Wake88's Large Normal Review, December 2019
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Wake88's Large Normal Review, December 2019
Primary: PenguinPower
Secondary: Ircher, Flavor LeafLast edited by implosion on Sat May 23, 2020 1:42 pm, edited 1 time in total.- Wake1
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Oh snap, OK I'll get it over here soon (I'm at work in nurse's station).
This game will have 45 players. I'd like to have more PRs, but am willing to make them all very diluted.
I'll post the rough draft soon.- Ircher
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I guess I should wait for the setup, but I will note that 45 players is an unusually large number of players for a normal setup. Most large normals take a while to fill; I think there would be a good possibility this one wouldn't fill in time.Links: User Page | Player Ratings | GTKAS | Test
"Do unto others as you would have them do unto you."- Flavor Leaf
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45 would need a lot of advertising ready for it once it gets into the setup.
If I saw the 45 player count, I’d probably /in for it just because that’s something way out there, so I’d try to be a part of it in someway, just for curiosity’s sake.
Definitely advertising would be necessary.CHECK OUT MY HOW TO PLAY AS SCUM GUIDE Maybe it'll help you catch me
”Yeah, the moment I realized Flavor was scum I stopped trying because I’m sure as hell not beating him.” - Clemency
”Not bragging about myself as much as I'm actually praising the Scum player of the year...and probably the decade.” - Almost50
"Just accept that FL is too good as scum, period." - Clidd- Wake1
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Last time I ran a 42 theme game I sent out mass invitations, and filled it relatively quickly.In post 3, Flavor Leaf wrote:45 would need a lot of advertising ready for it once it gets into the setup.
If I saw the 45 player count, I’d probably /in for it just because that’s something way out there, so I’d try to be a part of it in someway, just for curiosity’s sake.
Definitely advertising would be necessary.- Wake1
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- Semi-Closed Setup
- 33:6:6
- Scum have Daytalk
- No Hydras
- Mod will invite specific players
http://www.robandkriskris.com/votecounter/faq
https://wiki.mafiascum.net/index.php?title=Normal_Game
Neighborhoods:
The Sunlit Library - https://forum.mafiascum.net/viewtopic.php?f=90&t=81526 (1)
The Palace of Darkness - https://forum.mafiascum.net/viewtopic.php?f=90&t=81527 (2)
The Quiet Place - https://forum.mafiascum.net/viewtopic.php?f=90&t=81528 (3)
Red Mafia Hideout - https://forum.mafiascum.net/viewtopic.php?f=90&t=81530
Blue Mafia Hideout - https://forum.mafiascum.net/viewtopic.php?f=90&t=81529
Dead Thread - [No Spoilers] - https://forum.mafiascum.net/viewtopic.php?f=90&t=81531
Dead Thread - [Spoilers] - https://forum.mafiascum.net/viewtopic.php?f=90&t=81532
___
Player Roles:
01) Cop/Neighbor (1)
02) 1-Shot Bulletproof Doctor
03) Announcing Motion Detector
04) Novice Tracker/Neighbor (1)
05) Loud Bodyguard
06) Novice Voyeur
07) 2-Shot Watcher
08) Follower/Neighbor (3)
09) 3-Shot Jailkeeper
10) Odd-Night Babysitter
11) Even-Night Neapolitan/Neighbor (2)
12) Loud Gunsmith/Neighbor (2)
13) Miller
14) Macho Citizen
15) Vengeful Citizen
16) Mailman
17) Even-Night Loud Traffic Analyst
18) Loud Town Roleblocker Miller/Neighbor (1)
19) 1-Shot Bulletproof Citizen
20) Citizen
21) Citizen
22) Citizen
23) Citizen
24) Citizen
25) Citizen
26) Citizen
27) Citizen/Neighbor (2)
28) Citizen
29) Citizen
30) Citizen
31) Citizen
32) Citizen
33) Citizen/Neighbor (1)
34) Red Mafia Ascetic Mailman
35) Red Mafia Loud Rolecop
36) Red Mafia Goon
37) Red Mafia Roleblocker/Neighbor (3)
38) Red Mafia Goon
39) Red Mafia Ninja
40) Blue Mafia Jailkeeper
41) Blue Mafia Loud Psychologist
42) Blue Mafia Announcing Vanilla Cop
43) Blue Mafia Roleblocker
44) Blue Mafia Goon
45) Blue Mafia Goon- Wake1
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Sample Role PM:
Welcome,[/area][Player Name]. You are aCitizen.
Win condition:You win when all threats to the Town have been eliminated.
Welcome,[/area][Player Name]. You are aRed Mafia Goon.
Win condition:You win when the opposing anti-Town faction has been eliminated, and your faction members equal or exceed the number of living Town members.
Welcome,[/area][Player Name]. You are aBlue Mafia Goon.
Win condition:You win when the opposing anti-Town faction has been eliminated, and your faction members equal or exceed the number of living Town members.
Welcome,[/area][Player Name]. You are aDoctor.
Ability:Each night you may target one other player and protect that player from one Night Kill.
Win condition:You win when all threats to the Town have been eliminated.- Wake1
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With all the new roles normalized I want to make sure the NAR thing is up-to-date. I have it in the Miscellaneous section.
The last time I ran a massive game was 2016, but now that I'm done with nursing school I have nothing else distracting me besides work. (I work nights at the hospital, and even during my shift I've got like 6 hours of down-time every shift).- Flavor Leaf
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I almost recommend running this in the large theme game section, and advertising it as completely normal. Gives some more leeway to the sign up process.
Review wise, i think I need to let it soak in for a second.
The main thing that instantly stood out to me was Blue Mafia’s Roleblocker and Jailkeeper.
None of the roles themselves seem overly overpowered other than that on any side. It’s open to a lot of swing based on the amount of players and PR’s themselves, but none of them look exceptionally
However, that being said, there’s a lot of protective roles/BP’s, and there aren’t any way for deaths to happen other than the 2 factional kills per night, so I expect this to go by incredibly slowly (not necessarily post-wise, but the game itself is going to last months without other ways to add deaths to the game)
I’ll have more later, these are my surface level thoughts, though.CHECK OUT MY HOW TO PLAY AS SCUM GUIDE Maybe it'll help you catch me
”Yeah, the moment I realized Flavor was scum I stopped trying because I’m sure as hell not beating him.” - Clemency
”Not bragging about myself as much as I'm actually praising the Scum player of the year...and probably the decade.” - Almost50
"Just accept that FL is too good as scum, period." - Clidd- Wake1
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I need to keep this in Normal queue please.In post 12, Flavor Leaf wrote:I almost recommend running this in the large theme game section, and advertising it as completely normal. Gives some more leeway to the sign up process.
Review wise, i think I need to let it soak in for a second.
The main thing that instantly stood out to me was Blue Mafia’s Roleblocker and Jailkeeper.
None of the roles themselves seem overly overpowered other than that on any side. It’s open to a lot of swing based on the amount of players and PR’s themselves, but none of them look exceptionally
However, that being said, there’s a lot of protective roles/BP’s, and there aren’t any way for deaths to happen other than the 2 factional kills per night, so I expect this to go by incredibly slowly (not necessarily post-wise, but the game itself is going to last months without other ways to add deaths to the game)
I’ll have more later, these are my surface level thoughts, though.
I'm willing to weaken or make Vanilla any role for the sake of balance.
I was kind of thinking of just making them all one-time Night-specific roles.
There's one Vengeful role in there. Should I add a Serial Killer to make it a little faster? Like a 1-Shot BP Ascetic SK?
Besides Scum and Vengeful are there any other killing roles/modifiers to speed it up?- Wake1
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One thing I noticed was your rules post says the faction ratio is 32:5:5 instead of 32:6:6.Links: User Page | Player Ratings | GTKAS | Test
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That should be 33:6:6.In post 16, Ircher wrote:One thing I noticed was your rules post says the faction ratio is 32:5:5 instead of 32:6:6.
My mistake.- Ircher
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Thoughts in bold from a quick glance. Most of these are from interactions level rather than balance.In post 6, Wake1 wrote:- Semi-Closed Setup
- 33:6:6
- Scum have Daytalk
- No Hydras
- Mod will invite specific playersWhile this is fine, I'm assuming you'll allow anyone uninvited to play as well?
http://www.robandkriskris.com/votecounter/faq
https://wiki.mafiascum.net/index.php?title=Normal_Game
Neighborhoods:
The Sunlit Library - https://forum.mafiascum.net/viewtopic.php?f=90&t=81526 (1)
The Palace of Darkness - https://forum.mafiascum.net/viewtopic.php?f=90&t=81527 (2)
The Quiet Place - https://forum.mafiascum.net/viewtopic.php?f=90&t=81528 (3)
Red Mafia Hideout - https://forum.mafiascum.net/viewtopic.php?f=90&t=81530
Blue Mafia Hideout - https://forum.mafiascum.net/viewtopic.php?f=90&t=81529
Dead Thread - [No Spoilers] - https://forum.mafiascum.net/viewtopic.php?f=90&t=81531
Dead Thread - [Spoilers] - https://forum.mafiascum.net/viewtopic.php?f=90&t=81532
___
Player Roles:
01) Cop/Neighbor (1)Pretty strong considering there are no scum in the neighborhood.
02) 1-Shot Bulletproof DoctorPersonally, I wouldn't pass a setup with this role w/o a compelling reason to do so. Especially since we already have a cop, having a hard to kill doctor is a bad idea.
03) Announcing Motion Detector
04) Novice Tracker/Neighbor (1)
05) Loud Bodyguard
06) Novice Voyeur
07) 2-Shot WatcherAlso pretty strong.
08) Follower/Neighbor (3)
09) 3-Shot Jailkeeper
10) Odd-Night Babysitter
11) Even-Night Neapolitan/Neighbor (2)
12) Loud Gunsmith/Neighbor (2)
13) Miller
14) Macho Citizen
15) Vengeful Citizen
16) Mailman
17) Even-Night Loud Traffic Analyst
18) Loud Town Roleblocker Miller/Neighbor (1)
19) 1-Shot Bulletproof Citizen
20) Citizen
21) Citizen
22) Citizen
23) Citizen
24) Citizen
25) Citizen
26) Citizen
27) Citizen/Neighbor (2)
28) Citizen
29) Citizen
30) Citizen
31) Citizen
32) Citizen
33) Citizen/Neighbor (1)
34) Red Mafia Ascetic Mailman
35) Red Mafia Loud Rolecop
36) Red Mafia Goon
37) Red Mafia Roleblocker/Neighbor (3)Even in a setup like this, I'd recommend making roleblockers limited in power. Maybe make Red odd night and Blue even night?
38) Red Mafia Goon
39) Red Mafia Ninja
40) Blue Mafia JailkeeperI'd limit this role.
41) Blue Mafia Loud Psychologist
42) Blue Mafia Announcing Vanilla Cop
43) Blue Mafia RoleblockerSee above
44) Blue Mafia Goon
45) Blue Mafia GoonLinks: User Page | Player Ratings | GTKAS | Test
"Do unto others as you would have them do unto you."- Wake1
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I'm willing to make any changes necessary to pass Normal review. For some reason I can't edit from my phone, but will make all of those changes when I get back home.In post 18, Ircher wrote:
Thoughts in bold from a quick glance. Most of these are from interactions level rather than balance.In post 6, Wake1 wrote:- Semi-Closed Setup
- 33:6:6
- Scum have Daytalk
- No Hydras
- Mod will invite specific playersWhile this is fine, I'm assuming you'll allow anyone uninvited to play as well?
http://www.robandkriskris.com/votecounter/faq
https://wiki.mafiascum.net/index.php?title=Normal_Game
Neighborhoods:
The Sunlit Library - https://forum.mafiascum.net/viewtopic.php?f=90&t=81526 (1)
The Palace of Darkness - https://forum.mafiascum.net/viewtopic.php?f=90&t=81527 (2)
The Quiet Place - https://forum.mafiascum.net/viewtopic.php?f=90&t=81528 (3)
Red Mafia Hideout - https://forum.mafiascum.net/viewtopic.php?f=90&t=81530
Blue Mafia Hideout - https://forum.mafiascum.net/viewtopic.php?f=90&t=81529
Dead Thread - [No Spoilers] - https://forum.mafiascum.net/viewtopic.php?f=90&t=81531
Dead Thread - [Spoilers] - https://forum.mafiascum.net/viewtopic.php?f=90&t=81532
___
Player Roles:
01) Cop/Neighbor (1)Pretty strong considering there are no scum in the neighborhood.
02) 1-Shot Bulletproof DoctorPersonally, I wouldn't pass a setup with this role w/o a compelling reason to do so. Especially since we already have a cop, having a hard to kill doctor is a bad idea.
03) Announcing Motion Detector
04) Novice Tracker/Neighbor (1)
05) Loud Bodyguard
06) Novice Voyeur
07) 2-Shot WatcherAlso pretty strong.
08) Follower/Neighbor (3)
09) 3-Shot Jailkeeper
10) Odd-Night Babysitter
11) Even-Night Neapolitan/Neighbor (2)
12) Loud Gunsmith/Neighbor (2)
13) Miller
14) Macho Citizen
15) Vengeful Citizen
16) Mailman
17) Even-Night Loud Traffic Analyst
18) Loud Town Roleblocker Miller/Neighbor (1)
19) 1-Shot Bulletproof Citizen
20) Citizen
21) Citizen
22) Citizen
23) Citizen
24) Citizen
25) Citizen
26) Citizen
27) Citizen/Neighbor (2)
28) Citizen
29) Citizen
30) Citizen
31) Citizen
32) Citizen
33) Citizen/Neighbor (1)
34) Red Mafia Ascetic Mailman
35) Red Mafia Loud Rolecop
36) Red Mafia Goon
37) Red Mafia Roleblocker/Neighbor (3)Even in a setup like this, I'd recommend making roleblockers limited in power. Maybe make Red odd night and Blue even night?
38) Red Mafia Goon
39) Red Mafia Ninja
40) Blue Mafia JailkeeperI'd limit this role.
41) Blue Mafia Loud Psychologist
42) Blue Mafia Announcing Vanilla Cop
43) Blue Mafia RoleblockerSee above
44) Blue Mafia Goon
45) Blue Mafia Goon
Honestly, do you think U should add a Vig and/or SK to speed the game up?- Wake1
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Yeah, maybe even multiple vigilantes would help out quality of life for the game for sure. I liked your odd night and even night. Miller is just for some extra spice.
Especially because you do have a full gunsmithCHECK OUT MY HOW TO PLAY AS SCUM GUIDE Maybe it'll help you catch me
”Yeah, the moment I realized Flavor was scum I stopped trying because I’m sure as hell not beating him.” - Clemency
”Not bragging about myself as much as I'm actually praising the Scum player of the year...and probably the decade.” - Almost50
"Just accept that FL is too good as scum, period." - Clidd- Wake1
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In post 6, Wake1 wrote:- Semi-Closed Setup
- 33:6:6
- Scum have Daytalk
- No Hydras
- Mod will invite specific players
http://www.robandkriskris.com/votecounter/faq
https://wiki.mafiascum.net/index.php?title=Normal_Game
Neighborhoods:
The Sunlit Library - https://forum.mafiascum.net/viewtopic.php?f=90&t=81526 (1)
The Palace of Darkness - https://forum.mafiascum.net/viewtopic.php?f=90&t=81527 (2)
The Quiet Place - https://forum.mafiascum.net/viewtopic.php?f=90&t=81528 (3)
Red Mafia Hideout - https://forum.mafiascum.net/viewtopic.php?f=90&t=81530
Blue Mafia Hideout - https://forum.mafiascum.net/viewtopic.php?f=90&t=81529
Dead Thread - [No Spoilers] - https://forum.mafiascum.net/viewtopic.php?f=90&t=81531
Dead Thread - [Spoilers] - https://forum.mafiascum.net/viewtopic.php?f=90&t=81532
___
Player Roles:
01) Cop
02) Doctor
03) Announcing Motion Detector
04) Novice Tracker/Neighbor (1)
05) Loud Bodyguard
06) Novice Voyeur/Neighbor (1)
07) Odd-Night Watcher
08) Follower/Neighbor (3)
09) Even-Night Jailkeeper
10) Odd-Night Babysitter
11) Even-Night Neapolitan/Neighbor (2)
12) Loud Gunsmith/Neighbor (2)
13) Miller/Neighbor (2)
14) Macho Citizen/Neighbor (1)
15) Vengeful Citizen
16) Mailman
17) Even-Night Loud Traffic Analyst
18) Loud Town Roleblocker Miller/Neighbor (1)
19) 1-Shot Bulletproof Citizen
20) Backup Doctor/Neighbor (2)
21) Citizen/Neighbor (3)
22) Backup Cop
23) Even-Night Vigilante
24) Odd-Night Vigilante/Neighbor (2)
25) Citizen/Neighbor (3)
26) Citizen
27) Citizen/Neighbor (2)
28) Citizen
29) Citizen
30) Citizen/Neighbor (3)
31) Citizen/Neighbor (3)
32) Citizen/Neighbor (1)
33) Purple Ascetic Bulletproof Serial Killer
34) Red Mafia Ascetic Mailman
35) Red Mafia Loud Rolecop
36) Red Mafia Goon/Neighbor (1)
37) Red Mafia Odd-Night Roleblocker/Neighbor (3)
38) Red Mafia Goon/Neighbor (2)
39) Red Mafia Ninja
40) Blue Mafia Jailkeeper
41) Blue Mafia Loud Psychologist/Neighbor (1)
42) Blue Mafia Announcing Vanilla Cop
43) Blue Mafia Even-Night Roleblocker
44) Blue Mafia Goon/Neighbor (3)
45) Blue Mafia Goon/Neighbor (2)*Anyone may join. I would send out mass-invites as well so it doesn't take weeks or months to fill.
*What I remember from Wake's Role Madness is that when I added Scum to each Neighborhood the players naturally targeted people in those NHs. I can add another Scum or two to them. OR, I'll just add a slot or two to each Hood. Removed Cop from NH to remove power.
*I removed 1-shot BP from Doctor and removed Cop from NH. I did add Backup Cop and Doctor, though, for a little balance.
*I made the 2-Shot Watcher Odd-Night, and the 3-Shot Jailkeeper Even-Night. I figured that'd dilute them a bit more.
* I also re-balanced the Mafia Roleblockers per your recommendation.
*Adding Even-Night and Odd-Night Vigilantes.
*Neighborhoods: 1-7, 2-7, 3-7.
*I think I'm gonna add a Serial Killer because this game is huge. It'd be funny if I could make a Loyal Serial Killer so it can't kill Town.
I still feel like a Novice Babysitter or Hider might be kind of cool, too. - Wake1
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