Mini Theme 2164: Betrayal Mafia I - Mafia PT

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Post Post #250 (ISO) » Wed Oct 14, 2020 8:03 am

Post by LavarManos »

I thought one could take multiple actions in one night
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Post Post #251 (ISO) » Wed Oct 14, 2020 8:03 am

Post by I Keep Siteflaking »

In post 247, LavarManos wrote:Why is it illogical for me to visit the gym?
Because town thinks that scum can roomblock AND you have a knife near your throat to disable labs.
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Post Post #252 (ISO) » Wed Oct 14, 2020 8:05 am

Post by LavarManos »

How do I disable a lab?
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Post Post #253 (ISO) » Wed Oct 14, 2020 8:05 am

Post by LavarManos »

I will just pretend that I don't understand the setup. But I don't really have to pretend.
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Post Post #254 (ISO) » Wed Oct 14, 2020 8:06 am

Post by Albert B. Rampage »

In post 251, I Keep Siteflaking wrote:
In post 247, LavarManos wrote:Why is it illogical for me to visit the gym?
Because town thinks that scum can roomblock AND you have a knife near your throat to disable labs.
??
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Post Post #255 (ISO) » Wed Oct 14, 2020 8:06 am

Post by Albert B. Rampage »

In post 253, LavarManos wrote:I will just pretend that I don't understand the setup. But I don't really have to pretend.
I dont understand iksf either.

Ok are we going for kill everyone wincon or lab wincon?
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Post Post #256 (ISO) » Wed Oct 14, 2020 8:09 am

Post by I Keep Siteflaking »

I would go for kill.
Rolling 7 to get 4 labs is just insane.
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Post Post #257 (ISO) » Wed Oct 14, 2020 8:10 am

Post by Albert B. Rampage »

Im not sure you understand how activating labs work. They have to roll 7 to destroy an activated lab right? But we just have to roll much lower to activate one
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Post Post #258 (ISO) » Wed Oct 14, 2020 8:11 am

Post by Albert B. Rampage »

In post 252, LavarManos wrote:How do I disable a lab?
No you need to find and activate labs not destroy them.
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Post Post #259 (ISO) » Wed Oct 14, 2020 8:15 am

Post by I Keep Siteflaking »

In post 0, lilith2013 wrote:You also know that the requirement for DOCTORS to successfully activate LABS starts as a Knowledge roll of 3 or more. The required threshold to succeed increases by 1 for each activation successfully rolled by the faction
Disable is 6.
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Post Post #260 (ISO) » Wed Oct 14, 2020 8:15 am

Post by Albert B. Rampage »

Killing is extremely difficult. We can barely do 1 damage even with 4 dices.
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Post Post #261 (ISO) » Wed Oct 14, 2020 8:16 am

Post by Albert B. Rampage »

In post 259, I Keep Siteflaking wrote:
In post 0, lilith2013 wrote:You also know that the requirement for DOCTORS to successfully activate LABS starts as a Knowledge roll of 3 or more. The required threshold to succeed increases by 1 for each activation successfully rolled by the faction
Disable is 6.
Wow.
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Post Post #262 (ISO) » Wed Oct 14, 2020 8:17 am

Post by Albert B. Rampage »

So do we forget totally about labs or do we want to activate 3 or for labs for 3v1 or 4v1 scenario?
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Post Post #263 (ISO) » Wed Oct 14, 2020 8:20 am

Post by lilith2013 »

ABR rolls an additional die when he attacks. If he is attacking with Strength and has 3 Strength, he will roll 3+1 dice for his attack, which is 4 dice. Each die can have a value of 0, 1, or 2.
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Post Post #264 (ISO) » Wed Oct 14, 2020 8:21 am

Post by lilith2013 »

In post 235, Albert B. Rampage wrote:
IKS finds room containing Items using his item power
Lavar finds room containing Items using his career power
ABR attacks Gamma using factional attack + career power
ABR goes to the gym
We reduce knowledge of Nosferatu
confirming this as the most current submission.
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Post Post #265 (ISO) » Wed Oct 14, 2020 8:28 am

Post by Albert B. Rampage »

Or do you prefer I just explore as well guys? If we go for the kill its best we be equipped.
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Post Post #266 (ISO) » Wed Oct 14, 2020 8:31 am

Post by I Keep Siteflaking »

Chance to deal 0 damage is 41.0%
Chance to deal 1 damage is 18.0%
Chance to deal 2 damage is 16.3%
Chance to deal 3 damage is 12.2%
Chance to deal 4 damage is 7.4%
Chance to kill the enemy is 5.2%
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Post Post #267 (ISO) » Wed Oct 14, 2020 8:32 am

Post by Albert B. Rampage »

In post 266, I Keep Siteflaking wrote:Chance to deal 0 damage is 41.0%
Chance to deal 1 damage is 18.0%
Chance to deal 2 damage is 16.3%
Chance to deal 3 damage is 12.2%
Chance to deal 4 damage is 7.4%
Chance to kill the enemy is 5.2%
What if i attack twice, once with factional and once with my own attack?
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Post Post #268 (ISO) » Wed Oct 14, 2020 8:33 am

Post by Albert B. Rampage »

And thats assuming they are 3-3 right?
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Post Post #269 (ISO) » Wed Oct 14, 2020 9:10 am

Post by I Keep Siteflaking »

4-3
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Post Post #270 (ISO) » Wed Oct 14, 2020 9:15 am

Post by Albert B. Rampage »

you mean my 4 dice vs. their 3 dice
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Post Post #271 (ISO) » Wed Oct 14, 2020 9:42 am

Post by I Keep Siteflaking »

In post 267, Albert B. Rampage wrote:
In post 266, I Keep Siteflaking wrote:Chance to deal 0 damage is 41.0%
Chance to deal 1 damage is 18.0%
Chance to deal 2 damage is 16.3%
Chance to deal 3 damage is 12.2%
Chance to deal 4 damage is 7.4%
Chance to kill the enemy is 5.2%
What if i attack twice, once with factional and once with my own attack?
You multiply it.
Chance to KO is 5.2% + 7.4%*(1-41%) + 12.2%*(1-41%-18%) + 16.3%*(1-41%-18%-16.3%) + 18%*(1-41%-18%-16.3%-12.1%) + 41%*5.2%
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Post Post #272 (ISO) » Wed Oct 14, 2020 9:45 am

Post by Albert B. Rampage »

I don't math
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Post Post #273 (ISO) » Thu Oct 15, 2020 7:43 am

Post by Albert B. Rampage »

I explore instead of going to the gym
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Post Post #274 (ISO) » Thu Oct 15, 2020 10:45 am

Post by lilith2013 »

here is my current list of night actions:
ABR - explore
IKS - use Crystal Ball to explore and discover an Item room
Lavar - use Career to explore and discover an Item room
factional attack - ABR will attack Gamma Emerald
factional operation - operate on Nosferatu to decrease 1 Knowledge
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