Level Up 2 - Finished

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Post Post #2450 (ISO) » Mon May 04, 2020 7:15 pm

Post by Formerfish »

In post 2447, Gamma Emerald wrote:Our general plan should be to attack the Proto Slimes, then the Summoner (and his summons if they become nettlesome, though this also apply at any point before the Summoner is gone) and then Zykkia
I can see it now. The year, 1944. The scene, Eisenhowers war room. The issue, the invasion of France on D-Day.

Dwight: Alright, so our basic idea is that we are going to invade France and defeat the Germans, and then the Japanese. Questions?
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Post Post #2451 (ISO) » Tue May 05, 2020 3:32 am

Post by Ircher »

inspiratieloos attacks Cultist Zykkia and manages to land a critical blow. The cultist continues to stand strong even after the attack. (10 so far on Cultist Zykkia {1}.) Not Known 15 follows up with a powerful strike from behind. This time, the cultist collapses to the ground but manages to struggle back up on her legs. (10 + 9 = 19 so far on Cultist Zykkia {2}.)

Formerfish begins making intricate motions and reciting ancient words. Soon, his hands glow red. He points at the Proto-T Slime, and a ball of fire roasts the slime. The slime lets out a cry as the flame burns it. (3 so far on Proto-T Slime.) **The Proto-T Slime has
36/49
HP left.**

lilith2013 takes the opportunity to attack the Proto-T Slime twice in a row. She manages to land one solid blow, but the second attack misses. (5 + 1 = 6 so far on Proto-T Slime {1}.) The Proto-T Slime's skin attempts to slow the first attack.
(Defense:)
Original Roll String: 1d2
1 2-Sided Dice: (2) = 2


David fires a shot at Cultist Zykkia. The cultist faints from the attack, but her amulet begins to glow a bright white color. The amulet disintegrates as the cultist is revived.

Jackal711 lobs a "Fire" spell at the Proto-T Slime. The slime recoils in pain as the spell hits it. **The Proto-T Slime has
32/49
HP left.**
---
The Slimemancer begins making complex motions and repeating archaic words. White wisps form around his hands. He points at Cultist Zykkia, and the wisps are sent flying in that direction.
Cultist Zykkia is blessed (+2) for three rounds.
**The Slimemancer has
10/25
MP left.**

Cultist Zykkia throws the Proto-T Slime a vial with a strange liquid in it. The slime consumes the liquid alongside the entire vial and begins to glow a bright white. Sparks begin appearing around the slime.
Original Roll String: 1d3+1
1 3-Sided Dice: (1)+1 = 2


Cultist Zykkia then begins humming a really complex and intricate melody. The melody leaves the group very confused.
The party's cooldown has increased by three (3) rounds!
**Cultist Zykkia has
18/30
MP left.**

The Proto-G Slime slithers towards David.
Original Roll String: 1d6
1 6-Sided Dice: (4) = 4

Original Roll String: 1d4
1 4-Sided Dice: (3) = 3

(Defense:)
Original Roll String: 1d3
1 3-Sided Dice: (2) = 2


Alpha attacks Not Known 15.
Original Roll String: 1d6
1 6-Sided Dice: (6) = 6

Original Roll String: 1d3
1 3-Sided Dice: (1) = 1

(Defense:)
Original Roll String: 1d6
1 6-Sided Dice: (1) = 1


Beta attacks Gamma Emerald.
Original Roll String: 1d6*2
1 6-Sided Dice: (5)*2 = 10

(No defense because sleeping.)

Charlie attacks Formerfish.
Original Roll String: 1d6
1 6-Sided Dice: (4) = 4

Original Roll String: 1d3
1 3-Sided Dice: (2) = 2

(Defense:)
Original Roll String: 1d4-2
1 4-Sided Dice: (2)-2 = 0

---
The Proto-T Slime moves towards inspiratieloos.
Original Roll String: 1d4
1 4-Sided Dice: (2) = 2

Original Roll String: 1d3
1 3-Sided Dice: (1) = 1

(Defense:)
Original Roll String: 1d6
1 6-Sided Dice: (2) = 2


It then attacks tris.
Original Roll String: 1d4*2
1 4-Sided Dice: (4)*2 = 8

Original Roll String: 1d3*2
1 3-Sided Dice: (1)*2 = 2
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Post Post #2452 (ISO) » Tue May 05, 2020 3:41 am

Post by Ircher »

The Proto-T Slime has some luck in dulling lilith2013's attack. **The Proto-T Slime has
28/49
HP left.**
---
The Proto-T Slime continues to glow after drinking the potion.
The Proto-T Slime is Invulnerable and immune to all damage for three rounds.


David attempts to leap out of the way of the Proto-G Slime, but the slime is slightly faster. David suffers some damage from the slime's acids. **David has
8/23
HP left.**

Not Known 15's luck is similar as he manages to escape Alpha's grasp after a short period of time. **Not Known 15 has
19/23
HP left.**

Gamma Emerald is very surprised to wake up and find a slime hugging him intensely. He attempts to get out of the slime's clutches as soon as possible. **Gamma Emerald has
12/20
HP left.**

Formerfish has no luck in dodging Charlie's attack. Black wisps begin encircling Formerfish.
Formerfish is cursed (-2) for three rounds (again)!
Don't forget that only the duration is renewed and that the curse does not stack additively. **Formerfish has
13/23
HP left.**

inspiratieloos finds himself a bit slow to move, and the Proto-T Slime capitalizes on this delay. **inspiratieloos has
6/20
HP left.**

tris is also surprised to find a slime hugging her intensely. She slowly manages to escape the slime's clutches. **tris has
5/15
HP left.**
---
Current Monster Statuses
(Threshold 5/1)
(7) Slimemancer : Summoner : Level = 7 | HP =
44/49
| MP =
10/25
| Morale = 11/11 | Attack = 2d4 | Defense = 1d6
(7) Cultist Zykkia : Cultist Musician : Level = 7 | HP = 49/49 | MP =
18/30
| Morale = 40/40 | Attack = 2d3 | Defense = 1d2 | Blessed (+2) (2 Rounds)
(7) (S B) Proto-G Slime : Giant Slime : Level = 7 | HP =
67/74
| Morale = 17/17 | Attack = 1d6 + 1d4 | Defense = 1d4 | 1 CD
(7) (QS) (H) (I) Proto-T Slime : Tiny Slime : Level = 7 | HP =
28/49
| Morale = 17/17 | Attack1 = 1d4 | Attack2 = 1d3 | Defense = 1d2 | 2 CD | Invulnerable (2 Rounds)

Summons:
(These creatures instantly die if all other creatures are dead. These creatures do not grant XP.)

(7) Alpha : Giant Slime : HP = 29/29 | Morale = 5/5 | Attack = 1d6 + 1d3 | Defense = 0d2
(7) Beta : White Slime : HP = 17/17 | MP = 12/12 | Morale = 5/5 | Attack = 1d6 | Defense = 0d2
(7) Charlie : Black Slime : HP = 17/17 | Morale = 5/5 | Attack = 1d6 + 1d3 | Defense = 0d2

Active Battle Effect #1: All spells require and use one less mana.
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Post Post #2453 (ISO) » Tue May 05, 2020 7:22 am

Post by Not Known 15 »

ok plan change 3 attacks on the slimemancer 2 attacks on the blackslime(summoned, needs to go)
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Post Post #2454 (ISO) » Tue May 05, 2020 7:22 am

Post by Not Known 15 »

Attack Charlie

Original Roll String: 1d6
1 6-Sided Dice: (1) = 1

Original Roll String: 1d4
1 4-Sided Dice: (4) = 4
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Post Post #2455 (ISO) » Tue May 05, 2020 7:27 am

Post by Not Known 15 »

alternatively 3 attacks on the slimemancer and a silence on zykkia
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Post Post #2456 (ISO) » Wed May 06, 2020 7:53 am

Post by Ircher »

(expired on 2020-05-08 14:00:00) until the round ends.
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Post Post #2457 (ISO) » Wed May 06, 2020 4:12 pm

Post by Formerfish »

Attack slimemancer


Original Roll String: 1d6
1 6-Sided Dice: (2) = 2

Original Roll String: 1d4
1 4-Sided Dice: (2) = 2
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Post Post #2458 (ISO) » Wed May 06, 2020 4:16 pm

Post by Gamma Emerald »

Silence Zykkia
We're falling through space, you and me, clinging to the skin of this tiny little world, and if we let go...That's who I am.

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Post Post #2459 (ISO) » Thu May 07, 2020 10:47 am

Post by lilith2013 »

Attack slimemancer

Original Roll String: 1d6
1 6-Sided Dice: (2) = 2

Original Roll String: 1d2
1 2-Sided Dice: (1) = 1
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Post Post #2460 (ISO) » Thu May 07, 2020 8:32 pm

Post by inspiratieloos »

Attack Slimemancer
Original Roll String: 1d6
1 6-Sided Dice: (2) = 2
Original Roll String: 1d4
1 4-Sided Dice: (4) = 4
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Post Post #2461 (ISO) » Fri May 08, 2020 8:58 am

Post by Ircher »

Not Known 15 slashes at Charlie. He manages to slice off a small part of the slime. (4 so far on Charlie {1}.) **Charlie has
13/17
HP left.**

Formerfish attempts to attack the Slimemancer but finds his attack being magically deflected. (3 so far on the Slimemancer {1}.) The Slimemancer attempts to concentrate on deflecting the attack.
(Defense:)
Original Roll String: 1d6
1 6-Sided Dice: (5) = 5


Gamma Emerald begins making intricate motions with his hands and shouting ancient words. Soon, purple and yellow wisps appear around him. He points at Cultist Zykkia, and the cultist finds herself unable to speak for a short time.
Cultist Zykkia is silenced for one round.
**Gamma Emerald has
5/7
MP left.**

lilith2013 joins in on Formerfish's attack and has much better luck landing a blow. (3 + 8 = 11 so far on Slimemancer {2}.) inspiratieloos also makes a powerful strike at the Slimemancer. (11 + 6 = 17 so far on Slimemancer {3}.)
---
The Slimemancer stabs at Formerfish.
Original Roll String: 2d4
2 4-Sided Dice: (4, 4) = 8

(Defense:)
Original Roll String: 1d4-2
1 4-Sided Dice: (1)-2 = -1


Cultist Zykkia attempts to sneak around lilith2013.
Original Roll String: 2d3+2
2 3-Sided Dice: (2, 1)+2 = 5

(Defense:)
Original Roll String: 1d3
1 3-Sided Dice: (2) = 2


Alpha attacks the worst.
Original Roll String: 1d6
1 6-Sided Dice: (1) = 1

Original Roll String: 1d3
1 3-Sided Dice: (1) = 1

(Defense:)
Original Roll String: 1d6
1 6-Sided Dice: (2) = 2


Beta begins making strange movements and noises. Its body begins to glow a dark red. It makes a gesture in Not Known 15's direction. A red flame is sent hurling towards Not Known 15.
(Ignores defense:)
Original Roll String: 1d3
1 3-Sided Dice: (3) = 3


Charlie slithers towards Not Known 15.
Original Roll String: 1d6
1 6-Sided Dice: (6) = 6

Original Roll String: 1d3
1 3-Sided Dice: (3) = 3

(Defense:)
Original Roll String: 1d6
1 6-Sided Dice: (5) = 5

---
GeorgeBailey can use friendship skills again.

lilith2013 can use friendship skills again.

---
The Proto-T Slime attacks Gamma Emerald.
Original Roll String: 1d4
1 4-Sided Dice: (4) = 4

Original Roll String: 1d3
1 3-Sided Dice: (3) = 3

(Defense:)
Original Roll String: 1d6
1 6-Sided Dice: (4) = 4


It then attacks Formerfish.
Original Roll String: 1d4
1 4-Sided Dice: (3) = 3

Original Roll String: 1d3
1 3-Sided Dice: (3) = 3

(Defense:)
Original Roll String: 1d4-2
1 4-Sided Dice: (4)-2 = 2
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Post Post #2462 (ISO) » Fri May 08, 2020 9:03 am

Post by Ircher »

The Slimemancer manages to deflect Formerfish's blow, but he fails to defend himself against lilith2013 and inspiratieloos's attacks. **The Slimemancer has
30/49
HP left.**
---
The Slimemancer manages to stab Formerfish while he is not looking. Some blood comes gushing out of the wound. **Formerfish has
8/23
HP left.**

lilith2013 gets slightly cut by Cultist Zykkia's blade. **lilith2013 has
16/18
HP left.**

the worst dodges Alpha's attack.

Not Known 15 takes minor flame damage. **Not Known 15 has
18/23
HP left.**

Not Known 15 does not manage to avoid Charlie's attack and
is cursed for three rounds.


Gamma Emerald takes some damage from the Proto-T Slime's attack.

Formerfish takes major damage from the Proto-T Slime's acids. **Formerfish has
3/23
HP left.**
---
Current Monster Statuses
(Threshold 5/1)
(7) Slimemancer : Summoner : Level = 7 | HP =
30/49
| MP =
10/25
| Morale = 11/11 | Attack = 2d4 | Defense = 1d6
(7) Cultist Zykkia : Cultist Musician : Level = 7 | HP = 49/49 | MP =
18/30
| Morale = 40/40 | Attack = 2d3 | Defense = 1d2 | Blessed (+2) (1 Rounds)
(7) (S A) Proto-G Slime : Giant Slime : Level = 7 | HP =
67/74
| Morale = 17/17 | Attack = 1d6 + 1d4 | Defense = 1d4 | 1 CD
(7) (QS) (H) (I) Proto-T Slime : Tiny Slime : Level = 7 | HP =
28/49
| Morale = 17/17 | Attack1 = 1d4 | Attack2 = 1d3 | Defense = 1d2 | 2 CD | Invulnerable (1 Rounds)

Summons:
(These creatures instantly die if all other creatures are dead. These creatures do not grant XP.)

(7) Alpha : Giant Slime : HP = 29/29 | Morale = 5/5 | Attack = 1d6 + 1d3 | Defense = 0d2
(7) Beta : White Slime : HP = 17/17 | MP = 12/12 | Morale = 5/5 | Attack = 1d6 | Defense = 0d2
(7) Charlie : Black Slime : HP =
13/17
| Morale = 5/5 | Attack = 1d6 + 1d3 | Defense = 0d2

Active Battle Effect #1: All spells require and use one less mana.
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Post Post #2463 (ISO) » Fri May 08, 2020 10:06 am

Post by inspiratieloos »

Attack Slimemancer
Original Roll String: 1d6
1 6-Sided Dice: (2) = 2
Original Roll String: 1d4
1 4-Sided Dice: (1) = 1
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Post Post #2464 (ISO) » Fri May 08, 2020 10:15 am

Post by Not Known 15 »

In post 2463, inspiratieloos wrote:Attack Slimemancer
Original Roll String: 1d6 (STATIC)
1 6-Sided Dice: (3) = 3
Original Roll String: 1d4 (STATIC)
1 4-Sided Dice: (3) = 3
Whats the plan for this round?
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Post Post #2465 (ISO) » Fri May 08, 2020 2:38 pm

Post by dsjstr »

Sorry I took a hiatus with out warning I'll be active from now on
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Post Post #2466 (ISO) » Sat May 09, 2020 5:38 am

Post by Ircher »

Glad to have you back. :)
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Post Post #2467 (ISO) » Sat May 09, 2020 10:19 am

Post by Formerfish »

In post 2464, Not Known 15 wrote:
In post 2463, inspiratieloos wrote:Attack Slimemancer
Original Roll String: 1d6 (STATIC)
1 6-Sided Dice: (3) = 3
Original Roll String: 1d4 (STATIC)
1 4-Sided Dice: (3) = 3
Whats the plan for this round?
Attack Willie nillie, hope for the best.
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Post Post #2468 (ISO) » Sat May 09, 2020 5:29 pm

Post by dsjstr »

Attack Charlie

Original Roll String: 1d6
1 6-Sided Dice: (3) = 3

Original Roll String: 1d2
1 2-Sided Dice: (1) = 1
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Post Post #2469 (ISO) » Sun May 10, 2020 2:04 pm

Post by Ircher »

(expired on 2020-05-12 13:00:00) time left in the round. I only have 2 actions so far.
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Post Post #2470 (ISO) » Sun May 10, 2020 3:05 pm

Post by lilith2013 »

attack charlie

Original Roll String: 1d6
1 6-Sided Dice: (4) = 4

Original Roll String: 1d2
1 2-Sided Dice: (2) = 2
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Post Post #2471 (ISO) » Sun May 10, 2020 5:50 pm

Post by Formerfish »

Attack Mancer


Original Roll String: 1d6
1 6-Sided Dice: (5) = 5

Original Roll String: 1d4
1 4-Sided Dice: (1) = 1
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Post Post #2472 (ISO) » Sun May 10, 2020 9:06 pm

Post by Not Known 15 »

Attack Charlie

Original Roll String: 1d6-3
1 6-Sided Dice: (4)-3 = 1

Original Roll String: 1d4
1 4-Sided Dice: (3) = 3

(-1 due to 3rd attack -2 due to curse)
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Post Post #2473 (ISO) » Sun May 10, 2020 9:07 pm

Post by Not Known 15 »

good, that`s enough.
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Post Post #2474 (ISO) » Sun May 10, 2020 9:51 pm

Post by dsjstr »

Can I give a slime gingivitis
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