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Post Post #75 (ISO) » Fri Sep 18, 2020 2:51 am

Post by PenguinPower »

Last edited by lilith2013 on Fri Sep 18, 2020 7:08 am, edited 2 times in total.
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Post Post #76 (ISO) » Fri Sep 18, 2020 3:01 am

Post by SirCakez »

My thing is like what if scum can mess with the people trying to destroy the labs?
Brian Skies - "
I just wanna say Cakez is an evil mod and this is an evil setup.
"

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Post Post #77 (ISO) » Fri Sep 18, 2020 3:05 am

Post by lilith2013 »

V
OTECOUNT
1.001
P
LAYER
N
AME
C
URRENT
V
OTES
S
TRENGTH
S
PEED
K
NOWLEDGE
P
LAYER
N
AME
Gamma Emerald
None
EL-7
3
3
3
Gamma Emerald
SirCakez
CreativeMod1, Fun and Games
EL-5
2
3
3
SirCakez
GeorgeBailey
None
EL-7
3
3
4
GeorgeBailey
CreativeMod1
None
EL-7
3
3
3
CreativeMod1
Albert B. Rampage
None
EL-7
3
3
3
Albert B. Rampage
Pine
None
EL-7
3
3
4
Pine
Bingle
PenguinPower
EL-6
3
3
3
Bingle
Nosferatu
SirCakez
EL-6
3
3
1
Nosferatu
DoctorPepper
Ydrasse
EL-6
3
3
3
DoctorPepper
PenguinPower
Pine, Nosferatu
EL-5
3
3
3
PenguinPower
Fun and Games
DoctorPepper, Albert B. Rampage
EL-5
3
3
3
Fun and Games
Ydrasse
None
EL-7
3
3
3
Ydrasse
beeboy
Gamma Emerald
EL-6
3
3
3
beeboy
Not Voting
GeorgeBailey, Bingle, beeboy
With 13 alive, it takes 7 to eliminate.
Deadline: (expired on 2020-09-27 23:16:10)
Notes:

beeboy is V/LA until Sept 21
Last edited by lilith2013 on Fri Sep 18, 2020 4:15 am, edited 1 time in total.
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Post Post #78 (ISO) » Fri Sep 18, 2020 3:06 am

Post by PenguinPower »

In post 76, SirCakez wrote:My thing is like what if scum can mess with the people trying to destroy the labs?
Like, how?
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Post Post #79 (ISO) » Fri Sep 18, 2020 3:08 am

Post by Albert B. Rampage »

In post 74, Fun and Games wrote:Wouldnt we want to try to coordinate that so we dont have 7 people trying to do that at the same time?
I feel like you're reaching.
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Post Post #80 (ISO) » Fri Sep 18, 2020 3:13 am

Post by Fun and Games »

In post 76, SirCakez wrote:My thing is like what if scum can mess with the people trying to destroy the labs?
Well if they're doing that they arent going yo be activating labs, no? Seems like an indirect way to try to utilize their night actions imo and would be a suboptimal way to spend the night.
In post 79, Albert B. Rampage wrote:
In post 74, Fun and Games wrote:Wouldnt we want to try to coordinate that so we dont have 7 people trying to do that at the same time?
I feel like you're reaching.
That's honestly kinda likely to happen if we dont coordinate. Maybe not 7, but for sure more people than we need

And i feel like you're trying to not understand my point and are pushing us for spurious reasons

Do u have a reason why we shouldnt just send the ~2 most knowledgeable people to each room?

Also penguin is like obviously town

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Post Post #81 (ISO) » Fri Sep 18, 2020 3:48 am

Post by lilith2013 »

Clarification of the following has been added to the setup rules:
In post 11, lilith2013 wrote:
Does every player have a different Career?
Yes, each Career is unique to the player.
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Post Post #82 (ISO) » Fri Sep 18, 2020 3:49 am

Post by SirCakez »

In post 78, PenguinPower wrote:
In post 76, SirCakez wrote:My thing is like what if scum can mess with the people trying to destroy the labs?
Like, how?
I don't know, their roles/Careers or items I'd assume
We also don't know if stuff is multitasking or not
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I just wanna say Cakez is an evil mod and this is an evil setup.
"

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Post Post #83 (ISO) » Fri Sep 18, 2020 3:50 am

Post by Bingle »

General question. For someone who chose to explore: were you given a specific room you found?

If so, if anyone found a room that isn't the Library, Gymnasium, or Eugene Saenger Lab, could you say that you found a room that wasn't one of the three (Not which room you found, but that you found a room that isn't listed).

I want this knowledge for two reasons. 1: I want to work out the rough lab density of the room pile and 2: I want to work out whether massclaiming rooms is likely to be useful.

I want to avoid outing what type of room you visited because it can only help scum to guess who has items (like weapons that might make them dangerous to fight and thus high lobotomy priority) and who doesn't. If this is anything like the board game (it seems like it is), the room names have some correlation with their effects. Note: both Library and Gymnasium are vanilla betrayal rooms.

F&G doesn't really come across as scummy so much as bad at game theory. Gemerald is giving off pretty strong townfeels, and I want to say the same about ABR but I don't think he's doing anything he wouldn't be doing as scum. I'm going to try to turbopocket PP this game to cut down on him paranoia sorting me as scum, so he's clearly town.

Nosferatu is slightly town via tinfoil. It is unlikely both Pine and GB are scum via a slightly stronger tinfoil.

If, tonight, you decide to blow up a lab: Players in the top half of the alive section of the playerlist should target Robert. Players in the bottom half of the alive section should target Eugene. If somehow we have an odd number going into the night then the person in the middle can choose. I solved your targeting issue, it's now worthless as a topic of discussion. You're welcome.

VOTE: Dr.P
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Post Post #84 (ISO) » Fri Sep 18, 2020 3:50 am

Post by Bingle »

In post 82, SirCakez wrote:We also don't know if stuff is multitasking or not
We kinda do.

Am I the only one who read the setup rules?
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Post Post #85 (ISO) » Fri Sep 18, 2020 3:56 am

Post by PenguinPower »

In post 83, Bingle wrote:For someone who chose to explore: were you given a specific room you found?
Yes.
In post 83, Bingle wrote:I'm going to try to turbopocket PP this game to cut down on him paranoia sorting me as scum, so he's clearly town.
Success.
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Post Post #86 (ISO) » Fri Sep 18, 2020 4:07 am

Post by Bingle »

Albert B. Rampage
Bingle
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SirCakez
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PenguinPower
Gamma Emerald
Pine


Ydrasse
CreativeMod1
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Roughly, I think the top of the first list to the bottom is the likelihood an individual player would have chosen to be the Voice if scum. I think Pine never picks himself for the voice because he's more apt to setting up a teammate to endgame. I think ABR always picks himself to be voice because he doesn't like having to rely on the competence of others, plus he has the stubbornness to get his way if someone disagreed. I'm unsure about the middle, but this is roughly where my gauge is.

I'd like everyone to talk about whether they would have been the voice or not and why. Note: this is not a list of towniness, but rather an "If they were scum 100%, would they have chosen to be the neverlynch scum."
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Post Post #87 (ISO) » Fri Sep 18, 2020 4:14 am

Post by SirCakez »

I did read the rules but there's just a lot so I probably forgot some things
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I just wanna say Cakez is an evil mod and this is an evil setup.
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Post Post #88 (ISO) » Fri Sep 18, 2020 4:15 am

Post by SirCakez »

I agree F/G isn't necessarily scummy here just not thinking things through
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Post Post #89 (ISO) » Fri Sep 18, 2020 4:40 am

Post by Bingle »

Interesting. I’d like person who found the library to claim that they found the library, as well as whether finding it gave them the benefit of using it. Specifically the library, not any other room.
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Post Post #90 (ISO) » Fri Sep 18, 2020 4:44 am

Post by Bingle »

In post 87, SirCakez wrote:I did read the rules but there's just a lot so I probably forgot some things
VOTE: SirCakez

My previous vote was also serious, but I feel better about this.
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Post Post #91 (ISO) » Fri Sep 18, 2020 4:47 am

Post by Gamma Emerald »

In post 74, Fun and Games wrote:Wouldnt we want to try to coordinate that so we dont have 7 people trying to do that at the same time?

It's very very possible I missed something in the rules but i'm not sure why we'd want/need to hide that info?

Or like now there's 2 labs. What if 6 people pile on the first one and nobody goes to the second one?

Like I just dont fully understand what the benefit is to deliberately be secretive about everything

Also stats are public so wouldnt we just want to send the people with like the two highest knowledge scores to lab 1 and then the next two people to lab 2 (or some slight variation on this)?

(I'm saying like 2 people because if we just send one they can be scum and just not go and lie about it, but if two people are sent we'd need them both to be scum for that to happen)

~ Games
Honestly if we want to coordinate something like this I suggest, at least for today, we do 3 on one, 3 on the other, and 6 don’t try to destroy a lab tonight.

Also, I think I’m willing to interpret this motion by F&G as neutrally benign, so I’ll state I explored
And to Bingle, no I did not see what room I entered in my personal results.
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Post Post #92 (ISO) » Fri Sep 18, 2020 4:55 am

Post by Fun and Games »

In post 83, Bingle wrote:For someone who chose to explore: were you given a specific room you found?
Yes, we were told which room

Wrt your question about the library, i had the same thought, and tried to ask lilith about that, and as best as I can tell, you do not get the benefit just from discovering the room, but i may have misworded the question/misinterpreted her answer

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Post Post #93 (ISO) » Fri Sep 18, 2020 5:03 am

Post by Bingle »

In post 91, Gamma Emerald wrote:And to Bingle, no I did not see what room I entered in my personal results.
I was afraid of that. You did receive results though? Something along the lines of “Event: you were beaten over the head by a crazed mongoose and lost 53 quid” or “Item: You find a dire wombat and are reminded that Pine failed us all.”

Don’t particularly want what happened, I’m just trying to work out whether exploring always gives some kind of results.

My working theory is that there’s a percent roll for named room, lab, event, item. Potentially weighted by our roles (it would make sense for doctors to be able to guarantee or increase the odds of finding a lab). Using that, we can determine how risky exploring is later when I’m dead and the labs being activated is a large concern.
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Post Post #94 (ISO) » Fri Sep 18, 2020 5:05 am

Post by Gamma Emerald »

Huh
Apparently I didn’t find a specifically new room...? If not that then something wacky is happening
PEdit: yes I did get feedback from what I did
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Post Post #95 (ISO) » Fri Sep 18, 2020 5:09 am

Post by Albert B. Rampage »

There's a chance of finding a lab, a permanent room that becomes public, or a non-permanent room, in which you can either interact with it one-time (like a trap room) or find an item (you won't be told what room it is in).
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Post Post #96 (ISO) » Fri Sep 18, 2020 5:11 am

Post by Albert B. Rampage »

Mod: If a doctor explores and finds a lab, will that be made public the next day?
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Post Post #97 (ISO) » Fri Sep 18, 2020 5:16 am

Post by Bingle »

I’d assume not. Individual results are almost never published.
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Post Post #98 (ISO) » Fri Sep 18, 2020 5:20 am

Post by Albert B. Rampage »

In post 86, Bingle wrote:I think ABR always picks himself to be voice because he doesn't like having to rely on the competence of others, plus he has the stubbornness to get his way if someone disagreed.
You don't know me at all and are dead wrong about this.
In post 80, Fun and Games wrote:That's honestly kinda likely to happen if we dont coordinate. Maybe not 7, but for sure more people than we need

And i feel like you're trying to not understand my point and are pushing us for spurious reasons

Do u have a reason why we shouldnt just send the ~2 most knowledgeable people to each room?
Town doesn't know what countermeasures are in place by Doctors, so trying to plan with less information is generally a bad idea.
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Post Post #99 (ISO) » Fri Sep 18, 2020 5:28 am

Post by PenguinPower »

In post 89, Bingle wrote:
Interesting. I’d like person who found the library to claim that they found the library, as well as whether finding it gave them the benefit of using it. Specifically the library, not any other room.
I found the Library. It did not give me the benefit of using it.
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