hello
was it picked up on that there was the potential to clear the traitor and that the checker was a really abstract way to balance around that?
was it noted that the checker & loyal jailkeeper should have confirmed each other as town via setup?
in general i just think i really strongly dislike the design concept, i'm curious to see what approach was taken to reviewing it
In post 3459, Gamma Emerald wrote:Honestly I think the reviewers massively underrated the potential to fuck up the game the scumteam had.
Well I do admit; the thought of the loyal jailkeeper protecting the bulletproof traitor the same night the scum killed them, providing a false innocent, did indeed not occur to me.
What're the odds of that happening? 1/(Number of players alive - 2) * 1/(number of players alive - 1)? So 1/6 * 1/7? That's, what, a 2.380952380952381% chance?
In post 3494, mastina wrote:What're the odds of that happening? 1/(Number of players alive - 2) * 1/(number of players alive - 1)? So 1/6 * 1/7? That's, what, a 2.380952380952381% chance?
Well we get multiple shots at it and it becomes more likely as the game goes on
In post 3499, Gamma Emerald wrote:Also I’m not outright blacklisting Blitzo but I don’t EVER want to roll neighbors with him again. WORST. HOOD PARTNER. EVER!!!
/shrug
I don't think you're anywhere near as communicative as you think you are and I'm not the only one who saw it.
But to each their own I suppose.
So what? The neighborhood wound up being completely useless aside from pissing shea off, who was town.
Maybe a neighborhood could be useful in certain circumstances but this game definitely wasn't it.
I think the shea read might also have been the only thing we kept hidden for the most part, and the hood got us scumread at one point.
If there's something that it would have revamped about us in this game, I don't see what it would have been. I know you wanted it to be important but it just really doesn't seem like it was that tbh.
I think my read of gamma as scum had nothing really to do with the hood in the end.
It had a lot to do with him expressing extreme confidence for what I saw as basically no reason. Saying you're 100% on someone being scum is something that you basically shouldn't ever be and claiming to be that certain over what I still see as really flimsy reasoning. A large part of why I was scumreading gamma at the end was because he seemed completely unwilling to even consider a world where I was town and that didn't strike me as something town would do.
Like I had a mechanically based reason to think bulge was scum and it turns out I shouldn't have even been 100% about that.
My memes are no longer relevant to the youths
Manatee Mafia coming to a large theme queue near you SOON (TM)
In post 3486, Kasumeat wrote:I will say that you lied which I used to think was a bad idea for town to do in like 99% of situations, but I'm starting to think that it's a bad idea to do 100% of the time. Not only are town very likely to mislim you but it's nearly impossible to read the alignment of somebody pushing what is essentially a policy yeet on the liar.
Also, this is a personal thing, but I found that the sheer volume of posts that you made made it hard to follow the game which is +EV for scum.
It was scummy play to soft tracker, I agree but at the time that was my best choice(imo)
like because sometimes sorting pr is enough to make people back off and if I ate a nk, that would've been p bomb.
the spamminess .... what can I say :/
it ... doesn't go away
Dream as if you'll live forever, live as if you'll die today.
Come play Guess that Scummer OR ELSE
I felt like scum played well this game but then I read the mafia pt
Maybe town just devoured itself and scum was smart enough to stay out of the way.
Pooky thinking I was traitor was pretty funny.
"I can't even look at the game anymore.
That evil teddy bear has got everyone twirling by his thumb.
It's like witnessing an slow but unavoidable train crash you can't stop."
-Norwee
"Please refrain from diverting our sleuths out there Pooky."
~Maple
I feel like hoods should have some sort of opt-out clause where if all participants agree they can dissolve the hood in exchange for some alternate boon
We're falling through space, you and me, clinging to the skin of this tiny little world, and if we let go...That's who I am.