In post 1435, Hectic wrote:
saying. But what is alarming for me is how he's VERY stubborn in all his beliefs/points. He doesn't concede any points to anyone, and always finds a way to disagree. At first, I thought it made no sense for scum!Farkran to enter DAY 2 attacking 3 townreads, but the more I think about it, the more I think scum!Farkran needs to do this if he doesn't want to take the loss, as all of {Chara, Hectic, Replica} are town. Which were the highest townreads entering day 2.
Farkran, I've always been for 4 SPARES.
Well
, mostly the skeletons, but they've even convinced ME. So, we entered day 1 promoting it, and we entered day 2 the same - with some good townreads. So, I don't see why you're trying to draw conclusions from that.
I do not disagree with everyone, but i do disagree with any strategy involving spares. Shortly after i entered this game and studied the setup a little bit, compared to the gamestate we were in (strongly oriented to a Hectic spare), i immediately thought that optimal strategy for scum was sparing themselves or their partner. Doing so would be significantly easier than pushing for mislynches, because you do not have to excuse yourself for being wrong when your scumread flips town. If scum had to be desperate against the lined up spares, all they have to do is killing within the list and promote their partner instead. Desperation would happen when, despite killing all the towniest slot, town still hasn't put scum!A or scum!B in the line-up. I don't know how this could even be argued against. This is not about EV. I am pretty much certain that scum has blended into the spare pushers, and all justifications against this theory are extremely naive. Town is not playing alone, and there's no reason to think that scum are always idiotic. It's not like they would come out and say "Oh, hey there! I'm talking to you, stupid town player(s)! Why don't you do exactly how i ask you to do?". They would go like "Sure thing town, you're doing great! Keep up with the good job!" and in the meanwhile laughing in their pt. The sooner you realize this, the better. Once again, not talking to Hectic specifically here -which incidentally is one of the slots that is promoting the good job done by the town so far- but to everyone who is actually town.
To resume the argument about me being stubborn though, it is true that i also disagree with some of the players pushing for fights that i think would flip town, but i'm way less hostile towards that resolution and i explicitly stated that, now that we are closer to the deadline and i haven't gathered enough consensus about scum!Hectic, i am willing to talk about compromising. Hectic is still my choice of preference, but i wouldn't be against a Chara or Psyche lynch at this point. To a lesser extent, Nacho, because i feel a Nacho flip would generate less info than the others. I would also be a good info lynch to reassess the game's direction, but obviously i'd rather not have to sacrifice myself for that purpose alone when there are better and possibly redflipping options.
In post 1436, Hectic wrote:Isn't the reason Farkran is pushing those 3 BECAUSE they are highly townread? Sure, he won't gain traction with any of those 3 to FIGHT them, but he will cast doubt on SPARING the three of them, which is a good result for scum!Farkran if they're all town. I don't remember the last time he ever conceded a point to any argument you/Replica/Chara/Psyche has presented. I'm not sure if scum!him originally planned to make himself a potential SPARE target today through these arguments though, I think his primary objective would be to derail the SPARE train.
No, i'm not pushing them BECAUSE they are highly townread, and i'm not pushing Replica anymore. I'm pushing Hectic/Chara/Psyche AND now to a lesser extent Nacho because of their interactions with each other. Hectic's progression on Chara does not make sense, and vice versa. I wonder how you could say that scum!me originally planned to make myself a spare target today when i fighted with my heart and soul against any spare route from the moment i replaced in in d1. I do not care about being spared, unless i am the last one in a 4 spared route. I have said multiple times that i'd rather be lynched.
In post 1437, Hectic wrote: In post 1434, Farkran wrote:We have found a "yup, that's town" level of content in Suji and Sherlock. Unfortunately we found them d1, and one of them was the FN.
It would have been significantly better if we found them later, and the FN (ideally not within those two) was spared d2. In THAT scenario i would have been ok sparing
from d2 onwards
- but even then, during n3 sherlock would probably have been killed too so we would have to rely on good reads in New Home, regardless of sparing or lynching in d4.
if you're of this opinion, then why weren't you okay with SPARING Suji who you regarded as an IC yesterday, and didn't know was our Friendliest of Neighbours?
Sparing d1 just does not make any sense. You do not go for slightly higher EV when you can improve your reads via info. First, you lynch and get VCA info, assess players' read accuracy, etc. Then, and only if you find very strong and specific evidence of players being town, you may want to spare. Not earlier. The whole assumption that sparing with a 2/11 random chance of being correct over sparing in a 2/9, 2/7 or even 2/5 scenario with ADDED INFO, is wrong.
[out of game note: see, even if i strongly disagree with pretty much everything hectic said and we are mutually scumreading each other, i always feel i can talk to him and enjoy the game. I wish i could see more of this in general, and i'm sorry if sometimes i am on the guilty side of aggressivity. At times i try to get on people's nerves on purpose, to test their emotional reactivity - other times, i'm just salty about how things go. But i mean no harm, and i enforce myself to stop before resorting to insults and curses. All of this is regardless of alignments or this game outcome.]