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Post Post #1125 (ISO) » Mon Oct 28, 2019 2:40 am

Post by Chickadee »

Chemist feels town. I buy what they're feeling.
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Post Post #1126 (ISO) » Mon Oct 28, 2019 2:42 am

Post by nomnomnom »

I think PM and Chemist are bad lynch choices from what I saw from them as scum, these two tend to hardflake as town but I could be wrong.
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Post Post #1127 (ISO) » Mon Oct 28, 2019 2:46 am

Post by Iconeum »

i dont think PM is a bad lynch, but chemist is
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Post Post #1128 (ISO) » Mon Oct 28, 2019 2:47 am

Post by Chickadee »

Nom can you elaborate on PM a bit
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Post Post #1129 (ISO) » Mon Oct 28, 2019 2:49 am

Post by Vorkuta »

Chemist yeah

Jigglypuff actually high efforts as town and tries to solve
EMM- https://forum.mafiascum.net/viewtopic.p ... #p11261751
B&W- https://forum.mafiascum.net/viewtopic.p ... #p11291413
Like look at those damn wallposts and readlists in his ISOs

So his "chaotic neutral: rain fire and brimstone down upon us- I revel in this descent of madness!" thing this game really rubs me the wrong way.
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Post Post #1130 (ISO) » Mon Oct 28, 2019 2:51 am

Post by nomnomnom »

In post 1128, Chickadee wrote:Nom can you elaborate on PM a bit
Just finished a game with him where he rolled a Friendly Neighbor and basically lurked the entire game, did nonsensical stuff and overall was just absent despite his role (and even worse, did not think critically of some situations involving his night actions). He's doing the same thing here so do I really want to go for a lurksack? Of course it'd be sad if the guy ended up doing this in all of his games because that'd mean that everygame you have to decide if it's worth to lynch a guy that painfully isn't active at all.

If you have evidence that PM lurks equally as bad as scum then I'll reconsider my position.
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Post Post #1131 (ISO) » Mon Oct 28, 2019 2:52 am

Post by nomnomnom »

In post 1129, Vorkuta wrote:Chemist yeah

Jigglypuff actually high efforts as town and tries to solve
EMM- https://forum.mafiascum.net/viewtopic.p ... #p11261751
B&W- https://forum.mafiascum.net/viewtopic.p ... #p11291413
Like look at those damn wallposts and readlists in his ISOs

So his "chaotic neutral: rain fire and brimstone down upon us- I revel in this descent of madness!" thing this game really rubs me the wrong way.
Did we read the same game regarding EMM? The guy didn't pick up on the fact that you should have townread him immediately upon receiving a mod confirmation that he's town, I wouldn't call that good solving and overall the guy didn't post as much and was completely absent in LYLO lol
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Post Post #1132 (ISO) » Mon Oct 28, 2019 3:00 am

Post by Vorkuta »

In post 1131, nomnomnom wrote:The guy didn't pick up on the fact that you should have townread him immediately upon receiving a mod confirmation that he's town
Eh I was 70% sure that he understood my desire not to out him by referencing or showing a rapid change of behavior towards him.
I don't like outing things that aren't mine to out. It feels like a dick move

But still- the """effort""" was there.
Here (in this game) he's all like 'woe is me'
In post 480, PMysterious wrote:The best way to make sure the powerful use their powers, sometimes, it's best to sacrifice the powerless. Considering all of the amazing powers you guys have, I feel like an empty shell. You all have no use for a powerless side character like me.
And 'burn!!!!!'
In post 621, PMysterious wrote:just wanted to see the chaos of a Bastard game unfold, nothing more.
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Post Post #1133 (ISO) » Mon Oct 28, 2019 3:02 am

Post by nomnomnom »

Hm...
I'm a bit torn on this but you raise some good points.
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Post Post #1134 (ISO) » Mon Oct 28, 2019 4:47 am

Post by Chemist1422 »

In post 1125, Chickadee wrote:Chemist feels town. I buy what they're feeling.
In post 1126, nomnomnom wrote:I think PM and Chemist are bad lynch choices from what I saw from them as scum, these two tend to hardflake as town but I could be wrong.
In post 1127, Iconeum wrote:i dont think PM is a bad lynch, but chemist is
In post 1129, Vorkuta wrote:Chemist yeah

Jigglypuff actually high efforts as town and tries to solve
EMM- https://forum.mafiascum.net/viewtopic.p ... #p11261751
B&W- https://forum.mafiascum.net/viewtopic.p ... #p11291413
Like look at those damn wallposts and readlists in his ISOs

So his "chaotic neutral: rain fire and brimstone down upon us- I revel in this descent of madness!" thing this game really rubs me the wrong way.
aww thanks guys
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Post Post #1135 (ISO) » Mon Oct 28, 2019 5:48 am

Post by cyrus62 »

@icon like ff i feel he would have been the only one on my side right now he and i are building a game why would i kill him as i said from start i have no night actions which sucks besides icon if i was scum i would have killed you day 1 cuse its funny.
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Post Post #1136 (ISO) » Mon Oct 28, 2019 5:48 am

Post by cyrus62 »

also if i dont talk between 8am or 12pm i mostly sleeping a night owl can only stay up so long.
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Post Post #1137 (ISO) » Mon Oct 28, 2019 5:53 am

Post by cyrus62 »

bbl scum picks are high here gameplay shos vork and i keep getting small pings from icon like hes trying top pocket me. the mod kill realy hurt us if town loses its because of the mod kill.
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Post Post #1138 (ISO) » Mon Oct 28, 2019 8:56 am

Post by Not Known 15 »

Vote Count 3.3shos (2)cyrus62;nomnomnom;

Chickadee (0)

PMysterious (1)Vorkuta;

nomnomnom (0)

Iconeum (0)

cyrus62 (0)

Vorkuta (0)

gameplay506 (0)

Chemist1422 (0)

Not Voting (9)Chemist1422;shos;PMysterious;gameplay506;Chickadee;Iconeum;

It's 5 for a majority lynch.

Day 3 will end with a majority lynch or in (expired on 2019-10-29 12:03:00).


gameplay506 is being replaced.
[
Last edited by Not Known 15 on Mon Oct 28, 2019 8:57 am, edited 1 time in total.
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Post Post #1139 (ISO) » Mon Oct 28, 2019 8:57 am

Post by Vorkuta »

jigglypuff prod as well please and thank you :good:
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Post Post #1140 (ISO) » Mon Oct 28, 2019 9:00 am

Post by Not Known 15 »

PMysterious has been prodded.
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Post Post #1141 (ISO) » Mon Oct 28, 2019 9:01 am

Post by PMysterious »

I'm back with a prod dodge (well, close to being a prod dodge). Yes, on Day 1, I was more chaotic, but in my mind, seeing the world burn was what I needed in order to see what threats lie among us. Now we know there's one scum team and a cult, it's easier to determine what needs to be done.

With that said, I don't have any good reads at the moment, so I'd have to reread to find that. Again, apologies for the absence, I just didn't have the time to post or read.
Show
PM, here with a calmer nature.

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Post Post #1142 (ISO) » Mon Oct 28, 2019 9:35 am

Post by cyrus62 »

In post 1141, PMysterious wrote:I'm back with a prod dodge (well, close to being a prod dodge). Yes, on Day 1, I was more chaotic, but in my mind, seeing the world burn was what I needed in order to see what threats lie among us. Now we know there's one scum team and a cult, it's easier to determine what needs to be done.

With that said, I don't have any good reads at the moment, so I'd have to reread to find that. Again, apologies for the absence, I just didn't have the time to post or read.
this makes me want to vote pm.
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Post Post #1143 (ISO) » Mon Oct 28, 2019 10:20 am

Post by Chickadee »

Same
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Post Post #1144 (ISO) » Mon Oct 28, 2019 10:55 am

Post by shos »

In post 1138, Not Known 15 wrote:
Vote Count 3.3shos (2)cyrus62;nomnomnom;

Chickadee (0)

PMysterious (1)Vorkuta;

nomnomnom (0)

Iconeum (0)

cyrus62 (0)

Vorkuta (0)

gameplay506 (0)

Chemist1422 (0)

Not Voting (9)Chemist1422;shos;PMysterious;gameplay506;Chickadee;Iconeum;

It's 5 for a majority lynch.

Day 3 will end with a majority lynch or in (expired on 2019-10-29 12:03:00).


gameplay506 is being replaced.
[
Has my vote been nullified or did I just not vote at all today? O_o
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Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.
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Post Post #1145 (ISO) » Mon Oct 28, 2019 10:56 am

Post by shos »

In post 1142, cyrus62 wrote:
In post 1141, PMysterious wrote:I'm back with a prod dodge (well, close to being a prod dodge). Yes, on Day 1, I was more chaotic, but in my mind, seeing the world burn was what I needed in order to see what threats lie among us. Now we know there's one scum team and a cult, it's easier to determine what needs to be done.

With that said, I don't have any good reads at the moment, so I'd have to reread to find that. Again, apologies for the absence, I just didn't have the time to post or read.
this makes me want to vote pm.
In post 1143, Chickadee wrote:Same
just about every post he ever posted in any game at all made me want to vote him
it's a town VI guys
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Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.
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Post Post #1146 (ISO) » Mon Oct 28, 2019 10:57 am

Post by shos »

Will begin analyzing shit soon. Meanwhile happy scumday Vork
In post 836, Lucky2u said:

Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.
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Post Post #1147 (ISO) » Mon Oct 28, 2019 11:00 am

Post by Vorkuta »

In post 1145, shos wrote:it's a town VI guys
I swear one out of these 2 has to be our (ok mine- I'm the one parading it) wild card
In post 1146, shos wrote:Meanwhile happy scumday Vork
:?:
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Post Post #1148 (ISO) » Mon Oct 28, 2019 11:00 am

Post by Vorkuta »

oh damn- I spent a whole year shitposting here?
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Post Post #1149 (ISO) » Mon Oct 28, 2019 11:43 am

Post by shos »

In post 1147, Vorkuta wrote:
In post 1145, shos wrote:it's a town VI guys
I swear one out of these 2 has to be our (ok mine- I'm the one parading it) wild card
In post 1146, shos wrote:Meanwhile happy scumday Vork
:?:
Any chance you could elaborate on what you mean by "wildcard"? I mean the best I can make of it is 3rd party of some sort, but I can't seem to fit anything other than survivor, and I mean, would I really play like this as survivor ._.
In post 1148, Vorkuta wrote:oh damn- I spent a whole year shitposting here?
YESZ!
In post 836, Lucky2u said:

Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.
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