Yeah I kinda started to question the no-lim plan myself iircIn post 4248, OutWorldER wrote:Claiming rooms was a good idea to prevent doubles, no-elimming and trying to win off mechanics alone was not, which was what I in particular had a violent objection to on D1.
I generally agree with Shea that just generally good dayplay and Haschel being a fucking hero was what won town the game and not any mechanical play (beyond the normal stuff like me blocking Blitzo)
I like the setup, I like having open neighborhoods and I wish I could've gotten more use out of it. GG's all-around.
I think my driving people to run a wagon through was probably one of my best town plays EVER.