Among Us Mafia [GAME OVER]


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Post Post #1550 (ISO) » Sat Dec 05, 2020 6:24 am

Post by Thestatusquo »

VoteCount 1.45


blitzo [4]
thegoldenparadox murdercat sircakez titus
titus [3]
haschel cedricson DrippingGoofball Battle Mage
Battle Mage [2]
OutWorldER blitzo
flea the magician [2]
akarin alisae
Alisae [1]
xRECKONERx
DrippingGoofball [1]
taly
xRECKONERx [1]
pookythemagicalbear
sircakez [1]
bell

Not Voting [2]

gamma emerald flea the magician

With 17 alive it takes 9 votes to be executed.


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Post Post #1551 (ISO) » Sat Dec 05, 2020 6:38 am

Post by Thestatusquo »

OutworldER has been prodded
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Post Post #1552 (ISO) » Sat Dec 05, 2020 6:55 am

Post by Haschel Cedricson »

Heads up, I have a ton of family obligations today and may not get to post again until tonight.
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Post Post #1553 (ISO) » Sat Dec 05, 2020 7:51 am

Post by OutWorldER »

Been dealing with my dad's back problems among other obligations, apologies for the tardiness.

My tardiness and lack of being able to in-depth read also might mean the following observations are completely off-base, so ignore me if I'm just being an idiot here.

Anyways, from my own observation of the gamestate, it appears we're in a low where everyone seems to be on low motivation, wagons and votes are being put down but not going anywhere. Nobody's driving a narrative or an agenda.

This says to me one of two things:

1) Scum had control of the game narrative and lost it, and no townie is picking up the slack.
2) Town had control of the game narrative and lost it, and scum are content to let town stew in that.

So I think our two suspect behaviors are either going to be former drivers of big agendas that were shaping the narrative previously or slots that are low-activity, flip-floppy or just generally taking actions that keep the game in this stagnant state.

I'll have to do a more through read-through of these last few pages to properly hone in but I think for now my pool is something like {Ali, MC, Haschel, DGB}. I'd also like to hear other thoughts because again I've been out of it and I might just be completely off the mark.
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Post Post #1554 (ISO) » Sat Dec 05, 2020 7:55 am

Post by SirCakez »

Really like that post Outworld and I agree with your observations
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I just wanna say Cakez is an evil mod and this is an evil setup.
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Post Post #1555 (ISO) » Sat Dec 05, 2020 7:56 am

Post by SirCakez »

I tend to lean to 2 because scum love a lurky gamestate
Which also makes me think the original no elim plan is where we want to go
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I just wanna say Cakez is an evil mod and this is an evil setup.
"

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Post Post #1556 (ISO) » Sat Dec 05, 2020 7:57 am

Post by Akarin »

In post 1544, SirCakez wrote:
In post 1536, Akarin wrote:Regarding post restrictions:
on Day 2 we should try to adhere to our post restrictions without making them obvious for as long as possible
. Might not be possible for everyone, but try to make it look natural if you can.
What's the point of this
Post restrictions are how scum can fake tasks.
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Post Post #1557 (ISO) » Sat Dec 05, 2020 7:58 am

Post by SirCakez »

but how does not claiming them help scum
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I just wanna say Cakez is an evil mod and this is an evil setup.
"

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Post Post #1558 (ISO) » Sat Dec 05, 2020 8:01 am

Post by Akarin »

In post 1546, Flea The Magician wrote:Im pretty sure that the gather up and stay together plan is out the window and we're just heading wherever the hell we like. I guess this crosses a line off my todo.
Why do you think this and do you disagree with what I've been saying about it?
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Post Post #1559 (ISO) » Sat Dec 05, 2020 8:05 am

Post by Akarin »

In post 1557, SirCakez wrote:but how does not claiming them help scum
That's the opposite of what I'm saying?

I'm saying that there may be duplicate tasks out there. It's possible scum's example tasks don't correlate to the actual post-restriction-task matchups, but they have to be adhering to them.

That's information worth withholding.
We shouldn't claim our specific post restrictions and should try to obfuscate them if possible until everyone has posted enough times that they can't claim to be doing the same thing.
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Post Post #1560 (ISO) » Sat Dec 05, 2020 8:07 am

Post by SirCakez »

Sorry you're right I got my words scrambled I meant to say how does not claiming them help town/hurt scum
Brian Skies - "
I just wanna say Cakez is an evil mod and this is an evil setup.
"

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Post Post #1561 (ISO) » Sat Dec 05, 2020 8:09 am

Post by Akarin »

Okay, do you still need an answer to that or does #1559 clear things up.

Because not sure how else to rephrase it.
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Post Post #1562 (ISO) » Sat Dec 05, 2020 8:18 am

Post by Akarin »

Thank you DGB.

I think it's worth having TGP claim whether or not Security is the two-night task. If it is, we should split things up and have like Bell with them one night and Flea with them another night, probably a 3rd player on both if we can manage it. If Security is the 1-night task, could let the other go unclaimed for today and have everyone who needs to go to Security go to Security.

TGP's repeat room seems like it might be a crux of what the ideal groupings are. Including how many other people are going there. TGP seems to have the most tasks.

I don't need to go to Security.

Anyone else with 3 rooms they need to be in should claim that ASAP.

Spoiler: Current Chart
Tasks
PlayerNumber of TasksLocation 1Location 2Location 3
MURDERCAT
2
Reactor
Comms
N/A
Blitzo
2
Location 1
Location 2
N/A
xRECKONERx
2
Location 1
Location 2
N/A
TheGoldenParadox
2
Security
Security/L2
Location 2
Flea The Magician
2
Storage
Security
N/A
Haschel Cedricson
2
Location 1
Location 2
N/A
DrippingGoofball
2
Electrical
Location 2
N/A
Battle Mage
1
Electrical
N/A
N/A
Gamma Emerald
1
Weapons
N/A
N/A
Alisae
2
Electrical
Admin
N/A
Titus
1
Electrical
N/A
N/A
OutWorldER
2
Location 1
Location 2
N/A
Taly
2
Navigation
Admin
N/A
SirCakez
2
Location 1
Location 2
N/A
Akarin
1
Location 1
Location 1
N/A
PookyTheMagicalBear
2
Navigation
Cafeteria
N/A
Bell
2
Navigation
Security
N/A
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Post Post #1563 (ISO) » Sat Dec 05, 2020 8:27 am

Post by OutWorldER »

My strongest TR's at this point are Akarin and Bell, mostly because they least fit into the game-state as I observed in . I also think Blitzo is somewhat likely to be town for those reasons. The wagon on him doesn't really seem to have a driver? At least that I've observed, and despite no-one really coming to his defense it's mostly stalled, and while normally you could attribute that to the No Elim plan there seems to be a consensus to vote anyways so the stagnation of his wagon suggests to me that he's probably town.

I keep thinking about it and I'm mostly talking myself into a Murdercat vote the more I do. He seems to be the main one keeping the game in stagnation and furthermore has expressed content with this game-state, despite the current trajectory of this day being mostly bad for town with the weak reads from most players and lacking motivation. He shows no initiative to try and influence the game-state in any way and his posts such as showcase that he has no initiative to force other slots to make AI content.

VOTE: Murdercat

As an aside, I had time to think about it and I've mostly come around to the claiming rooms part of the plan, though not to the No Elim portion.

So I've got 1 task in Cafeteria.
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Post Post #1564 (ISO) » Sat Dec 05, 2020 8:28 am

Post by SirCakez »

In post 1561, Akarin wrote:Okay, do you still need an answer to that or does #1559 clear things up.

Because not sure how else to rephrase it.
nah you're good
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I just wanna say Cakez is an evil mod and this is an evil setup.
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Post Post #1565 (ISO) » Sat Dec 05, 2020 8:48 am

Post by Akarin »

Thanks Fluffy Doggy !
VOTE: Murdercat

Spoiler: Current Chart
Tasks
PlayerNumber of TasksLocation 1Location 2Location 3
MURDERCAT
2
Reactor
Comms
N/A
Blitzo
2
Location 1
Location 2
N/A
xRECKONERx
2
Location 1
Location 2
N/A
TheGoldenParadox
2
Security
Security/L2
Location 2
Flea The Magician
2
Storage
Security
N/A
Haschel Cedricson
2
Location 1
Location 2
N/A
DrippingGoofball
2
Electrical
Location 2
N/A
Battle Mage
1
Electrical
N/A
N/A
Gamma Emerald
1
Weapons
N/A
N/A
Alisae
2
Electrical
Admin
N/A
Titus
1
Electrical
N/A
N/A
OutWorldER
2
Cafeteria
N/A
N/A
Taly
2
Navigation
Admin
N/A
SirCakez
2
Location 1
Location 2
N/A
Akarin
1
Cafeteria
Cafeteria
N/A
PookyTheMagicalBear
2
Navigation
Cafeteria
N/A
Bell
2
Navigation
Security
N/A
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Post Post #1566 (ISO) » Sat Dec 05, 2020 8:51 am

Post by MURDERCAT »

Honestly there's a good chance I'm alone tonight you should probably just see if I die
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Post Post #1567 (ISO) » Sat Dec 05, 2020 9:08 am

Post by OutWorldER »

In post 1566, MURDERCAT wrote:Honestly there's a good chance I'm alone tonight you should probably just see if I die
Murdercat elim is now non-negotiable

Okay?

Okay.
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Post Post #1568 (ISO) » Sat Dec 05, 2020 9:21 am

Post by xRECKONERx »

In post 1553, OutWorldER wrote:Been dealing with my dad's back problems among other obligations, apologies for the tardiness.

My tardiness and lack of being able to in-depth read also might mean the following observations are completely off-base, so ignore me if I'm just being an idiot here.

Anyways, from my own observation of the gamestate, it appears we're in a low where everyone seems to be on low motivation, wagons and votes are being put down but not going anywhere. Nobody's driving a narrative or an agenda.

This says to me one of two things:

1) Scum had control of the game narrative and lost it, and no townie is picking up the slack.
2) Town had control of the game narrative and lost it, and scum are content to let town stew in that.

So I think our two suspect behaviors are either going to be former drivers of big agendas that were shaping the narrative previously or slots that are low-activity, flip-floppy or just generally taking actions that keep the game in this stagnant state.

I'll have to do a more through read-through of these last few pages to properly hone in but I think for now my pool is something like {Ali, MC, Haschel, DGB}. I'd also like to hear other thoughts because again I've been out of it and I might just be completely off the mark.
what a fantastic post

i am still on ali from early on and honestly nothing ali has done makes me wanna move my vote yet
HC has been low activity but like, idk, it's not egregioius, he doesn't strike me as a hyperposter and from a recently completed game i have with him this seems fairly consistent with his pacing/style. the "case" on haschel that he's "riding my coattails" or whatever relies on the agreement that being anti-massclaim is scummy, and i dissent on that viewpoint.
i would probably be very down to vote murdercat if a wagon were to happen there tbh
DGB i am not interested in voting for the time being
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Post Post #1569 (ISO) » Sat Dec 05, 2020 9:22 am

Post by xRECKONERx »

oh hey look The Thing Is Happening

VOTE: MURDERCAT
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Post Post #1570 (ISO) » Sat Dec 05, 2020 9:29 am

Post by Thestatusquo »

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Post Post #1571 (ISO) » Sat Dec 05, 2020 9:32 am

Post by Alisae »

I'll show this support
VOTE: Murdercat
Discord: Alisae#8552
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Post Post #1572 (ISO) » Sat Dec 05, 2020 9:33 am

Post by MURDERCAT »

Aww come on you're really gunna make me do stuff
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Post Post #1573 (ISO) » Sat Dec 05, 2020 9:35 am

Post by SirCakez »

VOTE: murdercat
Choo choo
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I just wanna say Cakez is an evil mod and this is an evil setup.
"

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Post Post #1574 (ISO) » Sat Dec 05, 2020 9:39 am

Post by MURDERCAT »

At least let me get my reads out tonight
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