Baton Pass [Game Over!]


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Post Post #425 (ISO) » Wed Oct 02, 2019 10:04 am

Post by Celestial Coordinates »

At the beginning of each day phase, the town votes on the first person to be the Baton Holder.
Once a Baton Holder has been decided upon by majority vote (or plurality, if no majority is reached by deadline), all discussion ceases.
The Baton Holder will then private message me "Pass: X" to another player of their choosing. The player chosen will then pass to another player who has not yet been selected, and so on until only two players have not been passed to. Each pass will be revealed publicly as it happens.
The last two players who are not selected are eliminated, and their alignments are revealed.
Only two things are infinite, the universe and human stupidity, and I'm not sure about the former.
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Post Post #426 (ISO) » Wed Oct 02, 2019 10:04 am

Post by Shoshin »

I'd guess that whether I'm a likely kill depends on who the scum are. If RC's scum, I'd expect myself to be the top nightkill. If scum is some combination of players I don't know, then probably not me as the kill.
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Post Post #427 (ISO) » Wed Oct 02, 2019 10:05 am

Post by Oversoul »

In post 419, Shoshin wrote:To be clear, I prefer myself for baton over RC. I just figured nobody would want to protect me over RC so I voted Celestial.
Why did you assume that?
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Post Post #428 (ISO) » Wed Oct 02, 2019 10:06 am

Post by Shoshin »

RC has a reputation for being killed on N1.

I don't.
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Post Post #429 (ISO) » Wed Oct 02, 2019 10:06 am

Post by Sakura Hana »

@Nacho: Those players i consider to be very good at playing scum, and i would want scum to help me sort them instead, but i changed my mind.
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Post Post #430 (ISO) » Wed Oct 02, 2019 10:06 am

Post by Celestial Coordinates »

In post 423, Dannflor wrote:We're voting for who is going to be bulletproof tonight, Nancy.
I realize that Dann and we’ll almost certainly be the N1 NK unless bp. You should know that.
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Post Post #431 (ISO) » Wed Oct 02, 2019 10:08 am

Post by Celestial Coordinates »

In post 424, Sakura Hana wrote:Nancy's town
VOTE: CC
In post 428, Shoshin wrote:RC has a reputation for being killed on N1.

I don't.
Sakura, Shoshin are my top tr.

If the baton doesn’t get passed to them, you all are gamethrowing.
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Post Post #432 (ISO) » Wed Oct 02, 2019 10:08 am

Post by Sakura Hana »

I did not even think our reads were that good at the end of D1 in magical girls upick, plus RC saying like 10 million times we were going to be the N1 NK, and yet, we did get shot, except due to our super unkillable ability... we didnt die.
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Post Post #433 (ISO) » Wed Oct 02, 2019 10:09 am

Post by Shoshin »

Nacho, what's your read on Wisdom?
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Post Post #434 (ISO) » Wed Oct 02, 2019 10:10 am

Post by Gay Dance Gone Wrong »

shoshin supah town
I ruined gay dance.
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Post Post #435 (ISO) » Wed Oct 02, 2019 10:13 am

Post by Gay Dance Gone Wrong »

i think CC and Sakura are town too

Oh can be town too

Nacho can be town as well
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Post Post #436 (ISO) » Wed Oct 02, 2019 10:13 am

Post by Oversoul »

In post 431, Celestial Coordinates wrote:
In post 424, Sakura Hana wrote:Nancy's town
VOTE: CC
In post 428, Shoshin wrote:RC has a reputation for being killed on N1.

I don't.
Sakura, Shoshin are my top tr.

If the baton doesn’t get passed to them, you all are gamethrowing.
I guess hydraing with RC is rubbing off. :shifty:
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Post Post #437 (ISO) » Wed Oct 02, 2019 10:14 am

Post by Shoshin »

Is that Bit or GIF?
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Post Post #438 (ISO) » Wed Oct 02, 2019 10:15 am

Post by Gay Dance Gone Wrong »

In post 437, Shoshin wrote:Is that Bit or GIF?
bit

but i consider us to be one entity instead of a two headed hydra for the most part
I ruined gay dance.
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Post Post #439 (ISO) » Wed Oct 02, 2019 10:15 am

Post by Nancy Drew 39 »

In post 436, Oversoul wrote:
In post 431, Celestial Coordinates wrote:
In post 424, Sakura Hana wrote:Nancy's town
VOTE: CC
In post 428, Shoshin wrote:RC has a reputation for being killed on N1.

I don't.
Sakura, Shoshin are my top tr.

If the baton doesn’t get passed to them, you all are gamethrowing.
I guess hydraing with RC is rubbing off. :shifty:
That’s how I usually talk in games. I’m not RC’s clone tyvm.
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Post Post #440 (ISO) » Wed Oct 02, 2019 10:16 am

Post by Celestial Coordinates »

In post 439, Nancy Drew 39 wrote:
In post 436, Oversoul wrote:
In post 431, Celestial Coordinates wrote:
In post 424, Sakura Hana wrote:Nancy's town
VOTE: CC
In post 428, Shoshin wrote:RC has a reputation for being killed on N1.

I don't.
Sakura, Shoshin are my top tr.

If the baton doesn’t get passed to them, you all are gamethrowing.
I guess hydraing with RC is rubbing off. :shifty:
That’s how I usually talk in games. I’m not RC’s clone tyvm.
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Post Post #441 (ISO) » Wed Oct 02, 2019 10:28 am

Post by Cephrir »

In post 418, Celestial Coordinates wrote:
In post 79, Cephrir wrote:Top of the morning.

I anticipate that at some point somebody will try to control the entire baton chain. I wish to suggest that, at least for now, we not do this and instead play in the spirit of the setup. Get some organic information.

I'm not sure that specifically "going for the baton" is a strategy scum will undertake or care about.

That is all at this time.
Why not? I think that’s entirely NAI.
It kind of seems like you're agreeing with me here.
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Post Post #442 (ISO) » Wed Oct 02, 2019 10:29 am

Post by Cephrir »

In post 431, Celestial Coordinates wrote:If the baton doesn’t get passed to them, you all are gamethrowing.
Can we not be like this?
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Post Post #443 (ISO) » Wed Oct 02, 2019 10:32 am

Post by Goodies »

Umm... Did we miss something? How are there already 18 pages? Didn't this start today?

I am going to have to see what my brothers are up to, i figured one of them would have been around by now. They might be stuck somewhere.
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Post Post #444 (ISO) » Wed Oct 02, 2019 10:35 am

Post by Cephrir »

It's odd to me that people are continually surprised by the pace of large games when they have presumably played one before
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Post Post #445 (ISO) » Wed Oct 02, 2019 10:42 am

Post by Gay Dance Gone Wrong »

I'd like to say that first person complaining about the pace is scum, but I lack data to say so.
I ruined gay dance.
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Post Post #446 (ISO) » Wed Oct 02, 2019 10:54 am

Post by Oh »

In post 199, Dannflor wrote:
In post 195, Oh wrote:
In post 190, Celestial Coordinates wrote:As an additional note, if we're not planning all the baton passes as a group together we're wasting the potential town equity of this setup.
Let's not do this please
Why wouldn’t we? As long as one person isn’t just overriding everyone it potentially gives more information + greater accuracy.
Leashing people is a good way to remove responsibility for the action from the player making the action.
In post 210, Dannflor wrote:It’s not about leashing it’s just about everyone voicing their opinion.
I think regardless of how we play this game, we will have more than enough opinions voiced.
In post 219, Celestial Coordinates wrote:
In post 214, Oh wrote:Best case scenario, build a townblock and all agree to pass to each other first, then free for all
if you're going to do this then you're out of the chain.
this setup is ludicrously townsided if we play it properly: town essentially only needs 5 correct townreads to win the game if we play it mathematically.
we give scum a billion times more maneuvering room if we allow them to control who lives and who dies and essentially give them control over more nightkills
Sure. But do you trust the aggregate town reads?
In post 220, Celestial Coordinates wrote:i think this entire question is really stupid because we're going to get shot n1 if we're not the original baton and as a result the baton is a meaningless question and we're better off deciding which 3 players we're removing in the first phase.
Not entirely sure what you're getting at here, but I refuse to recognize "we will be shot n1" reasoning as any sort of viable argument.
In post 238, Sakura Hana wrote:Basically what RC is suggesting is that instead of passing based on our reads we use baton pass mechanic as a way of having 2 additional lynches.
I don't think anyone is opposed to this?
In post 280, Something_Smart wrote:
In post 274, Cephrir wrote: Yeah universal scumreads are never town :roll:
That's a silly counterargument. The real question is whether universal scumreads are more likely to be right than the aggregation of a bunch of individual townreads.
Considering mafia is a viable game for either town or scum, the latter seems to be a better shot than the former.

And it's not a silly counterargument.


================================================

Alright, I'm confused and I'm not sure if anyone else is either, so I'm taking a break from catching up and I'd like to clear this up:

Is the proposition that we aggregate reads lists, agree on several universal scum reads, and pass the baton to everyone else? If so, I am opposed to this.

Is the proposition that we all voice our opinions and discuss each player in turn, but leave the decision ultimately to the player with the baton? I am not entirely opposed to this, but I think I have a third (maybe better?) proposition;

Does anyone feel strongly reading another player? If so, how viable would it be to make a chain of players by having all post which players in this game they feel comfortable reading (and if some feel comfortable with none, then give them certain players who have a tendency to spew). Then we build a chain, where each player in the sequence is responsible for reading the player after them -- if they trust them as town, they pass the baton, if they do not trust them as town, they skip that player in the chain, and we will come back at the end of the day. Responsibility, obviously, would not solely rely on the player with the baton, I expect everyone will continue to voice their opinion throughout the game and assist the baton holder (regardless of what I say, but also I think this is beneficial to the game).
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Post Post #447 (ISO) » Wed Oct 02, 2019 10:55 am

Post by Celestial Coordinates »

In post 441, Cephrir wrote:
In post 418, Celestial Coordinates wrote:
In post 79, Cephrir wrote:Top of the morning.

I anticipate that at some point somebody will try to control the entire baton chain. I wish to suggest that, at least for now, we not do this and instead play in the spirit of the setup. Get some organic information.

I'm not sure that specifically "going for the baton" is a strategy scum will undertake or care about.

That is all at this time.
Why not? I think that’s entirely NAI.
It kind of seems like you're agreeing with me here.
You’re saying you don’t think scum would try to get the baton and I’m asking why wouldn’t they?
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Post Post #448 (ISO) » Wed Oct 02, 2019 10:57 am

Post by Celestial Coordinates »

In post 442, Cephrir wrote:
In post 431, Celestial Coordinates wrote:If the baton doesn’t get passed to them, you all are gamethrowing.
Can we not be like this?
Why shouldn’t I want my two strongest tr to get the baton, especially since I don’t know where the hell RC is and I’m leaving in approximately a few hours?
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Post Post #449 (ISO) » Wed Oct 02, 2019 10:59 am

Post by Celestial Coordinates »

In post 446, Oh wrote:
In post 199, Dannflor wrote:
In post 195, Oh wrote:
In post 190, Celestial Coordinates wrote:As an additional note, if we're not planning all the baton passes as a group together we're wasting the potential town equity of this setup.
Let's not do this please
Why wouldn’t we? As long as one person isn’t just overriding everyone it potentially gives more information + greater accuracy.
Leashing people is a good way to remove responsibility for the action from the player making the action.
In post 210, Dannflor wrote:It’s not about leashing it’s just about everyone voicing their opinion.
I think regardless of how we play this game, we will have more than enough opinions voiced.
In post 219, Celestial Coordinates wrote:
In post 214, Oh wrote:Best case scenario, build a townblock and all agree to pass to each other first, then free for all
if you're going to do this then you're out of the chain.
this setup is ludicrously townsided if we play it properly: town essentially only needs 5 correct townreads to win the game if we play it mathematically.
we give scum a billion times more maneuvering room if we allow them to control who lives and who dies and essentially give them control over more nightkills
Sure. But do you trust the aggregate town reads?
In post 220, Celestial Coordinates wrote:i think this entire question is really stupid because we're going to get shot n1 if we're not the original baton and as a result the baton is a meaningless question and we're better off deciding which 3 players we're removing in the first phase.
Not entirely sure what you're getting at here, but I refuse to recognize "we will be shot n1" reasoning as any sort of viable argument.
In post 238, Sakura Hana wrote:Basically what RC is suggesting is that instead of passing based on our reads we use baton pass mechanic as a way of having 2 additional lynches.
I don't think anyone is opposed to this?
In post 280, Something_Smart wrote:
In post 274, Cephrir wrote: Yeah universal scumreads are never town :roll:
That's a silly counterargument. The real question is whether universal scumreads are more likely to be right than the aggregation of a bunch of individual townreads.
Considering mafia is a viable game for either town or scum, the latter seems to be a better shot than the former.

And it's not a silly counterargument.


================================================

Alright, I'm confused and I'm not sure if anyone else is either, so I'm taking a break from catching up and I'd like to clear this up:

Is the proposition that we aggregate reads lists, agree on several universal scum reads, and pass the baton to everyone else? If so, I am opposed to this.

Is the proposition that we all voice our opinions and discuss each player in turn, but leave the decision ultimately to the player with the baton? I am not entirely opposed to this, but I think I have a third (maybe better?) proposition;

Does anyone feel strongly reading another player? If so, how viable would it be to make a chain of players by having all post which players in this game they feel comfortable reading (and if some feel comfortable with none, then give them certain players who have a tendency to spew). Then we build a chain, where each player in the sequence is responsible for reading the player after them -- if they trust them as town, they pass the baton, if they do not trust them as town, they skip that player in the chain, and we will come back at the end of the day. Responsibility, obviously, would not solely rely on the player with the baton, I expect everyone will continue to voice their opinion throughout the game and assist the baton holder (regardless of what I say, but also I think this is beneficial to the game).
Oh good, I see RC posted. :)
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