the game entirely on night actions.with a random Day 1 lynch either.Mafia
Day 1 Town lynch > 6 vs 2 > Night 1 Town death > 5 vs 2 > Day 2 Town lynch > 4 vs 2 > Night 2 Town death > 3 vs 2 > Day 3 Town lynch > 2 vs 2 > Game Over
Day 1 No Lynch > 7 vs 2 > Night 1 Town death > 6 vs 2 > Day 2 Town lynch > 5 vs 2 > Night 2 Town death > 4 vs 2 > Day 3 Town lynch > 3 vs 2 > Night 3 Town death > 2 vs 2 > Game Over
The game ends after a Day 3 mislynch in both scenarios.
By lynching Day 1 the town was 7/9 * 5/7 * 3/5 = 33% to lose at this point.
By no lynching Day 1 the town was 6/8 * 4/6 = 50% to lose at this point.
Also, you seem to be willing to use non PR supplied information to decide on a lynch Day 2 but not Day 1. I don't understand what the difference is?