Questionable Balcony
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FakeGod Seven-Colored Puppeteer
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Questionable Balcony
Questionable Balcony
Tayl0r Swift & fferyllt & Syryana & DrippingGoofball & Jake The Wolfie
Last edited by FakeGod on Wed Nov 11, 2020 3:36 pm, edited 3 times in total.My favorite site mod is Zor Tester.
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FakeGod Seven-Colored Puppeteer
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This neighborhood is comprised of 4-alignedTownCops of Questionable Sanity, and 1.MafiaTraitor Rolecop
One issane.
One isinsane.
One isparanoid.
One isnaive.
One is aliar.
You may talk in this PT as long as you are alive.My favorite site mod is Zor Tester.
I have Brandi's autograph! I bet you're jealous.- Tammy
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Hi guys!
I’m super stoked to be in a neighborhood with you guys! (not you!)
Ffery - Have you by chance already done your crazy mod meta? Last night when I was thinking about things, I was wondering how Fakegod uses traitors.
I was wondering how much we could talk freely in here based on maybe how much contact the traitor might have with their masters.
Might be moot because I think we might be pretty neutered anyway not knowing our sanities. And last night I was trying to figure out how we could use our investigations to narrow down our sanities. BUT we can’t investigate ourselves to narrow the down :{. And every way I thought about I realized why that idea didn’t work. I guess if we’re lucky we might have one real result by end game. Lol
But maybe that’s not the purpose if we end up having four confirmed towns if we’re lucky! I wonder how the other neighborhoods are set up and if they work in a similar way. Do either of you remember Vi’s old game where they had cohorts of three or something? It might have been Vi? Maybe equinox? I’m wondering if this has a setup somewhat like that. Actually probably not now that I’m thinking of how that game is set up. I’m imagining there’s more than one due to the email he sent out last night letting everyone know that our neighborhoods would be open when the game did. I’m not sure if he sends out messages like that regardless.
Anyway, I hope our trio is still adept at figuring each other out. I think ffery/syry can read each other pretty well, so I’ll cross my fingers there. Syry and I used to be pretty good but damn it’s been a long time. Ffery and I were okay? So, I expect that one will maybe take some time. Maybe not. But I’ll take some solace in knowing that only one of you can be scum, but I hope not either.
I’m in meetings all day today, so I’ll probably not be around that much, and the next couple days are busy as fuck but I’ll be around as much as I can.
Oh blah never mind that idea or question about whether or not the traitor can talk to their masters; fake god provided a link to the traitor where it says that they cannot, so I’m guessing that’s one of the standard things here along with not being able to kill. I mostly was stuck on the idea of the role cop and how not useful it would be if they couldn’t communicate BUT they might not know who their masters are, so that role cop might be for them to try to figure that out. Hmm.
Don’t mind me I’m an actual crazy person!I am in the top 90% of scumhunters onsite!- fferyllt
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fferyllt SheTitan of Trajectory
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I haven't done any mod meta. Hoping there are experts on Fakegod games.
Syr. please please be town!
I want to talk about the ill-fated dethy in Death's Diner.
I had a crazy idea last night that there might be more than one dethy in this game because I saw something about neighborhoodsin one of the PMs.Amid the pressure of great events, a general principle gives no help.
On the path to becoming yourself, you'll need to choose alignment over validation from others, peace over addictive chaos, and being misunderstood over false acceptance. --TheHolisticPsychologistIdic- Tammy
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fferyllt SheTitan of Trajectory
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Amid the pressure of great events, a general principle gives no help.
On the path to becoming yourself, you'll need to choose alignment over validation from others, peace over addictive chaos, and being misunderstood over false acceptance. --TheHolisticPsychologistIdic- Syryana
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Syryana Always Andy
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I'm deffo town ladies~
I'll be on this in a couple hours, still got dinner n shit to do
I had thoughts similar to whatever it looks like Tammy wrote but no time
IMO we keep this neighborhood to ourselves and not tell anyone else for now until we sort some stuffIn the timeless words of a great and revered man: "Blow it out your ass."
A hydra of Rift Adrift, Oil Tycoons and Trust Fund. "In the Oil Rift we Trust."- fferyllt
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fferyllt SheTitan of Trajectory
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In the game I mentioned, iirc the scumteam didn't know there was a dethy. But one of the scum team acted strangely enough around a dethy member (Broseidon) that we thought the scum team did know about it. He was day 1 elimed.
I kinda want to out the dethy because a neighborhood this size trying to sort itself out causes all kinds of weird shit in the game thread.
Since that was a Rift game and both rift heads are in this dethy, I think maybe we can help sort out if that's a good idea or not.Amid the pressure of great events, a general principle gives no help.
On the path to becoming yourself, you'll need to choose alignment over validation from others, peace over addictive chaos, and being misunderstood over false acceptance. --TheHolisticPsychologistIdic- fferyllt
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fferyllt SheTitan of Trajectory
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welp!Amid the pressure of great events, a general principle gives no help.
On the path to becoming yourself, you'll need to choose alignment over validation from others, peace over addictive chaos, and being misunderstood over false acceptance. --TheHolisticPsychologistIdic- Tammy
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Tammy Survivor
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Are you thinking that all the neighborhoods are set up like this?
I guess I don't follow? The link you set up does look like this neighborhood but I'm not sure how that impacts the game?
My brain is not working well today though so I might just be being dumb.I am in the top 90% of scumhunters onsite!- Tammy
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Tammy Survivor
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fferyllt SheTitan of Trajectory
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I'm also wondering if there's more than one dethy neighborhood because "neighborhoods" freakin scared me.Amid the pressure of great events, a general principle gives no help.
On the path to becoming yourself, you'll need to choose alignment over validation from others, peace over addictive chaos, and being misunderstood over false acceptance. --TheHolisticPsychologistIdic- fferyllt
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fferyllt SheTitan of Trajectory
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In death's diner the dethy was like a game within a game, and it really warped the shape of the rest of the game because there were 5 players acting weird about it in the game thread.Amid the pressure of great events, a general principle gives no help.
On the path to becoming yourself, you'll need to choose alignment over validation from others, peace over addictive chaos, and being misunderstood over false acceptance. --TheHolisticPsychologistIdic- Tammy
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Tammy Survivor
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fferyllt SheTitan of Trajectory
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Death's Diner: https://forum.mafiascum.net/viewtopic.php?f=56&t=30226Amid the pressure of great events, a general principle gives no help.
On the path to becoming yourself, you'll need to choose alignment over validation from others, peace over addictive chaos, and being misunderstood over false acceptance. --TheHolisticPsychologistIdic- Tammy
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Tammy Survivor
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AH okay
My first assumption when we got our roles were that this was the neightborhood, but then I also misread it at first and thought scum were in here with us before realizing that nope it's the traitor (which is man such a fantastic role, well at least at my old homesite it was.).
But then the other message made mention of neighborhoods being opened when the game did and since someone already mentioned thinking there's multiple neighborhoods then yeah. But that also got me thinking about the game Imentioned originally. I'll try to find it, but it was open, and there were groups with one scum and confirmed towns in the rest, but the people in the cohort left the game once their confirmed scum was gone. I think. Which couldn't really happen here.I am in the top 90% of scumhunters onsite!- Tammy
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Oh it was mafia rarefaction: it obviously can't work exactly like this but along these lines is what I was rambling about: https://forum.mafiascum.net/viewtopic.p ... ilit=aerisI am in the top 90% of scumhunters onsite!- fferyllt
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fferyllt SheTitan of Trajectory
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There's a whole strategy to figuring out sanities (and rolecop) in dethys but I'm not sure how far we can get through that process given we're embedded in a game where night kills are going to happen.
The dethy in death's diner got outed partway though day 1, and they did start the strategy, but by the time they had figured out at least some sanities, most of the dethy was dead. (Metal Sonic got himself modkilled which was fun).
I wouldn't necessarily expect it in this game, but Death's Diner had a Chocolate Mafia and a Chocolate Town, who could rolesteal/vanillaize, and Metal Sonic was vanillaized by scum which prompted the post that got him modkilled.
So, anyway, I'd expect there to be roles in this game that can obstruct our ability to sort ourselves out, which is why I kinda feel like it will be better to let town in on our existence before too much time passes. I've been madly crumbing at Cabd pushing him to roleclaim to me, and I think I got an answer (which may or may not be on the up and up!).
Anyway.
I like that Bell reached out to me. I need to think about if and how I respond to his secret code request.
I want to be at least somewhat open in here. We have a traitor who may or may not be able to talk to the scum team, so we can't do as much brainstorming as I'd like. But, 4 of us are town and we should be able to leverage that.Amid the pressure of great events, a general principle gives no help.
On the path to becoming yourself, you'll need to choose alignment over validation from others, peace over addictive chaos, and being misunderstood over false acceptance. --TheHolisticPsychologistIdic- Tammy
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Tammy Survivor
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Yeah, that's why I was wondering if you'd done mod meta on whether or not fakegod had used traitors before. Which I know outguess the mod, but when I followed the link above, it looks like it's pretty standard that the traitors don't have communication with their masters nor can they make the scum kill. So unless the traitor is also in another neighborhood with scum or if there's a scum neighborizer and they're able to find each other? that there's at least no communication I would think right now.
But I agree with the probably not brainstorming as much as I would like. Is the strategy they figured out in their neighborhood or somewhere on site? Every time I thought I had a good idea it was dependent on too many variables but I'm not really good at figuring these things out until we're in the midst of things. My grand idea of being able to investigate myself to narrow down the pool got shot down lol.I am in the top 90% of scumhunters onsite!- Tammy
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Tammy Survivor
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I am concerned about the weird synergy of the neighborhood leaking out into the game. I'm thinking of like the worst game I've ever played in my life in every way of you and how the neighborhoods and interaction caused me a lot of paranoia. But that might have only been a me effect.
But it does seem like there are more than one neighborhood, so there might be weird game synergy anyway? If everyone's being a bit coy about it?
I think neighborhood's are just most damaging to the game when it feels like a game is being played outside of the game thread and there's a lack of openness in the main thread. Does that make sense? I'm starting to drift.I am in the top 90% of scumhunters onsite!- Tammy
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Tammy Survivor
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- Jake The Wolfie
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Jake The Wolfie he/theyMafia Scum
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Good evening, everyone. I have nothing as of yet to add.Show"I'm sorry that you put asbestos in your coffee."
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Currently my favorite role I've seen in a Normal.
Get to know a Wolf- fferyllt
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fferyllt SheTitan of Trajectory
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I'm haven't but I'm gonna. maybe not tonight, depending on when I hard crash. Very short on sleep today. Insomnia is hell.
There is a dethy strategy in the wiki. And the dethy did some of their planning in the game thread, and also posted their results there. The thing is, if, say we settle on all investigating a particular player, we can't calibrate our sanities until that player dies. So we either want to pick someone who is likely to die n1 (hopefully none of us!) or someone likely to be lynched on day 2.
If we can keep that part of whatever we do confined to this neighborhood, then we might get some useful info fairly soon.
If we do decide to out today, then hopefully just one of us needs to do that. We can hold whoever that is accountable to representing whatever we want known to the game thread.
I will try to search out fakegod-game traitors if not tonight, tomorrow morning.
I'm also going to PM him and just straight up ask if the traitor in the dethy conforms to the normal rules for traitor or not. Someone else should send a pm, so there's confirmation I don't lie.
I wasn't planning to do a lot of heavy lifting in this game. :/ I wanted to just sit in the game thread and try to figure out players I'm confident I can read. And get a neighborhood with strong townread, because those are always great to have.
I agree about the effect of neighborhoods (plural and/or big) on game health. A nice little neighborhood that grows out of an in-thread masonry can be awesome, though!Amid the pressure of great events, a general principle gives no help.
On the path to becoming yourself, you'll need to choose alignment over validation from others, peace over addictive chaos, and being misunderstood over false acceptance. --TheHolisticPsychologistIdic- Syryana
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Syryana Always Andy
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I actually asked FakeGod about the traitor when I got my role PM; he told me I don't know if the traitor follows the normal ruleset as given by that link on the wiki. I do worry about the traitor having a talk connection to the mafia, but there's little we can do about it if they do. That's why I requested we wait on outing the dethy immediately; once we turn that corner we can't go back. If ya'll think that's the thing to do then I'm okay with it I just wanted to be sure it was the thing we wanted to do before burning that bridge.
Personally I think we can sort the dethy (there's plenty of analysis around it on the wiki) and at the very least we can figure out who the traitorous bastard among us is and wind up with 4 ICs.In the timeless words of a great and revered man: "Blow it out your ass."
A hydra of Rift Adrift, Oil Tycoons and Trust Fund. "In the Oil Rift we Trust." - Syryana
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