Newbie 1963 - Game Over


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Newbie 1963 - Game Over

Post Post #0 (ISO) » Fri Oct 25, 2019 9:50 am

Post by Micc »

Newbie 1963
Moderated by Micc

Players:

Fuzanglong Marionette, samy73
Gyro Zeppeli
bugspray Chibiie
Uncrowned
JacksonVirgo MedicalCoke
eth0s gardenia
teacher (SE)
the worst Datisi, Saladman27 (SE)
Formerfish (SE)

SE - indicates a Semi-Experienced player, a player who has played at least two games on MafiaScum.net

Spoiler: Alive
Uncrowned, a
Mafia Goon
, survived.

Spoiler: Dead
Gyro Zeppeli
, a
Vanilla Townie
, was lynched Day 1.
bugspray
, a
Vanilla Townie
, was killed Night 1.
Fuzanglong
, a
Vanilla Townie
, was lynched Day 2.
teacher
, a
Town Mason
, was killed Night 2.
eth0s
, a
Mafia Goon
, was lynched Night 3.
Formerfish
, a
Town Mason
, was killed Night 3.
JacksonVirgo
, a
Vanilla Tonwie
, was lynched day 4.
the worst
, a
Vanilla Townie
, was endgamed Day 4.

Important Events:

| | | | | | |
| |
|
|
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Post Post #1 (ISO) » Fri Oct 25, 2019 9:51 am

Post by Micc »

Game Rules


General Rules/Game Etiquette
  1. Obey all Site-wide Rules.
  2. Communication outside the thread (if your role specifically allows it) is allowed until the game begins.
  3. You may not quote private communication of any kind. This includes moderator-supplied information (either real or fabricated) of any kind. Paraphrasing (for role claims, etc.) is acceptable.
  4. There is to be NO personal communication outside of the forum postings unless your role PM specifically allows it.
Activity/Prods/Replacements
  1. Prods of missing players will be issued after 36 hours of no activity.
  2. A prodded player has 24 hours to respond to the prod, after which time a replacement search will begin. The prodded player may re-enter the game so long as no replacement has been found.
  3. A player who has been prodded 3 times is subject to possible replacement without further notice.
  4. If you anticipate being unavailable for more than 36 hours please PM me or post in the thread to declare V/LA.
  5. I reserve the right to force replace players who need extensively long V/LA at my own discretion.
Deadlines
  1. Deadlines for this game will be 10 days for Day 1 and 7 days for following Day Phases. Night Phases will last 48 hours.
  2. Extensions are given only in extreme circumstances.
  3. If you have a role with a Night action your choices are due to me by the posted deadline. If I do not receive your choice via PM by the posted deadline you will forfeit your actions.
Player Actions/Voting/Player Death
  1. A simple majority of all living players must agree on one person (via voting) for a Lynch to occur (simple majority = ½ # of living players +1, rounded down). If no one has a simple majority of votes at deadline a No Lynch will occur.
  2. Votes must be bolded or use the [.vote] tags to be counted (e.g.
    Vote: Player
    or VOTE: Player).
  3. Unvotes are not necessary before changing votes.
  4. You may
    Vote: No Lynch
    - a simple majority of these vote types are required to send the game to Night phase without a Lynch.
  5. Votes made using nicknames or abbreviations will be counted at my discretion. Fake vote gambits should be executed at your own peril. If I think its a vote, then its a vote.
Miscellaneous
  1. I will use
    Bolded Dark Blue
    (#004080) for Mod posts. Don't impersonate me. No invisible/small/encrypted text is allowed.
  2. Any situation not explicitly covered above is subject to my discretion and will be handled as I see fit on a case-by-case basis.
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Post Post #2 (ISO) » Fri Oct 25, 2019 9:51 am

Post by Micc »

Setup Information

NewD3 (as designed by RadiantCowbells):

ABC
Mafia
Mafia Roleblocker
Mafia Rolecop
Mafia Goon
Row 1
Town Cop and Town Doctor
Town Tracker and Town Friendly Neighbor
Town Cop and Vanilla Townie
Row 2
Town Jailkeeper and Town Tracker
Town Jailkeeper and Town Friendly Neighbor
Town Jailkeeper and Vanilla Townie
Row 3
Town Mason and Town Mason
Town Tracker and Town Doctor
Town Mason and Town Mason

Each Newbie Game will be given a setup that incorporates one mafia role from the top of a column, and then two town roles from a row below the selected mafia role.
The remaining six roles will be filled in by
one mafia goon
and
five vanilla townies
appropriately, to create a
2-mafia
and
7-town
setup.

All Newbie games use the Natural Action Resolution system for determining Night action effects.
Mafia Roleblocker
action takes precedence over a
Town Jailkeeper
action should that apply.

Mafia are able to communicate in their Private Topic at all times.

Spoiler: List of Setups
Column A & Row 1:
Mafia Roleblocker, Mafia Goon, Town Cop, Town Doctor, Vanilla Townie x 5
Column A & Row 2:
Mafia Roleblocker, Mafia Goon, Town Jailkeeper, Town Tracker, Vanilla Townie x 5
Column A & Row 3:
Mafia Roleblocker, Mafia Goon, Town Mason x2, Vanilla Townie x 5
Column B & Row 1:
Mafia Rolecop, Mafia Goon, Town Tracker, Town Friendly Neighbor, Vanilla Townie x 5
Column B & Row 2:
Mafia Rolecop, Mafia Goon, Town Jailkeeper, Town Friendly Neighbor, Vanilla Townie x 5
Column B & Row 3:
Mafia Rolecop, Mafia Goon, Town Tracker, Town Doctor, Vanilla Townie x 5
Column C & Row 1:
Mafia Goon x 2, Town Cop, Vanilla Townie x 6
Column C & Row 2:
Mafia Goon x 2, Town Jailkeeper, Vanilla Townie x 6
Column C & Row 3:
Mafia Goon x 2, Town Mason x2, Vanilla Townie x 5

Spoiler: Sample Role PM's
Vanilla TownieWelcome!

You are a
Vanilla Townie
.

You have no special abilities.

You win when all threats to the Town have been eliminated.


The game thread is here.

Confirm by replying with your role name and alignment.

Town JailkeeperWelcome!

You are a
Town Jailkeeper
.

You may target one player per night phase. This player will be protected from kills and be prevented from using their own action, if they have one, during that night phase. You cannot target yourself.

You win when all threats to the Town have been eliminated.


The game thread is here.

Confirm by replying with your role name and alignment.

Town CopWelcome!

You are a
Town Cop
.

You may target one player per night phase. At the end of the night phase, you will be informed if they are
Town
or
Mafia
. If you are roleblocked, you will receive no result.

You win when all threats to the Town have been eliminated.


The game thread is here.

Confirm by replying with your role name and alignment.

Town MasonWelcome!

You are a
Town Mason
.

You know that PLAYER NAME is Town-aligned. You also share a Private Thread (PT), located here, where you may talk at any time.

You have no active abilities.

You win when all threats to the Town have been eliminated.


The game thread is here.

Confirm by replying with your role name and alignment or by posting in your PT.

Town TrackerWelcome!

You are a
Town Tracker
.

You may target one player per night phase. At the end of the night phase, you will be informed what player or players they targeted with their action, if any. If you are roleblocked, you will receive no result.

You win when all threats to the Town have been eliminated.


The game thread is here.

Confirm by replying with your role name and alignment.

Town DoctorWelcome!

You are a
Town Doctor
.

You may target one player per night phase. This player will be protected from kills during that night phase. You cannot target yourself.

You win when all threats to the Town have been eliminated.


The game thread is here.

Confirm by replying with your role name and alignment.


Town Friendly NeighborWelcome!

You are a
Town Friendly Neighbor
.

You may target one player per night phase. This player will be sent a message informing them that you are Town-aligned.

You win when all threats to the Town have been eliminated.


The game thread is here.

Confirm by replying with your role name and alignment.


Mafia GoonWelcome!

You are a
Mafia Goon
.

Your partner is PLAYERNAME who is a
Mafia Goon/Roleblocker/Rolecop
. Together you share a factional kill each night. You must choose which of you will commit the kill. You also share a factional Private Thread (PT), located here, where you may talk at any time.

You win when the Town has been eliminated, or nothing can stop this from occurring.


The game thread is here.

Confirm by replying with your role name and alignment or by posting in your PT.

Mafia RolecopWelcome!

You are a
Mafia Rolecop
.

You may target one player per night phase. At the end of the night phase, you will be informed of their role but not their alignment.
Vanilla Townies
and
Mafia Goons
will both return "Vanilla". If you are roleblocked, you will receive no result.

Your partner is PLAYERNAME who is a
Mafia Goon
. Together you share a factional kill each night. You must choose which of you will commit the kill. You also share a factional Private Thread (PT), located here, where you may talk at any time.

You win when the Town has been eliminated, or nothing can stop this from occurring.


The game thread is here.

Confirm by replying with your role name and alignment or by posting in your PT.

Mafia RoleblockerWelcome!

You are a
Mafia Roleblocker
.

You may target one player per night. This player will be prevented from performing their own action, if any.

Your partner is PLAYERNAME who is a
Mafia Goon
. Together you share a factional kill each night. You must choose which of you will commit the kill. You also share a factional Private Thread (PT), located here, where you may talk at any time.

You win when the Town has been eliminated, or nothing can stop this from occurring.


The game thread is here.

Confirm by replying with your role name and alignment or by posting in your PT.
"To hide a tree, use a forest" -Ninja Boy Hideo
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Post Post #3 (ISO) » Fri Oct 25, 2019 9:52 am

Post by Micc »

Introduction and Tips


Here are some helpful links (a lot of them from our helpful wiki):

-> Forum Rules and Guidelines
-> The Glossary
-> Commonly Used Abbreviations
-> The Newbie Guide
-> Articles on How to Play Well (be sure to check the dates these were written/updated, as good advice changes over time)


Key Concepts and Tips


Activity


Try to check in at least once a day.
Besides the activity requirements listed in Plotinus' original post, it's just necessary for a fun and healthy game that everyone
plays
. If you post very rarely, or only post a little bit at a time, you may get scumread for lurking. Even if you are not scumread for it, what's the fun in playing a game where multiple people are hardly participating?

Site Meta


Meta is the description of how people on Mafiascum like to play mafia. Things can be different on other online mafia sites, or if you play IRL, so it's good to know what's expected of you on this site. These aren't "rules", per se, but if you don't follow these guidelines it is likely things will go poorly for you on MS. Some examples are...

Random Voting Stage (RVS)

Games on MafiaScum almost always begin with what we call the Random Voting Stage (RVS). At this point in the game, we are in a low information game state (except the mafia, which know everyone’s alignment). As a way to provoke reaction, start a discussion, and try to determine alignment, people will usually vote for non-serious reasons. As the discussion progresses, we will eventually get the game moving and progress out of RVS.

Voting, L-x, and Hammers

L-x is a way to convey how far away a player is away from a lynch. For example, you should always announce that you are putting someone at L-1 (1 vote away from a lynch) so that someone doesn’t come along and accidentally vote for that players lynch. This also prevents Mafia-aligned players from coming along and placing the final vote to lynch (“hammer”) and claiming ignorance about doing so. You may also see L-2 and L-3 (2 votes away from a lynch and 3 votes away from a lynch, respectively).

Before you hammer a player, state your intent to hammer (usually done in bold) and ask the player to claim their role. This is done to prevent power roles from being lynched, and can sometimes get Mafia-aligned players to be caught (via counter claiming). It's best to then allow other players to react and discuss the claim before hammering.


Claiming Your Role

It is almost always best to not claim your role unless you are at L-1 and have been asked to claim as part of an “intent to hammer.” This is because, as a town power role (“PR”), if you out prematurely, you are likely to be night-killed (“NK’d”). As a Vanilla Townie (“VT”), claiming early helps the mafia team narrow down the setup and possible PR candidates. An exception to this would be if a mafia player claimed your role, claiming early to counter the false claim (“CC”) would out the mafia player, and would be a benefit to the town.

Do not fake claim a power role as town!
While it may help you avoid getting lynched, you might cause a real PR to out themselves by counter claiming - then the mafia will know who the PR is, and you will probably get lynched for lying to town. Feel free to fake a claim as scum, though, if you think it would help.

LyLo

LyLo is the shortened representation of “lynch or lose.” LyLo in the Newbie Queue is when there are 3 remaining players, 2 of which are town and 1 is mafia; or when there are 5 remaining players, 3 of which are town and 2 are mafia. It is important in these situations that the town aligned players do not carelessly vote like is done during RVS or early days, as the mafia player(s) can organize and instantly provide the necessary votes to lynch (“quickhammer”) and win the game.

Conclusion

Mafia is hard!
As town, it can be hard to figure things out, and stressful when people think you're scum.
That's okay!
Just share your thoughts on who you think is scum as they come to you, and don't be afraid to change your mind. As scum, it can be hard to lie convincingly, and stressful when people think you're scum. Don't let that scare you! Try to think of what you would post if you were town, and don't be afraid to "change your mind".

This is a game.
Have fun!
"To hide a tree, use a forest" -Ninja Boy Hideo
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Post Post #4 (ISO) » Fri Oct 25, 2019 11:10 am

Post by Micc »

Role PM's are out! Please confirm in the method described by your role PM.

If enough players have confirmed the game will begin in (expired on 2019-10-26 18:10:00).
"To hide a tree, use a forest" -Ninja Boy Hideo
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Post Post #5 (ISO) » Sat Oct 26, 2019 11:41 am

Post by Micc »

samy73 has (expired on 2019-10-27 18:10:00) to confirm before I begin searching for a replacement. Everyone else has confirmed.

It is now Day 1.


Votecount 1.00
Not Voting (9) -
samy73, Gyro Zeppeli, Chibiie, Uncrowned, MedicalCoke, gardenia, teacher, Saladman27, Formerfish

With 9 players alive it takes 5 votes to lynch.

The deadline for Day 1 is paused at 10 days until all players have confirmed.
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Post Post #6 (ISO) » Sat Oct 26, 2019 11:45 am

Post by Saladman27 »

VOTE: Chibiie Thanks for showing me I can’t trust anyone.
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Post Post #7 (ISO) » Sat Oct 26, 2019 11:47 am

Post by Saladman27 »

Also, anything you guys say can and will be used in my next modding venture.
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Post Post #8 (ISO) » Sat Oct 26, 2019 11:55 am

Post by MedicalCoke »

but what did he do tho
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Post Post #9 (ISO) » Sat Oct 26, 2019 12:00 pm

Post by Chibiie »

VOTE: MedicalCoke

Where is the 1886 cocaine from original Coca-Cola?

But Salad, let's start all over again, a fresh start :(
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Can someone fucking stop Chibiie from getting on my nerves?
- literally everyone

Thinking is difficult, that's why most people judge.
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- Chibiie
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Post Post #10 (ISO) » Sat Oct 26, 2019 12:01 pm

Post by Formerfish »

VOTE: Teacher

You can blame Miss Hanigan for this vote.

Real vote, never moving.
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Post Post #11 (ISO) » Sat Oct 26, 2019 12:01 pm

Post by Chibiie »

In post 8, MedicalCoke wrote:but what did he do tho
Deceived all players in previous game and won by having obvtown lynched in LyLo.
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Can someone fucking stop Chibiie from getting on my nerves?
- literally everyone

Thinking is difficult, that's why most people judge.
- Carl Jung

I did not stole this signature format from AaronFrost.
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Post Post #12 (ISO) » Sat Oct 26, 2019 12:30 pm

Post by gardenia »

Come on guys, let's get along : ( VOTE: No Lynch since we don't know anything yet.
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Post Post #13 (ISO) » Sat Oct 26, 2019 12:47 pm

Post by Saladman27 »

Ah, you have so much to learn in just around 20 pages.
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Post Post #14 (ISO) » Sat Oct 26, 2019 12:57 pm

Post by teacher »

Yea, but she is town. Innocent town, but town.

VOTE: fishno vote can be real without a post. But this is.
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Post Post #15 (ISO) » Sat Oct 26, 2019 1:00 pm

Post by teacher »

In post 12, gardenia wrote:Come on guys, let's get along : ( VOTE: No Lynch since we don't know anything yet.
I wrote this out while scum, but it remains true (scum can’t/shouldn’t bs mechanics). The short of it is that there will be a lynch today.

In post 171, teacher wrote:1. No lynching does not "add a target for scum." Whether or not we lynch today, we must catch a scum by D3. All no-lynching does is turn worst-case D3 lylo (3-2) into mylo (4-2). This actually lowers the odds of successfully lynching scum on a day where scum must be lynched or town loses (hence lylo - lynch or lose/mylo - mislynch and lose)

2. In order to catch a scum by D3, we need all the information we can get. Mislynches provide info. Who is pushing it, who gets onto it at a key time for weak reasons, who avoided the wagon like the plague. Scum is most regularly 1-on, 1-off town wagons. If they are both together, they are both on far more often than both off. Its information like this/vcas that is imperative.

3. There is minimal risk of hitting PRs (and doing so can be good). Wagons must build to L-1, then to intent (absent deadline pressure). At intent, the PR can claim. If they are the real PR, then they dont get lynched, we have chained the NK in a way scum might not have wanted and PRs might protect, and we can do the same VCA but now without even the cost of a town.

4. Literal no downside. Sure, towny could die. But see 1, it doesnt change day structure/number of targets for scum at all.
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Post Post #16 (ISO) » Sat Oct 26, 2019 1:26 pm

Post by Formerfish »

In post 12, gardenia wrote:Come on guys, let's get along : ( VOTE: No Lynch since we don't know anything yet.
After I get done murdering teacher I am lynching this.
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Post Post #17 (ISO) » Sat Oct 26, 2019 1:45 pm

Post by Saladman27 »

In post 15, teacher wrote:
In post 12, gardenia wrote:Come on guys, let's get along : ( VOTE: No Lynch since we don't know anything yet.
I wrote this out while scum, but it remains true (scum can’t/shouldn’t bs mechanics). The short of it is that there will be a lynch today.

In post 171, teacher wrote:1. No lynching does not "add a target for scum." Whether or not we lynch today, we must catch a scum by D3. All no-lynching does is turn worst-case D3 lylo (3-2) into mylo (4-2). This actually lowers the odds of successfully lynching scum on a day where scum must be lynched or town loses (hence lylo - lynch or lose/mylo - mislynch and lose)

2. In order to catch a scum by D3, we need all the information we can get. Mislynches provide info. Who is pushing it, who gets onto it at a key time for weak reasons, who avoided the wagon like the plague. Scum is most regularly 1-on, 1-off town wagons. If they are both together, they are both on far more often than both off. Its information like this/vcas that is imperative.

3. There is minimal risk of hitting PRs (and doing so can be good). Wagons must build to L-1, then to intent (absent deadline pressure). At intent, the PR can claim. If they are the real PR, then they dont get lynched, we have chained the NK in a way scum might not have wanted and PRs might protect, and we can do the same VCA but now without even the cost of a town.

4. Literal no downside. Sure, towny could die. But see 1, it doesnt change day structure/number of targets for scum at all.
I remember this, it helped me boost my ultimate downfall.
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Post Post #18 (ISO) » Sat Oct 26, 2019 3:06 pm

Post by gardenia »

In post 171, teacher wrote:1. No lynching does not "add a target for scum." Whether or not we lynch today, we must catch a scum by D3. All no-lynching does is turn worst-case D3 lylo (3-2) into mylo (4-2). This actually lowers the odds of successfully lynching scum on a day where scum must be lynched or town loses (hence lylo - lynch or lose/mylo - mislynch and lose)

2. In order to catch a scum by D3, we need all the information we can get. Mislynches provide info. Who is pushing it, who gets onto it at a key time for weak reasons, who avoided the wagon like the plague. Scum is most regularly 1-on, 1-off town wagons. If they are both together, they are both on far more often than both off. Its information like this/vcas that is imperative.

3. There is minimal risk of hitting PRs (and doing so can be good). Wagons must build to L-1, then to intent (absent deadline pressure). At intent, the PR can claim. If they are the real PR, then they dont get lynched, we have chained the NK in a way scum might not have wanted and PRs might protect, and we can do the same VCA but now without even the cost of a town.

4. Literal no downside. Sure, towny could die. But see 1, it doesnt change day structure/number of targets for scum at all.
I'm still getting used to the abbreviations, but this is really interesting; I'll definitely keep it in mind! In that case though, am I allowed to change my vote? Who are we supposed to pick?
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Post Post #19 (ISO) » Sat Oct 26, 2019 3:08 pm

Post by Formerfish »

yes, you are allowed to switch.

You should vote teacher because he is scum. Get your scum buddy to vote him as well.
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Post Post #20 (ISO) » Sat Oct 26, 2019 5:06 pm

Post by Uncrowned »

Hi everyone, first timer. Let's see how this plays out.

I think a no lynch is a bad idea, I'd rather get as much info as we can out of the early stage of the game.

I'm putting my vote on someone who hasn't posted yet.

VOTE: Gyro Zeppeli

Also you're a JoJo character so you're already intimidating me, you stud you.
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Post Post #21 (ISO) » Sat Oct 26, 2019 5:37 pm

Post by Saladman27 »

Shameless plug from my previous modding venture but this is good for newbies like Gardenia.
In post 443, Saladman27 wrote:
VC 2.5[
emps wrote:Btw for super new newbs

VT - Vanilla Townie

PR - Power Role

ML - Mislynch

TR - Town Read
TL - Town Lean
SL - Scum Lean
SR - Scum Read

PoE - Process of Elimination

NK - Night Kill

JK - Jailkeep

NAI - Non Alignment Indicitive

Sheeping - Following the crowd

Pocketing - synonym for buddying, which means making someone else think you're less of a threat by acting friendly or something of the sort.

WIFOM - Wine in Front of Me
Lets say something is the optimal play for town. But then scum does it to confuse town and if we ML then it might actually be better for scum.

Town!x - refers to "if x is town..."
For example, town!emps would post more

Scum!x - refers to "if x is scum"
For example, scum!emps would sheep more

Scum!x and town!x can, and usually will be paraphrased, because "if emps is scum would sheep more"
Makes like no sense
Elements (4) -
skitter30, Hectic, AaronFrost, Elements
HAMMER!

Not Voting (3) -
rosterfoster, Tchill13, NotMySpamAccount

With
7
alive, it takes
4
to hammer.
Day 1 ends in
(expired on 2019-09-23 11:00:00)


Game Notes

- skitter30 is V/LA on Friday's and Saturdays
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Post Post #22 (ISO) » Sat Oct 26, 2019 8:20 pm

Post by Uncrowned »

Man Australia timezone sucks. I'm gonna cry if i wake up tomorrow and there's like 10 pages lmao
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Post Post #23 (ISO) » Sat Oct 26, 2019 8:28 pm

Post by Formerfish »

Nah not in most newbies.

Wanna lynch teacher with me while he sleeps?
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"Getting lost in the details of nothing..."

"FF, you're a dick, but you don't hit below the belt. So you're a dick about finding scum, not hurting the people who are playing the game. That's acceptable dickary." MaryJoLisa

Need advice? Ask a Fish.
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Post Post #24 (ISO) » Sat Oct 26, 2019 8:43 pm

Post by Uncrowned »

Lynch Teacher? Perhaps. I must ask him a question first though.

What subject does teacher teach? Not murder, I hope.
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