VOTE: Best BirdIn post 2167, Best Bird wrote:shading a slot
The people who accuse me of shading universally end up being scum.
VOTE: Best BirdIn post 2167, Best Bird wrote:shading a slot
oh yeah i kinda agree with you, i've noticed a personal tendency to use that sort of logic as scum sometimes ^In post 2171, davesaz wrote:This thing, which is essentially saying:In post 2127, TheGoldenParadox wrote:dgb was essentially a guaranteed lim, and if i were scum i would just hard defend her instead of being on that lim
town would be on this DGB lim, scum would hard defend her but that's not what I (TGP) did
which is the pattern "town would do x where scum would do y but I did x" and in a town mindset you don't put it that way.
Pretty sure there is at least one other post where the same type of logic is used.
Nah. Worked last time pretty well.
Yesterday, remember the thing I just quoted where I suggested you put your Pine vote to work and you told me to buzz off?In post 2178, Best Bird wrote:Near deadline? How delusional are you?
do you have any scumreadsIn post 2186, Hoopla wrote:this complaint might be me showing my age, but i find menalque's style of posting obscene. we're playing on a forum, so treating the game as a chatroom automatically brings out that style of posting in everyone else who wants to participate in the game thread.
if this continues, we're going to be stuck in a perpetual state where there's always a segment of the playerlist in catchup mode, and not able to participate in the current conversation. at the moment it's me, but i don't want to have to play at this pace to be heard.
menalque, is it too much to ask to filter your thoughts and not dominate the conversation like this?
like yeah, you've been under pressure - and you've improved my ability to get a read on you (feels like an explosion of town energy that is hard to fake), but it's come at the expense of drowning out everyone else, to the point where i feel like many of my other reads have capsized in a sea of pointless babble.
the same goes for skitter too. can we please try for a better balance of voices?
literally all i've taken away from today is menalque-probtown on play (but going to think about mechanics in my next post), and that there probably isn't a menalque/skitter scumpairing.
but i really can't justify executing in the 4's yet for mechanical reasons. if you believe there is 0 or 1 scum in the 4's, we better be damn sure someone is scum in there, because it just isn't likely. each of the singletons can be in way more combinations of possible scumteams, but everyone in the 4's has three people (across two other scumslots) that they cannot be scum with (unless you really think scum have doubled up). this drastically reduces the possible combinations of scumteams a 4 can be in.In post 2104, TheGoldenParadox wrote:i'm town because my interactions and progressions don't make sense for scum
like. imo the biggest difference between town and scum is the fact that town is completely in the dark whereas scum knows the alignment of every player in the game
and my posting whatever you think of my reads and my reasoning make a lot more sense from someone who's uninformed than someone who knows the alignment of every player in the game
you betcha.In post 2188, petapan wrote:do you have any scumreads
if menalque is town and scum knows it was a doc save to explain the no-kill, this looks like cheeky attempt to hurry through the execution before the situation had been fully parsed.In post 1542, Dunnstral wrote:Manlque was fairly obviously blocked, stopping the kill don't out town pr, elim through claim:
VOTE: Menalque
we should have no qualms in executing in the top half of the draft. there is likely a higher concentration of scum there.In post 2191, Uncrowned wrote:And I'd rather execute the most scummy player in the lobby than worry about draft order.
This whole thing is getting a bit tedious if you ask me. We've got half the people saying they don't want to execute people high in the draft, and then we've got others saying let's not eliminate in the doubled up numbers. Ruling this many slots out for elimination based off of what is essentially theory seems far less optimal than just going by play, in which TGP has been the worst of D2 and had an extremely scummy end of D1 as well.
i came to that conclusion based on the 15 times this setup has been run, no scumteam has doubled up their numbers. the cost of giving up PR's isn't really worth the WIFOM.In post 2194, Uncrowned wrote:How did you come to the conclusion that all the 4s have three people they can't be in a team with, and why are you so certain that the single number players have more possibilities?
Or is this based off the assumption that there's a maximum of one scum in the 4s?
are you talking to me?In post 2198, davesaz wrote:You’re the one voting an almost certain town pr. Doesn’t go with your post.