Looking forward to it.In post 722, Frogsterking wrote:I think I did enough outside the theory lessons since I lead the initial pushes on both your current scum reads.
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In the mafia format I have almost all of my experience in (livechat, roughly 5-20 minute days and 1-5 minute nights on average) I relied extensively on analyzing night kills to complement behavioral reads.In post 689, Fredrick A Campbell wrote:Frogsterking, why do you seem the most obsessed over what everyone thinks of the nightkill.
Part of the reason that method was useful to me was I understood how players of different levels approached their night choices in that format.
Things are different when players get a couple days to make their choice instead of a couple minutes and I'm not sure how much of what I know carries over to this format and I'm trying to learn quickly.Bruce: Terry. I've been thinking about something you once told me... and you were wrong. It's not Batman that makes you worthwhile; it's the other way around. Never tell yourself anything different.
Terry: ...Thanks.- LavarManos
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I'm not even sure if ignore is the best word to use. Acknowledge it, take it on the chin, and carry on!In post 727, LavarManos wrote:Ok, I suppose I will ignore Casey's scumread on me then. I do think I have shown attempts to solve.- Fredrick A Campbell
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What did you mean by "The tunneling trio you pointed out is a solid example of what I'm referring to about forcing an interaction (not a forcing interaction.)"In post 113, Frogsterking wrote:
I think your dependency chain is an accurate example of the possible late game scenarios I'm visualizing in which town can still win in case there is little aid from prs. I would describe your dependency chain as a win condition following good early town play. I'd imagine you can see how a chain like that is unrealistic on D1 as you pointed out, but could materialize later in a 3-way or 5-way lylo situation as a result of a good D1.In post 111, MUSHSHAGANA wrote:I'm glad I'm not the only one who feels uncomfortable with the dynamics of Shelly, Redados and Italiano. Redados has, at least, modified his play after having been called out to something that could be considered more pro-town, but Shelly is hyper-focused on Redados and Italiano is hyper-focused on Shelly. This doesn't help anyone else make any decisions at all, and might very well end up with two mis-eliminations to satisfy the paranoia of these three so we can actually get down to business.
I have no intent of listing reads quite yet, but this is not good play for town from Shelly and Italiano. I think they should back up and focus attention on other people altogether for a while. Especially Italiano, who hasn't so much as sniffed in the direction of other players, as far as I can tell.
Now then...
Shelly, if town "tunnels" someone, scum don't need to say much to come across as town that's just late to the party. "Yeah, I'm honestly here on this wagon. I have nothing to add, everyone else has made my arguments for me. I think it's the right idea." Scum shouldn't be allowed to direct the conversation either, but if town gets stuck on "YES WE HAVE THE ANSWERS" scum doesn't need to do anything except not rock the boat too much.
Frogster, you have a dependent chain of events for "scum forcing interactions" being a good idea, whether you recognize the chain or not.
First, town has to town read most of town.
Second, town has to mostly not town read at least one scum.
Third, town has to be mostly coordinating rather than throwing suspicion at or questioning each other.
Only if all three things are true does scum have to try to steer the ship, so to speak. I'd like to point out that we can't get reads on enough of the players to fulfill the first chainlink yet, and we are ALL bickering too much for the third link to be fulfilled.
Letting scum force interaction at this stage is a TERRIBLE idea.
I'm really not a fan of how you're spinning my desire to be able to get reads on the majority of players. It's making something that's fairly pro-town into a vehicle for highly pro-scum play, and that is just not a good look at all on you, particularly with how town read I seem to be.
I've mentioned before: I tend to jump the gun, and I am aware of that tendency. So I'm just going to ask if anyone else feels like my words and intent might be getting twisted for hidden motives here. Because I have that feeling, I feel it in my bones, and I don't like it at all.
VOTE: Frogsterking
I always feel more comfortable having voted, and this feels like the right place to rest my vote for the time being.
I also want to bring up that MagikHorse has made himself one of my favorites with just the recently-passed flurry of posts. These are direct, cutting posts that aren't over-determined or stuck on irrelevancies. Good stuff for town, though I have yet to feel comfortable giving reads out.
And last for now, notes on why I'm avoiding giving a player overview or a reads list for so long.
Remember how I mentioned pattern-matching before?
I'm seeing patterns in all of the active users. Some I'm curious about, some I just plain don't like, all of them I want to avoid drawing too much attention to until I have reached a conclusion about the patterns I'm seeing.
If you've posted more than 6 times, I'm considering you in some way. I won't tell you how or for what until I'm good and ready, because that would give away the patterns and make it too easy to disrupt the picture I'm building. I'm going to sit on these and see what comes of my approach before I try giving reads. So you'll all have to wait a little while longer.
I'm interested in hearing your conclusions about the player patterns and the reads list later and I agree they will be more impactful given some time. I believe this is another benefit of using the full 10 days.
I assure you there was no deliberate attempt to spin what you were saying and my motivation for paraphrasing was to express what I thought you were saying so you could confirm (or in this case deny) that there was a mutual understanding.
I suspect there is an issue with communication rather than underlying ideas about the game because I agree with most of the points you've been making. I suspect the issue is a linguistic one and we are based on different definitions of what letting scum force plays or interactions means. In my mind "forcing an interaction" or "forcing a play" is usually a bad move for the side doing it because it implies the play was unnatural or awkwardly timed (hence it had to be forced in) and will be generally less effective. A "forcing interaction" that is dominant and controls the choices the other side has available is not what I was suggesting we want to allow others to be doing.
The tunneling trio you pointed out is a solid example of what I'm referring to about forcing an interaction (not a forcing interaction.) If the scum team decides to play that way that's fine with me but if it's the town doing that then there will be problems not only today but in the endgame as well.
I believe that Redados, Shelly and Italiano will be receptive to moving forward and focusing on other players. I also believe that the incoming replacements are more likely to be an asset than a liability.- Frogsterking
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(added spoiler so others don't have to scroll past the original quotes)In post 729, Fredrick A Campbell wrote:Spoiler:
What did you mean by "The tunneling trio you pointed out is a solid example of what I'm referring to about forcing an interaction (not a forcing interaction.)"
I meant that the trio of Redados, Italiano and shellyc came in with preconceived feelings about each other and were skewing the discussion toward their point of view.
I was contrasting the early actions of these three with some type of play where one or more players are able to dominate the game, force the other players to respond to them or limit the actions of the other players in some way. I didn't feel like this was what they were doing because I felt like I could read their discussion and then respond to it as I chose.
I remember at this point in time I thought (incorrectly) the conflict between Mush and I was that Mush interpreted my statements about letting mafia force plays and make mistakes as allowing other players to dominate the game, and I was attempting to clarify my point of view in ways I thought might make sense to her.Bruce: Terry. I've been thinking about something you once told me... and you were wrong. It's not Batman that makes you worthwhile; it's the other way around. Never tell yourself anything different.
Terry: ...Thanks.- Fredrick A Campbell
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Here's my take on Mush's more substantial reads toward the end of D1 not including shelly. Redados was null to her, Lavar was briefly mentioned but was her strongest townread (which was the second most important thing I learned going over this.) Mush was a fan of Van's push onto MagikHorse which I think helped improve her opinion of that slot substantially.
I believe I overestimated her end of day suspicion against me as well which is causing me to rethink my interpretation of events.
I'm now neutral reading both Lavar and Italiano.
UNVOTE: Lavar
I might be referencing 452 at some point while writing this post so I'm putting it in the spoiler below.
Spoiler:
Italiano:
I got the most out of doing this on Italiano because I did not really remember what Mush had said about Italiano. Mush seemed fine with Italiano about midway through the day, weakly townreading him. Around post #300 though Mush's opinion of Italiano went sharply downhill and deteriorated rapidly throughout the day.
In the spoiler I have posts 257, 268, 304, 310, 312, 319, 386 and 495.
Spoiler:
In my opinion the Mush kill benefited Italiano the most next to Frederick obviously. I'll touch on what Mush said about Rocknil a little bit later, but in my interpretation Mush viewed Rocknil as more of a policy lynch with a scumlean and had more substantial concerns about Italiano. I can't imagine a world where Italiano is expecting to win a lylo as scum with Mush alive unless he is expecting to persuade a townie to lynch Mush which seems unlikely. This definitely was a tick in the scum direction for Italiano for me because in my opinion Mush had to die at some point as far as Italiano's win condition is concerned. Consider 386 and 460, it seems as though shelly's erratic play drew all of Mush's attention away from Italiano which was why we did not hear about him more from Mush by the end of the day.
Mush's sentiment toward him was also something he was clearly aware of, because they both acknowledged it to each other in 496, 498 and 499.
Italiano is also keenly aware he could night kill Mush to remove a key threat without being overtly blamed for it as evidenced by his response to me in post 627.
Frogster:
In my mind I was Mush's second-strongest townread next to Lavar. It's difficult to say how much town credit putting shelly at e-1 followed by her town flip cost me in Mush's eyes. It's clear though that she (correctly) considered me town before and after the fact albeit with heavy suspicion. If she was also correct about Lavar's alignment that would make her an instant must kill overnight, if she was only right about me then it would depend more so on what the mafia were planning.
I noticed that the post #s are linked in the top of each quote so I chose not to include the #s for these and just pasted Mush's statements I reviewed in the spoilers below.
Spoiler:
I think if scum were planning to cross against me in a lylo scenario they would need to think twice about leaving Mush alive. Mush said they would watch me closely 437 and had varying reasons for suspicion 495 550 which I don't find very threatening because I believe Mush watched everyone closely and was suspicious of everyone. She seemed to read me as town in an offbeat or anti-town way all the way from 258 to 550 with reasons for concern, as opposed to other players she either did not read or read as scum, also with reasons for concern. I think her end of day comments were motivated by paranoia that no one would consider lynching me even if it ever became obvious.
MagikHorse:
Mush did not speak a lot about MagikHorse and he seemed to be in the middle of Mush's priority of elimination. It seemed Mush mainly had concerns about Magik not doing much and the things he did do looked artificial.
Spoiler:
I don't believe MagikHorse was very concerned about Mush, though it's hard to say because I had forgotten about Mush's observations about 1) Magik's push on Italiano and 2) Magik's reaction to Van's push. I can imagine a MagikHorse + Lavar team would probably be motivated to kill elsewhere.
Rocknil:
Spoiler:
Overall it appears as though Mush could be persuaded to vote someone other than Rocknil, I don't believe Mush FoSed Rocknil any stronger than any of the other players are FoSing Rocknil in this game.
Frederick:
Mush was out for Frederick's blood. If Frederick is on the scumteam they would probably need to kill Mush. I didn't bother reviewing all of the posts where Mush railed on Frederick, here's a summary:
I believe there were several other things I still need to address but I'll have to do that later because that took a lot out of me.In post 453, MUSHSHAGANA wrote:Oh, and for the record, my push on Frederick began as a weak scumread and now is quite strong. It wasn’t baseless in fact, just in appearance. There is no player who I scumread so high as Frederick in this game.Bruce: Terry. I've been thinking about something you once told me... and you were wrong. It's not Batman that makes you worthwhile; it's the other way around. Never tell yourself anything different.
Terry: ...Thanks.- Casey
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What is it with you people and not taking responsibility for your actions?In post 573, Fredrick A Campbell wrote:As far as I was concerned, my vote didn't matter. The person we were going to execute was going to be shellyc and I was convinced by MUSHSHAGANA that it was not a good idea to suggest an alternative execution, which, as it happens I didn't have. Although my scumread on shellyc waned later, I still thought it was not a good idea to make that public, for I had no alternative execution.- Casey
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Goodposting.In post 580, ItalianoVD wrote:In post 573, Fredrick A Campbell wrote:As far as I was concerned, my vote didn't matter. The person we were going to execute was going to be shellyc and I was convinced by MUSHSHAGANA that it was not a good idea to suggest an alternative execution, which, as it happens I didn't have. Although my scumread on shellyc waned later, I still thought it was not a good idea to make that public, for I had no alternative execution.
What is YOUR thought on everyone’s scumread of you. At the moment the only thing I have on you is not voting and well that’s practically nothing.In post 574, Fredrick A Campbell wrote:As for why I didn't hammer shellyc, I trusted MUSHSHAGANA to do it, as she said she would switch her vote over anytime but wanted to let others put their thoughts out.- Casey
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Oh look an attempt to solve.In post 582, LavarManos wrote:@Italiano I thought you admitting that ego was driving your early push of shellyc was townie. I can sorta relate to that feeling.
One of my fears is being wrong, so sometimes I might vote someone even if I don't strongly believe that they are scum. I need to work on that.
Redados, I just think that you are town because of how eager and natural you sounded. You can think I'm pocketing you, but that is just how I feel
I will look at Frogsterking. He just seemed helpful in general, but I didn't particularly townread him. I think we can do this, and I'm still confident in rocknil being scum. Perhaps with Frogster or Magik Horse. I'm not think Fred is that scummy right now!- Casey
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In post 592, LavarManos wrote:That literally doesn't explain why you find me scummy?
Not a fan of this.In post 594, Frogsterking wrote:The fact you're asking for an explanation instead of accusing me of being scummy (as though you're more worried that I cheated than if I really know if you're scum or not) is another tick in the scum direction from my point of view.- Casey
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My opinion of Frog is dropping each time he posts. This "I do want to win and I am town" phrasing is baffling.In post 599, Frogsterking wrote:By don't care I mean I don't care if I have to vote Rocknil or Lavaar, not that I don't care about the outcome of the game! I do want to win and I am town and I think either one of these is the best move.- Casey
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Good vote.In post 605, Fredrick A Campbell wrote:VOTE: Frogsterking
Congratulations. You have made me suspicious.- Casey
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Pretty certain Frog and Lavar aren't buddies.
How did that go?In post 621, rocknil wrote:
In Day 1, I pushed hard for shellyc. I thought there was something tangible there but I was wrong. I don't blame you for scumreading me. But you are wrong. I am now going over the thread to find the scum team. I have this feeling that I've missed something.In post 562, LavarManos wrote:I am still townreading Italiano and I still townread you, so I am thinking we can try to find the scumteam in the remaining pool of four players based on how they have interacted. I do not think rocknil is scum with Fredrick because there is no need to open up the day with a vote on his scumbuddy. I also do not like how rocknil chose to ignore my vote on him.- Casey
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Has anyone even hypothesized this today?In post 627, ItalianoVD wrote:I think Mush was killed to try and frame Frederick.- Casey
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The reviews are in and they're not so good.In post 725, Casey wrote:
Looking forward to it.In post 722, Frogsterking wrote:I think I did enough outside the theory lessons since I lead the initial pushes on both your current scum reads.- Casey
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In post 742, Casey wrote:
Has anyone even hypothesized this today?In post 627, ItalianoVD wrote:I think Mush was killed to try and frame Frederick.
Oh look at that.In post 732, Frogsterking wrote:Mush was out for Frederick's blood. If Frederick is on the scumteam they would probably need to kill Mush.- Casey
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Off the top of my head:In post 747, Redados wrote:What are the pros and cons of a policy lynch? Like I said, I just can't imagine rocknil in a LimLo situation. That sounds awful. I would like to make that not possible by limming him today.
Pros:
In this game there is a higher chance of hitting scum because I think most players that are active are fairly pro town.
It makes our choice much easier today.
Cons:
May not make our choice any easier if we realize the scum are hiding in the more pro town players.
If we miss we will be in the same situation tomorrow as we are now except scum get a chance to eliminate one more player, so whatever conflict arises may be more in their favor tomorrow than it is today.Bruce: Terry. I've been thinking about something you once told me... and you were wrong. It's not Batman that makes you worthwhile; it's the other way around. Never tell yourself anything different.
Terry: ...Thanks.- Frogsterking
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I can confirm this.In post 741, Casey wrote:Pretty certain Frog and Lavar aren't buddies.
How did that go?In post 621, rocknil wrote:
In Day 1, I pushed hard for shellyc. I thought there was something tangible there but I was wrong. I don't blame you for scumreading me. But you are wrong. I am now going over the thread to find the scum team. I have this feeling that I've missed something.In post 562, LavarManos wrote:I am still townreading Italiano and I still townread you, so I am thinking we can try to find the scumteam in the remaining pool of four players based on how they have interacted. I do not think rocknil is scum with Fredrick because there is no need to open up the day with a vote on his scumbuddy. I also do not like how rocknil chose to ignore my vote on him.Bruce: Terry. I've been thinking about something you once told me... and you were wrong. It's not Batman that makes you worthwhile; it's the other way around. Never tell yourself anything different.
Terry: ...Thanks. - Frogsterking
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