I guess I mostly want to gague interest. I know there are a small handful of TF2 players, and I figure I could get a couple of people to play based on the gameplay/mechanics.
Thoughts?
I know I am not very experienced, but unless I am wrong there appears to be several problems. My apologies if I am missing something. I am not very experienced.Skruffs wrote:Gangs of New York is actually a very fun card game to play in meat world. I'm guessing that is where you got the idea from.
Okay my turn:
Traitor Mafia
The game starts with 0 mafia, with all players being Townies. At any point in the game, a townie can send a PM to the mod saying that he isTurning Traitor. The first few players (up to 25% of the currently living players) become a vanilla mafia. At that point, any players who turn traitor become aware of the mafia's names, and win if the mafia win, but do not have the ability to nightkill. THe mafia also do not know who the traitors are. If the mafiates all die, all traitors lose the game.
If 75% of the surviving players at any point are mafia or traitors, the remaining townsfolk become 'locked' into their roles and become a mason group with a shared vig ability.
There is a lynch every day, and there is a possibility that the game could be "Happy Ever After" after three days if no townies turn traitor. It will be interesting to see how players react to the stress of a tough game if they have the option of betraying town if things look tough. Also, the chance that the game will literally reverse itself at some point (Town being the informed minority) is also an interesting idea.
I'm a little rusty on TF2, but I'd play it. The flavour would be pretty easy to figure out even for a non-TF2 player, I would think.Glork wrote:I've put a decent amount of thought intoTeam Fortress 2 Mafia. The game has some complicated mechanics (which I have yet to fully iron out), but looks great on paper.
I guess I mostly want to gague interest. I know there are a small handful of TF2 players, and I figure I could get a couple of people to play based on the gameplay/mechanics.
Thoughts?
I was almost surprised there hasn't been one yet, but I would play the hell out of a TF2 themed game.Glork wrote:I've put a decent amount of thought intoTeam Fortress 2 Mafia. The game has some complicated mechanics (which I have yet to fully iron out), but looks great on paper.
I guess I mostly want to gague interest. I know there are a small handful of TF2 players, and I figure I could get a couple of people to play based on the gameplay/mechanics.
Thoughts?
I had actually wanted to run exactly this at some point.hasdgfas wrote:I know that someone already did them, but would anyone be interested if I were to run a game for each of the 5 books in the Hitchhiker's Trilogy?
Would only work if someone had a PR that only allowed them to post "need a dispenser here!".Glork wrote:I've put a decent amount of thought intoTeam Fortress 2 Mafia. The game has some complicated mechanics (which I have yet to fully iron out), but looks great on paper.
I guess I mostly want to gague interest. I know there are a small handful of TF2 players, and I figure I could get a couple of people to play based on the gameplay/mechanics.
Thoughts?
I would love to play this game. I've only read the first book, but I loved it.hasdgfas wrote:I know that someone already did them, but would anyone be interested if I were to run a game for each of the 5 books in the Hitchhiker's Trilogy?
Ooh, TF2 Mafia sounds great. I'd play it.Glork wrote:I've put a decent amount of thought intoTeam Fortress 2 Mafia. The game has some complicated mechanics (which I have yet to fully iron out), but looks great on paper.
I guess I mostly want to gague interest. I know there are a small handful of TF2 players, and I figure I could get a couple of people to play based on the gameplay/mechanics.
Thoughts?