In post 5702, Titus wrote:
I would. I haven't had any interaction with Vork, so I'd prefer TSE who is actually scummy versus a null read.
My pitch to you is twofold:
1. There's no need to rush a TSE lynch.
2. Vork is a good alternative to TSE (especially for you).
On the first point: TSE's behaviour might look scummy, but that same behaviour can come from town or 3p. With that in mind, I'd say a more reliable way of reading TSE is through the flavour of his role.
If you go read the flavour of Drew's execution, you'll see that TSE is a spider person. TSE confirmed this later, saying his name is something like "goblin eater." Assuming TSE is telling the truth about the goblin aspect of his role, all we have to do is wait until we figure out where goblins fit into this game. If goblins are exclusively scum, then TSE is likely town. If goblins are mixed scum and town, then TSE is likely 3p. If there's no goblins, TSE lied and he's scum. In all 3 of these cases, we can figure out TSE's role if we wait for more information. There's no need to rush a lynch on TSE.
Looking at Vork for the second point: he's cruising under the radar, lurking, and disregarding the seriousness of his wagon. It's possible he's disinterested town, but I'd say it's more likely he's scum trying to downplay the pushes on him. The wagonomics of D1 points to Vork being possible scum, as he was the alternative wagon to Drew.
Finally, considering the fact that you're the third wagon, and recalling that TSE will be sorted later, your best play should be to join on Vork.