In post 168, Marashu wrote: In post 119, Princess Leia wrote: In post 4, Gypyx wrote:Wooo hello everyone, btw i have a curse that makes me alternate scum and town games, can i be conftown? K thx
I'm suspicious in part because I looked into this, and it isn't true at all. You rolled town twice in a row, and also rolled scum twice in a row.
Gives me even more inclination that you're setting in gambler's fallacy psychological tricks on us to make us think you're town.
Somebody called for a gambler's fallacy?
In post 6, Gypyx wrote:I have a theory that every trial is influenced by the trials that happened before btw
Also, might be me overanalysing wording but "the game starts with 12 vanilla town and 3 mafia goon" leaves room open for us gaining PR's later, does that seem like a realistic possibility?
OP said that there are 6 possible trials, based on day and alignment. I don't think that they're based on previous results; I think there's D1 town, D1 mafia, D2 town, D2 mafia, D3 town, and D3 mafia, and what those are should already be set. Scum team also decides on consequences, if I understood the setup correctly, so it's possible that their choices will change things more than the results.
In post 24, Gypyx wrote: In post 0, Not Known 15 wrote:bad executions can be VERY bad for either team, especially a Day 1 scum execution.
Because this, going willingly to trial D1 is against your alignement in every case, even more than normally
I disagree with gypyx here. You can, as town, get a win for yourself even if your team loses, making a jester-like play possible (but if you jesterwin here, it's because you did well and that will help town). We know that trials are difficult for town to succeed. With no mention of mafia, I'm inferring that it's not difficult for mafia to succeed. However, passing trials helps town, not the team of whoever passed, so sending scum to a trial will give them a situation where they need to decide to help town at the risk of their own success, or fail and hope that one of their buddies also doesn't go to trial.
It's better for us to send scum to trial. It's bad news for us to send lynchbait to trial. It can be good for us to send competent town to trial, but at the end of the day I think it just comes down to, scumhunt and eliminate scum.
In post 93, RedPanda wrote:not gonna lie though I was planning on trying the same thing as battlemage and try and talk myself of the wagon. If it failed I still had a win con in trial. BM is either obvtown or supergambitscum.
I agree with this. I've been trying to think whether it's better to send competent town or scum to trial D1. So BM can be town for now.
In post 137, Gypyx wrote:
Cornered on what lmao, this whole conversation had no link to the game
Weird that you don't see it, or are trying to brush it off.
Also, V/LA until Saturday, more emphasis on limited access. I'll be around but won't really be able to focus on the game until then.