yes its very good at protecting the hider (ish), scum still have plenty of info though. and it completely nerfs the investigative power of the hider. thats a bad plan. scumpoints to you, because i think your mechanical play is better than thatIn post 497, word321 wrote:and about the hider thing, a quick way to do it is the hider aiming for the player next to him on the player list; that way, everyone has a possibility of being hid upon, assuming uniform distribution (the odd of a hider being behind u given u r not the tracker is 1/12)In post 0, JacksonVirgo wrote:Player List
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"It is not our ignorance that will kill us, but our arrogance"
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Yes because they are trying to actually play the game not talk about what they view as irrelevant mistakes. Scum will be paranoid that all their mistakes are relevantIn post 494, word321 wrote:do u think newbtowns take the initiative on the hunt on the second most suspicious person after a mistake of that caliber, not taken it on that magnitude previously on the game?- Doctor Drew
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Super, I fear this got buried.In post 495, Doctor Drew wrote:
Who's talking policy lynch on lurkers, I don't know why you brought that up?In post 490, superbowl9 wrote:
This can certainly happen, which is why sometimes it's good to policy lynch VIs/lurkers. As such I keep these types of slots open as compromise lynches or if there are no other scum leads to pursue, unless I'm really townreading them. I don't think Midari is our best option day 1 thoIn post 489, Doctor Drew wrote:I fear people are going to use the 'noob' card as an excuse to put the blinders on to scummy behavior.
I am talking making excuses for scummy behavior.
Please respond.'This might be the first game where I'm townreading Doctor Drew. Not sure if that's a good or bad sign considering he was town the previous 2 times' - Hectic
'Like I am trying to not be a tunnelly asshole Drew but my patience is running thin' - Titus
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Yeah i only threw lurking in there because I see it as similarly anti-town: if you are playing poorly (too scum to be scum) or lurking then you're not making valuable contributions to the game even if you are town, so mislynching a person like that is imo okay.In post 495, Doctor Drew wrote:
Who's talking policy lynch on lurkers, I don't know why you brought that up?In post 490, superbowl9 wrote:
This can certainly happen, which is why sometimes it's good to policy lynch VIs/lurkers. As such I keep these types of slots open as compromise lynches or if there are no other scum leads to pursue, unless I'm really townreading them. I don't think Midari is our best option day 1 thoIn post 489, Doctor Drew wrote:I fear people are going to use the 'noob' card as an excuse to put the blinders on to scummy behavior.
I am talking making excuses for scummy behavior.
I'm saying yes we should be aware of scummy behavior, but I'm sure you know that it's quite easy to paint any noob as scum because their reasoning/play is just not great most of the time. This does excuse a lot of things one usually sees as scummy.
pedit: Already on it- Doctor Drew
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But, why do you assume that Midari is a noob? Lots of 2020 join dates here, why her?In post 503, superbowl9 wrote:
Yeah i only threw lurking in there because I see it as similarly anti-town: if you are playing poorly (too scum to be scum) or lurking then you're not making valuable contributions to the game even if you are town, so mislynching a person like that is imo okay.In post 495, Doctor Drew wrote:
Who's talking policy lynch on lurkers, I don't know why you brought that up?In post 490, superbowl9 wrote:
This can certainly happen, which is why sometimes it's good to policy lynch VIs/lurkers. As such I keep these types of slots open as compromise lynches or if there are no other scum leads to pursue, unless I'm really townreading them. I don't think Midari is our best option day 1 thoIn post 489, Doctor Drew wrote:I fear people are going to use the 'noob' card as an excuse to put the blinders on to scummy behavior.
I am talking making excuses for scummy behavior.
I'm saying yes we should be aware of scummy behavior, but I'm sure you know that it's quite easy to paint any noob as scum because their reasoning/play is just not great most of the time. This does excuse a lot of things one usually sees as scummy.
pedit: Already on it'This might be the first game where I'm townreading Doctor Drew. Not sure if that's a good or bad sign considering he was town the previous 2 times' - Hectic
'Like I am trying to not be a tunnelly asshole Drew but my patience is running thin' - Titus
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why? he dies upon contact. how can that be nerfed? its literally unavoidable as scumIn post 500, votato wrote:and it completely nerfs the investigative power of the hider.Played inNewbie 1992,Newbie 1997,Newbie 1999,Large Normal 227,Newbie 2006,Open 784,Open 787,Newbie 2019, Open 790, Newbie 2022.
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because random targeting limits the potential. we only have like 2-3 investigations. we should investigate the scummiest people.In post 505, word321 wrote:
why? he dies upon contact. how can that be nerfed? its literally unavoidable as scumIn post 500, votato wrote:and it completely nerfs the investigative power of the hider."It is not our ignorance that will kill us, but our arrogance"
"I expect that 90% of what you say to me is one form of trickery or another" - a friend irl- Nash
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I was about to give him townpoints for this. In case of the Hider's death, their investigative power is useless if we can't tell where the hider was in the night(s). What better strat allows us to deduce alignments on such occasion? There's really no disadvantage afaik and the 83% cop capability with public results sounds really nice.In post 500, votato wrote:
yes its very good at protecting the hider (ish), scum still have plenty of info though. and it completely nerfs the investigative power of the hider. thats a bad plan. scumpoints to you, because i think your mechanical play is better than thatIn post 497, word321 wrote:
and about the hider thing, a quick way to do it is the hider aiming for the player next to him on the player list; that way, everyone has a possibility of being hid upon, assuming uniform distribution (the odd of a hider being behind u given u r not the tracker is 1/12)In post 0, JacksonVirgo wrote:Player List
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Tuxedo Maskim gonna put some dirt in your eyE- word321
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lets say we reduce the pool to a limited number of players, less than 13, the current proposal. lets exagerate it to 1. if the hider dies upon its target being killed,what would scum do?Played inNewbie 1992,Newbie 1997,Newbie 1999,Large Normal 227,Newbie 2006,Open 784,Open 787,Newbie 2019, Open 790, Newbie 2022.
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Does this really come from the votato in 469? You do realise that having conftown is +EV?In post 507, votato wrote:
because random targeting limits the potential. we only have like 2-3 investigations. we should investigate the scummiest people.In post 505, word321 wrote:
why? he dies upon contact. how can that be nerfed? its literally unavoidable as scumIn post 500, votato wrote:and it completely nerfs the investigative power of the hider.im gonna put some dirt in your eyE- word321
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u can trade off the hiders survaibility for targeting "scumread ppl" (i personally dnt like the idea for having heavy influx of 3 scum on chat, and the general scum perception on D1 semingly rotating to activity, a reason the absence of herald is kind of weird); but remember if the hider dnt dies, 100% chance of town.Played inNewbie 1992,Newbie 1997,Newbie 1999,Large Normal 227,Newbie 2006,Open 784,Open 787,Newbie 2019, Open 790, Newbie 2022.
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i havent forgotten the case on midari, still working on that.Played inNewbie 1992,Newbie 1997,Newbie 1999,Large Normal 227,Newbie 2006,Open 784,Open 787,Newbie 2019, Open 790, Newbie 2022.
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im not suggesting we dont do anything to out the hider results postmortem. im just saying that the specific thing that word suggested was bad. the original plan was better imo.In post 511, Nash wrote:
Does this really come from the votato in 469? You do realise that having conftown is +EV?In post 507, votato wrote:
because random targeting limits the potential. we only have like 2-3 investigations. we should investigate the scummiest people.In post 505, word321 wrote:
why? he dies upon contact. how can that be nerfed? its literally unavoidable as scumIn post 500, votato wrote:and it completely nerfs the investigative power of the hider."It is not our ignorance that will kill us, but our arrogance"
"I expect that 90% of what you say to me is one form of trickery or another" - a friend irl- Nash
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No death confirms a town. I'm assuming the existence of a tracker too, choosing tracker over vig feels better for town to me. Especially in this setup.In post 510, Midari Ikishima wrote:Words town with a bad vote.
I take that back.
What cop capabilities?
Also word why is there a tracker and not a vig?im gonna put some dirt in your eyE- word321
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it is hider; my mistake. 1/12 given u r not the hider, 0 if u r.In post 510, Midari Ikishima wrote:Words town with a bad vote.
I take that back.
What cop capabilities?
Also word why is there a tracker and not a vig?
what makes u think im town?Played inNewbie 1992,Newbie 1997,Newbie 1999,Large Normal 227,Newbie 2006,Open 784,Open 787,Newbie 2019, Open 790, Newbie 2022.
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The whole plan looks dumb on second thought. Notice I said I take it back. Right now it doesn't look good.In post 516, word321 wrote:
it is hider; my mistake. 1/12 given u r not the hider, 0 if u r.In post 510, Midari Ikishima wrote:Words town with a bad vote.
I take that back.
What cop capabilities?
Also word why is there a tracker and not a vig?
what makes u think im town?In post 515, Nash wrote:
No death confirms a town. I'm assuming the existence of a tracker too, choosing tracker over vig feels better for town to me. Especially in this setup.In post 510, Midari Ikishima wrote:Words town with a bad vote.
I take that back.
What cop capabilities?
Also word why is there a tracker and not a vig?
So if someone picked vig they are anti town?.Hide: every night, you may PM me with the name of someone who you want to hide behind. If that player is a member of the mafia or thevigilante, you will die. If the player you hide behind is targeted for a nightkill by the mafia or vigilante that night, you will die. If you are targeted for a nightkill on a night that you hide behind someone else, that nightkill will not affect you.
This makes me sad. Join for John Woo shenanigans and people go boo that's not town.- word321
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did u said im town and then took it back on the same post? do u think im town or not for the usefulness on that idea alone?Played inNewbie 1992,Newbie 1997,Newbie 1999,Large Normal 227,Newbie 2006,Open 784,Open 787,Newbie 2019, Open 790, Newbie 2022.
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by diversity you mean randomness, right? generally gut feels are pretty useful. thats the whole point of this game, innit?In post 519, Nash wrote:Personally, I'd prefer diversity over gut feels."It is not our ignorance that will kill us, but our arrogance"
"I expect that 90% of what you say to me is one form of trickery or another" - a friend irl- Nash
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You're right. But scum can go for the most popular hide target, which is bad for the hiderIn post 520, votato wrote:
by diversity you mean randomness, right? generally gut feels are pretty useful. thats the whole point of this game, innit?In post 519, Nash wrote:Personally, I'd prefer diversity over gut feels.im gonna put some dirt in your eyE- Doctor Drew
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Bruv.....you British?In post 520, votato wrote:
by diversity you mean randomness, right? generally gut feels are pretty useful. thats the whole point of this game, innit?In post 519, Nash wrote:Personally, I'd prefer diversity over gut feels.'This might be the first game where I'm townreading Doctor Drew. Not sure if that's a good or bad sign considering he was town the previous 2 times' - Hectic
'Like I am trying to not be a tunnelly asshole Drew but my patience is running thin' - Titus
'ok just make sure to fuck them, preferably not us pls (人>ω<)' - Morning Tweet- word321
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nash is american, potato is danishPlayed inNewbie 1992,Newbie 1997,Newbie 1999,Large Normal 227,Newbie 2006,Open 784,Open 787,Newbie 2019, Open 790, Newbie 2022.
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upon the unfotunate departure of the hider, we still conserve the infp of conftown (specially if we use a pattern like 2 slots after u in the list for d2, etc)Played inNewbie 1992,Newbie 1997,Newbie 1999,Large Normal 227,Newbie 2006,Open 784,Open 787,Newbie 2019, Open 790, Newbie 2022.
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