PookyTheMagicalBear v Flavor Leaf (Game Over)


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Post Post #6050 (ISO) » Sat Jan 02, 2021 2:34 pm

Post by Spiffeh »

We also thought you were masons
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Post Post #6051 (ISO) » Sat Jan 02, 2021 2:35 pm

Post by Gloria Cleary »

In post 6036, Flavor Leaf wrote:
In post 6034, mastina wrote:
In post 5859, Flavor Leaf wrote:I disagree that Solstice wouldn't have gone down in the gamestate at the current time.
And who votes them? Not the masons, per Alisae; not me; other slots were townreading Solstice and scumreading DEB beyond that, so if DEB claimed a guilty on someone outside of the POE, it's DEB who dies D3 rather than Dunn. DEB only lived by claiming a guilty on someone already in the POE.
They wouldn't need to be, we would have had a Supersaint if they werent a Supersaint Enabler.

The Supersaint was negative utility for us with a Supersaint Enabler and Full Vig.
+1

The SS role was essentially neutralized by enabler claim. And Ydrasse vigging Toog doomed us.
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Post Post #6052 (ISO) » Sat Jan 02, 2021 2:35 pm

Post by Noraa »

In post 6050, Spiffeh wrote:We also thought you were masons
and this ... LOL
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Post Post #6053 (ISO) » Sat Jan 02, 2021 2:36 pm

Post by Brian Skies »

Interesting game though. Thanks for the game.

Disappointed Flavor Leaf didn't get us the second time around but dems the breaks I guess. Hard setup for scum too imo. Pretty impressed scum got as far as they did.
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Post Post #6054 (ISO) » Sat Jan 02, 2021 2:37 pm

Post by Gloria Cleary »

In post 6040, mastina wrote:
In post 5872, Spiffeh wrote:Like Toog, Solstice, mastina, Ircher were the ones we needed to get 2 mislims within and they all towned it up so hard
For the record, I do feel like the scum could
theoretically
still have won, because the counter to town towning it up is for scum to town it up hard and if everyone looks town even the scum, it can lead to the town being eliminated. Theoretically. If the scum towning it up could look more town than the town towning it up.

But, given how difficult it'd be in practice (the strategy may be theoretically a way to make the game winnable, but making that theory become reality is a whole different thing), I do sympathize with the difficulty. :P
We would have either had to have killed Ydrasse N3 or aliened Toog N4. It’s ironic that we lost in this ridiculously townsided setup despite NKing only TPRs and Toog was the only vt kill.
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Post Post #6055 (ISO) » Sat Jan 02, 2021 2:38 pm

Post by Spiffeh »

I honestly didn't realize mastina was still on the table for the masons like she was the one I thought for sure I couldn't swing the vote on lmao

Oh well I don't think we would have won regardless
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Post Post #6056 (ISO) » Sat Jan 02, 2021 2:39 pm

Post by Morning Tweet »

I assumed supersaint was a red herring cause thatd be purely negative utility to scum but nope

that was a fun game though, everyone was great

Thanks for modding !
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Post Post #6057 (ISO) » Sat Jan 02, 2021 2:41 pm

Post by Gloria Cleary »

In post 6050, Spiffeh wrote:We also thought you were masons
I legit lol’d when Mastina posted I knew Hectic’s role because of his crumb. We all just thought Hectic and Ydrasse were masons prior to the flip/mass claim.
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Post Post #6058 (ISO) » Sat Jan 02, 2021 2:41 pm

Post by Brian Skies »

Like Dunn and Toog were my golden obvtown townreads and watching town eliminate them made me so sad.
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Post Post #6059 (ISO) » Sat Jan 02, 2021 2:41 pm

Post by Gloria Cleary »

In post 6053, Brian Skies wrote:Interesting game though. Thanks for the game.

Disappointed Flavor Leaf didn't get us the second time around but dems the breaks I guess. Hard setup for scum too imo. Pretty impressed scum got as far as they did.
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Post Post #6060 (ISO) » Sat Jan 02, 2021 2:42 pm

Post by Spiffeh »

I thought Toogeloo was pretty scummy until he offered to hammer in the event of a supersaint
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Post Post #6061 (ISO) » Sat Jan 02, 2021 2:42 pm

Post by Flavor Leaf »

I'm salty nobody thought I'd come up with a Supersaint Enabler fake claim without a Supersaint.
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Post Post #6062 (ISO) » Sat Jan 02, 2021 2:42 pm

Post by Noraa »

Wait hectic was that an actual crumb?
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Post Post #6063 (ISO) » Sat Jan 02, 2021 2:43 pm

Post by MURDERCAT »

In post 6055, Spiffeh wrote:I honestly didn't realize mastina was still on the table for the masons like she was the one I thought for sure I couldn't swing the vote on lmao

Oh well I don't think we would have won regardless
There is a reason we hid our reads a bit
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Post Post #6064 (ISO) » Sat Jan 02, 2021 2:43 pm

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YOU BAITED OUR CONCESSION YOU GENIUSES
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Post Post #6065 (ISO) » Sat Jan 02, 2021 2:43 pm

Post by MURDERCAT »

In post 6061, Flavor Leaf wrote:I'm salty nobody thought I'd come up with a Supersaint Enabler fake claim without a Supersaint.
I did lol
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Post Post #6066 (ISO) » Sat Jan 02, 2021 2:44 pm

Post by Flavor Leaf »

I think Mastina and Pichu auras were MVP status to. Needed the discredits, but at the same time, I understand the difficulty in doing so.
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Post Post #6067 (ISO) » Sat Jan 02, 2021 2:44 pm

Post by Gloria Cleary »

In post 6056, Morning Tweet wrote:I assumed supersaint was a red herring cause thatd be purely negative utility to scum but nope

that was a fun game though, everyone was great

Thanks for modding !
How often does that kind of thing happen? Generally an enabler outright implies the role being enabled exists in the game and since no one claimed town SS, everyone then logically assumed that there had to be a scum supersaint in the setup.
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Post Post #6068 (ISO) » Sat Jan 02, 2021 2:45 pm

Post by Brian Skies »

Pichu was a very surprising enjoyable player this game.

10/10 would want to play with again.
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Post Post #6069 (ISO) » Sat Jan 02, 2021 2:46 pm

Post by Flavor Leaf »

I was able to make rules for the setup, so anything was technically possible.

It was a fun game, though.

I did so much explaining in the scum PT about why DEB had to hammer himself mathematically...that was a lot.

Oh, Ircher, we were at 55 pages when you said "at least 20". We ended with 65 in the PT
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Post Post #6070 (ISO) » Sat Jan 02, 2021 2:46 pm

Post by Brian Skies »

The rest of you were fun too, but I just wanted Pichu to know how much I enjoyed his presence here.
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Post Post #6071 (ISO) » Sat Jan 02, 2021 2:47 pm

Post by mastina »

In post 6009, Ydrasse wrote:oh yeah, the league talk was also super fun this game! :>
On that note: according at least to my op.gg page, I am doing tremendously well (tho I admit to being a Normals spammer because I don't really have much interest in playing many ranked games, Normals are more fun).

I've legit been MVP or close to in most of my games. Even when playing support-Ashe for the first time all season, and playing top bruisery-Ashe after not having played it in a long time. (And both games, I was originally autofilled to jungle, but the people in those positions offered to swap with me.)

I've gotten quite fond of rushing Ravenous Hydra as a first item on Ashe, even before a mythic, because Ravenous Hydra's omnivamp applies to everything--every auto, every aoe proc'd damage, every arrow on her volley (which, if all hit, is
11 hits that each heal
), and her ult.
AND, the tiamat aoe procs on everything--every auto, every arrow on her volley (which, again, is 11 aoe hits if all connect), and her ult (main target only, as the ult's aoe damage doesn't also proc tiamat's aoe effect, butstill).

It gives me insane waveclear, insane survivability (I've literally survived burst from assassins like Akali, Talon, and an incredibly fed Kha'zix), and most of my deaths are due to being ignited (since ignite gives healing cut for its duration). In my last game, all seven of my deaths were to ignite, with the three enemy champions I most interacted with ALL running it (the midlaner roaming to bot, with both the 'adc' and support running it, too). Having the enemy team need to burn multiple summoners to kill me, with them failing to kill me if they don't burn said summoners, is amazing.

Granted, yes, ignite does counter ravenous hydra, and so too would someone picking up early healing cut--but nobody rushes healing cut before their first item. Heck, most people don't rush healing cut before their second item. At lower elos (which Normals inherently are), healing cut doesn't tend to appear until 3rd-4th item, at earliest. And if the enemy team doesn't rush healing cut before their first item, I'm almost unkillable without being ignited. (Or if I do die, it's a one-for-one trade, or even two-for-one trade, where the enemy needs to burn so many resources to kill me, they've none left to survive my teammates.)

There is a slight weakness tho. Because I never get low on health, I have a tendency to remain on the map until I run out of mana, since manaflow band + tear is not enough mana. So most of my backs are due to low mana rather than low health or gold.
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Post Post #6072 (ISO) » Sat Jan 02, 2021 2:47 pm

Post by Gloria Cleary »

In post 6058, Brian Skies wrote:Like Dunn and Toog were my golden obvtown townreads and watching town eliminate them made me so sad.
Dunn and Solstice were both obvtown because of Royalty. I caught Dunn!scum in that but no one would listen to me, so it was super obvious to me that both were town here. I have no meta on scum!Toog so really can’t comment on that.
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Post Post #6073 (ISO) » Sat Jan 02, 2021 2:48 pm

Post by Brian Skies »

In post 6069, Flavor Leaf wrote:I did so much explaining in the scum PT about why DEB had to hammer himself mathematically...that was a lot.
This was unfortunate.

I felt bad for you when I saw this.
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Post Post #6074 (ISO) » Sat Jan 02, 2021 2:48 pm

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I am still level 13 in League
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