I can only speak for 2058 where scums power was traitor neighbor, informed, and I forget the other two. Goons maybe.In post 7197, teacher wrote:OK, we are on common ground here.In post 7187, MathBlade wrote:Town deals in probability. Scum deals with could be.
Let's dial into your favorite traitor theory, and run it against the last 600 mini-normals (Here)
There are 27 games with traitors. Only 3 (11%) are 9-4. In those 3 they were against:Regardless of our disagreements over the power of town here, thats WAY more power than this town has. Can we give the 9-4 bit a break?
- 2-shot cop, sk, 3-shot neighborizer, and JK (1862)
- Disloyal Informed MAcho Ninja Neighbor N-12 Babysitter, N-1 cop, Macho informed IC, informed N3+ vig, neighbor, neighbor, and neighbor (2058)
- Watcher, Disloyal Vig, informed, 3-shot loyal neighborizer, and JOAT (2062)
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1. You realize scum!Ico lessens the power of town, making 9-4 even more unlikely right?In post 7198, MathBlade wrote:
Nope. Ico could be traitor and neighborize for scum says otherwise.In post 7197, teacher wrote:
OK, we are on common ground here.In post 7187, MathBlade wrote:Town deals in probability. Scum deals with could be.
Let's dial into your favorite traitor theory, and run it against the last 600 mini-normals (Here)
There are 27 games with traitors. Only 3 (11%) are 9-4. In those 3 they were against:- 2-shot cop, sk, 3-shot neighborizer, and JK (1862)
- Disloyal Informed MAcho Ninja Neighbor N-12 Babysitter, N-1 cop, Macho informed IC, informed N3+ vig, neighbor, neighbor, and neighbor (2058)
- Watcher, Disloyal Vig, informed, 3-shot loyal neighborizer, and JOAT (2062)
2. scum!neighborizer does not imply traitor with the strength you are suggesting at all. Using the same data-set, there are 9.5 games with scum neighborizers in them (one has a one-shot, so counting as 1/2). Only 1 has a traitor (11%). And that game is 10-3, against a voyeur+backup, tracker, and 2-shot commuter.- teacher
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I havent played out your flip, and dont have time to atm. I will respond to that one later tonight, after a drive.In post 7202, RCEnigma wrote:Cool. Teacher where are you at reads wise currently?
Then again for both worlds where I flip town/flip scum.
After that I have something I want to run by you and get your opinion on.
Reads:
Locktown: Ico, Bella
Strong town: skit-Flopz
Lean town: RCE
1 scum, 1 town: Ari-Math
open to pairings including: Shos, xtomx- teacher
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Ah you have Ari/math split. What I wanted to run by you was a world where math/Ari is TvT which would have made the Skitter wagon midday towndriven but saudade was a part of that so it doesn't hold weight. Skitter getting wagoned there would have meant scum was passing up on pushing both RC and Ari as mislynches.
I think the net takeaway though is that math/myself weren't targeted with the goal of pushing a mislynch.- teacher
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Then you should be voting RCE. Only way a kill fails on RC is if RCE is scum.In post 7208, teacher wrote:I put less stock into killing for reads after the D1 we had, and more stock in killing to remove power (RC) or uni-town reads and continue divisiveness. Normally I like sheeping the dead, but think this gameroom was such that reads had less weight. I genuinely expected D2 to be turbo-RC.ScumBlade's eloquent performance left me utterly disoriented, debased, depraved and sent me spiraling into a horrific murky abyss with emotional turmoil and immense despair as my only companions until slowly I suffocate in my own gloom, surrounded by failure. I will never recover. -- Zachstralkita about Mini 1841
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You seem to have difficulty reading.In post 7209, MathBlade wrote:
Then you should be voting RCE. Only way a kill fails on RC is if RCE is scum.In post 7208, teacher wrote:I put less stock into killing for reads after the D1 we had, and more stock in killing to remove power (RC)and continue divisiveness. Normally I like sheeping the dead, but think this gameroom was such that reads had less weight. I genuinely expected D2 to be turbo-RC.or uni-town reads- RCEnigma
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I thought he would be too. Can't really explain why I was the only push there. Scum locked in their stances I'd assume.In post 7208, teacher wrote:I put less stock into killing for reads after the D1 we had, and more stock in killing to remove power (RC) or uni-town reads and continue divisiveness. Normally I like sheeping the dead, but think this gameroom was such that reads had less weight. I genuinely expected D2 to be turbo-RC.- MathBlade
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You seem to have difficulty explaining why scum kill me or RCE over RC.In post 7210, teacher wrote:
You seem to have difficulty reading.In post 7209, MathBlade wrote:
Then you should be voting RCE. Only way a kill fails on RC is if RCE is scum.In post 7208, teacher wrote:I put less stock into killing for reads after the D1 we had, and more stock in killing to remove power (RC)and continue divisiveness. Normally I like sheeping the dead, but think this gameroom was such that reads had less weight. I genuinely expected D2 to be turbo-RC.or uni-town reads
Universal townread doesn’t compare. When it matched the evidence it made sense. Now it doesn’t.ScumBlade's eloquent performance left me utterly disoriented, debased, depraved and sent me spiraling into a horrific murky abyss with emotional turmoil and immense despair as my only companions until slowly I suffocate in my own gloom, surrounded by failure. I will never recover. -- Zachstralkita about Mini 1841
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In post 7197, teacher wrote:
OK, we are on common ground here.In post 7187, MathBlade wrote:Town deals in probability. Scum deals with could be.
Let's dial into your favorite traitor theory, and run it against the last 600 mini-normals (Here)
There are 27 games with traitors. Only 3 (11%) are 9-4. In those 3 they were against:- 2-shot cop, sk, 3-shot neighborizer, and JK (1862)
- Disloyal Informed MAcho Ninja Neighbor N-12 Babysitter, N-1 cop, Macho informed IC, informed N3+ vig, neighbor, neighbor, and neighbor (2058)
- Watcher, Disloyal Vig, informed, 3-shot loyal neighborizer, and JOAT (2062)
2+1 traitor?In post 7198, MathBlade wrote:
Nope. Ico could be traitor and neighborize for scum says otherwise.In post 7197, teacher wrote:
OK, we are on common ground here.In post 7187, MathBlade wrote:Town deals in probability. Scum deals with could be.
Let's dial into your favorite traitor theory, and run it against the last 600 mini-normals (Here)
There are 27 games with traitors. Only 3 (11%) are 9-4. In those 3 they were against:- 2-shot cop, sk, 3-shot neighborizer, and JK (1862)
- Disloyal Informed MAcho Ninja Neighbor N-12 Babysitter, N-1 cop, Macho informed IC, informed N3+ vig, neighbor, neighbor, and neighbor (2058)
- Watcher, Disloyal Vig, informed, 3-shot loyal neighborizer, and JOAT (2062)
In post 836, Lucky2u said:
Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.- teacher
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You may be right. I really did expect it based on him requesting the BoP and some players comments sticking with me, but I went back to do the work, and it looks like the board was actually fairly divided on whether town!duck meant lynch RC.In post 7175, MathBlade wrote:An RC lynch was never happening.
Player RC position EoD1 Math lukewarm lynch 2821 2846 RCE very hard lynch Ari very against lynch Ico very against lynch 2992 plum slightly against lynch 2462 Bella nothing explicit xtomx nothing explicit, but animosity known flopz no explicit positioning (later open to it 3334) teacher public position hard lynch (but also TvT and lynch Ari) 2930 skit hard lynch 3098 tris no explicit positioning
Thats actually quite interesting.- teacher
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But then I return to the motives for scum!Ico to crumb and claim protective D2 after a no-kill. Nope, at least not for him.In post 7213, shos wrote:2+1 traitor?
In the abstract, sure, scum could have a traitor here in a 10-3 setup. But then we should not be associative hunting. (I dont think neighborizer implies traitor. I think neighborization can be a useful skill for scum, regardless traitor.)- shos
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You and I agree that there are 3 possibilities for N1:In post 7212, MathBlade wrote:
You seem to have difficulty explaining why scum kill me or RCE over RC.In post 7210, teacher wrote:
You seem to have difficulty reading.In post 7209, MathBlade wrote:
Then you should be voting RCE. Only way a kill fails on RC is if RCE is scum.In post 7208, teacher wrote:I put less stock into killing for reads after the D1 we had, and more stock in killing to remove power (RC)and continue divisiveness. Normally I like sheeping the dead, but think this gameroom was such that reads had less weight. I genuinely expected D2 to be turbo-RC.or uni-town reads
Universal townread doesn’t compare. When it matched the evidence it made sense. Now it doesn’t.- Scum targeted you
- Scum targeted RCE
- Scum!RCE targeted someone (including RC).
I cant get it higher than about 40%. Here is why:- RC is a very viable mislynch D2 (even if less likely than I had thought)
- RC is also usefully destroying the readability of the thread/cohesion of town.
- you and RCE were universal townreads.
- if town!you, you were also spot-on scum!ari
I get you are, for you. But we differ in that.- teacher
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OK I read your post and I don't understand this.In post 7217, teacher wrote:You and I agree that there are 3 possibilities for N1:
Scum targeted you
Scum targeted RCE
Scum!RCE targeted someone (including RC).
Our difference lies in assessing the probabilities of each. You think the last one is XX% likely (some number that seems quite high, but I dont want to put words in your mouth).
I cant get it higher than about 40%. Here is why:
RC is a very viable mislynch D2 (even if less likely than I had thought)
RC is also usefully destroying the readability of the thread/cohesion of town.
you and RCE were universal townreads.
if town!you, you were also spot-on scum!ari
1. RCE was a universal townread - ergo, scum would be more than happy to use him to make the kill as odds are he'll get away with it.
2. ....that's it, RC is completely irrelevant
Why would you say that is <40% to happen? there are three scums most likely - one of them has to do the kill. Trisaudade slot would be an option indeed with its multitasking factor, but if RCE is widely townread and Trisaudade isn't (I assume this, considering that we DID lynch that slot yesterday), it is far less dangerous.In post 836, Lucky2u said:
Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.- teacher
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So the abstract is 33% for each, ya?In post 7219, shos wrote:
OK I read your post and I don't understand this.In post 7217, teacher wrote:You and I agree that there are 3 possibilities for N1:
Scum targeted you
Scum targeted RCE
Scum!RCE targeted someone (including RC).
Our difference lies in assessing the probabilities of each. You think the last one is XX% likely (some number that seems quite high, but I dont want to put words in your mouth).
I cant get it higher than about 40%. Here is why:
RC is a very viable mislynch D2 (even if less likely than I had thought)
RC is also usefully destroying the readability of the thread/cohesion of town.
you and RCE were universal townreads.
if town!you, you were also spot-on scum!ari
1. RCE was a universal townread - ergo, scum would be more than happy to use him to make the kill as odds are he'll get away with it.
2. ....that's it, RC is completely irrelevant
Why would you say that is <40% to happen? there are three scums most likely - one of them has to do the kill. Trisaudade slot would be an option indeed with its multitasking factor, but if RCE is widely townread and Trisaudade isn't (I assume this, considering that we DID lynch that slot yesterday), it is far less dangerous.
I believe both protective claims, and think they were good targets - meaning I do think either math or rce could reasonably have been targeted if town.
I do not think Town!rc is a significantly better kill target than either of town!them, because he is mislynchable and dividing town.
*****
Trying another way, you question assumes RCE scum. Sure, there’s a decent chance he does the kill if scum (esp if strongman, and more likely than tris who Would be in the investigative pool). But I can’t get to the assumption, and I can’t use the standard jk inference because there’s a third situation where the jk isn’t relevNt.- teacher
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I dunno, given both your positions on RC, it might have allowed more of a push? I think math was the first one to come in with that (certainly one of the early voices, and had said it before I managed to get on due to the delayed day start).In post 7207, RCEnigma wrote:I think the net takeaway though is that math/myself weren't targeted with the goal of pushing a mislynch.- Aristophanes
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I'm 20 pages behind and have no will to read them today. Like I've come to the thread 4 times and just can't for whatever reason.
Anything pressing that needs addressing? (Ooo I like how that flows!)
Or can I read up over the weekend where everyone is undoubtedly V/LAHalf meme, Half real, All Aristophanes ;)- JingleAri has appeared way too competent for me to even pretend to know what they're thinking
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