Battle Mage's Setup Theory
4 person survivor hood - includes 2 scum (Momo and ABR)
3 person FBI hood - NO SCUM
8 person (Cop?) hood - Likely only 1 scum, outside chance of 2.
No hood - Likely 2 scum, outside chance of 1.
I'll case ABR properly later, but wanted to set out my theory on the setup first. Reason for this is partly flavour (I spent the night phase reading up on all the Saw flavour!) and partly what I think the Mod would do to balance the game whilst making it consistent with the flavour.
Assumption:
Flavour consistency is very important to the Mod. So far, everyone in hoods, has conformed to the flavour of that hood. This INCLUDES SCUM. Momo had a fakeclaim of a town survivor, but his actual scum character was a survivor in the movies.
One of the premier baddies in Saw is a character called Amanda Young. She was also, notably, a Jigsaw Survivor. My hypothesis is that ABR is Amanda Young, and therefore my hood contained 2 scum originally.
There was only 1 cop who was a baddy in the franchise, Det Mark Hoffman. So he is presumably in the 8-person hood.
John Kramer (Jigsaw) would be outside of any hood. And the remaining scum, I theorise, is most likely to be Lawrence Gordon, who was a doctor, and wouldn't fit in any of the hoods either.
From a gameplay perspective, unbalanced number of scum in the hoods makes sense (to give false positives in the small hood, and everyone chasing shadows in the big hood with only 1 scum). Hoods with the right proportions of scum would be too town heavy, especially with the amount of PRs. Plus it's Saw, so the point is the game is meant to screw with you.
In the game that means:
ABR is scum.
There is 2 scum within: Pisskop, BBmola, Vecna and GuiltyLion
Blake and MorningTweet are town.
There is only 1 scum in big hood, which I still think is Danyboy (especially if ABR is scum, as he loves Danyboy). But we shouldn't be hitting here yet as we have lower mathematical odds of success.