UNVOTE:In post 3249, OutWorldER wrote:no one new
my post restriction made me say the phrase weird way because I can't say the word that expresses the situation where people are being situated somewhere
Oh never mind sorry
UNVOTE:In post 3249, OutWorldER wrote:no one new
my post restriction made me say the phrase weird way because I can't say the word that expresses the situation where people are being situated somewhere
To my understanding, you didn't mention these 3 names much last night, if even all of them. I'm really curious to know what you intend to do with bringing up a sus pool of 3 people without directly pressuring them yourself.In post 3245, Haschel Cedricson wrote:Curiously, there are three other names that I have noticed were not voting for Bell at the end of the day and I am about to mention those names in my next sentence that I am about to say now. Those names are Battle Mage, PookyTheMagicalBear, and Maestro, who replaced Alisae near the beginning of Day 2.
As such, I think looking at the people who strongarmed the bulk of the playerlist into claiming is the best place to start applying pressure today.
i am getting real-time mindfucked by these quickDrippingGoofball wrote:UNVOTE:In post 3249, OutWorldER wrote:no one new
my post restriction made me say the phrase weird way because I can't say the word that expresses the situation where people are being situated somewhere
Oh never mind sorry
blame post restrictionsIn post 3251, Taly wrote:
p-edit
i am getting real-time mindfucked by these quickDrippingGoofball wrote:UNVOTE:In post 3249, OutWorldER wrote:no one new
my post restriction made me say the phrase weird way because I can't say the word that expresses the situation where people are being situated somewhere
Oh never mind sorry"gotcha"votes that are withdrawn upon further explanation from who is voted.
Cake, me went to comms.In post 3256, Taly wrote:Murder/Cakez/TGP/Reck, I need all of you to confirm where you went last night. Be honest, or I will tunnel you.
This makes things a bit easier on my end.Thestatusquo wrote:Rules clarification: The scum extra kill is possible in all circumstances where there is no more than 1 town in a room with any number of scum. This means that in cases where there are 2 scum and 1 town the scum are allowed to use their additional kill, but not if there are two town and two scum.
noIn post 3214, Taly wrote:Were you with OWER?
HMMMMMMIn post 3245, Haschel Cedricson wrote:We learned yesterday that the scum (or the Impostors if we are to use the framing device the flavor of this game has) were able to lock people OUT of rooms. This was discovered when the Electrical Room was locked on Night 1. However, with our revelation today from Reck and the other people who were locked inside the cafeteria last night, we now have confirmation that the Impostors have the ability to trap people INSIDE specific rooms. This is a strong power that gives the impostors a lot of room to interfere with crewmates completing tasks, and it makes it MUCH more likely that the impostors had a vested interest in getting the town to claim how many tasks we had and in which locations those tasks were supposed to be. As such, I think looking at the people who strongarmed the bulk of the playerlist into claiming is the best place to start applying pressure today.
altho... like unless another townie was in the room with us and literally just said nothing the whole time, i would guess this makes them pretty conftown to me since this would be a very pristine opportunity to kill me with the extra scum killIn post 3265, xRECKONERx wrote:noIn post 3214, Taly wrote:Were you with OWER?
i was with someone who actually requested i not tell anybody i was with them or where i was which honestly struck me as strange but i haven't had time to parse it yet
it's also the best way to make sure we don't get tasks done since they can sabo whatever room we're sending people toIn post 3268, Titus wrote:Ok, Reck and HC are in a circle jerk.
The best way to stop scumkills is to announce rooms.