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- Sirius9121
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Sirius9121 Mafia Scum
- Sirius9121
- Mafia Scum
- Mafia Scum
- Posts: 1356
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- Location: Another Universe (Timezone: GMT+8)
- Ythan
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Ythan Welcome to the Haystack
- Ythan
- Welcome to the Haystack
- Welcome to the Haystack
- Posts: 14637
- Joined: August 11, 2009
- Gypyx
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Gypyx She/HerVirtute Ex Machina
- Gypyx
She/Her- Virtute Ex Machina
- Virtute Ex Machina
- Posts: 4816
- Joined: March 25, 2020
- Pronoun: She/Her
- Location: Pain.
- Gamma Emerald
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Gamma Emerald Bigender (He/She)Survivor
- Gamma Emerald
- Gypyx
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Gypyx She/HerVirtute Ex Machina
- Gypyx
She/Her- Virtute Ex Machina
- Virtute Ex Machina
- Posts: 4816
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- Location: Pain.
- Gamma Emerald
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Gamma Emerald Bigender (He/She)Survivor
- Gamma Emerald
- Gypyx
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Gypyx She/HerVirtute Ex Machina
- Gypyx
She/Her- Virtute Ex Machina
- Virtute Ex Machina
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- Titus
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Titus She/her/hersMoon Walker
- Titus
She/her/hers- Moon Walker
- Moon Walker
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I am posting here, and linking in my signature, to see if there's any interest in reviving the "Versus" series.
I would be seeking a town stump and a scum stump to each PM me to confirm they are interested.
Spoiler: Versus Series rulesShowThe scum had the misfortune of Titus being absurdly accurate on day one.Really quite impressed by that.~Drixx
You're letting Titus win the game by herself.Good luck now I guess.You have no chance to win.~Tywin
GTKTitus Part 2
Titus Academy
Friend, Enemies, and That Other Person is now in signups. Click here to sign up.
VLA Friday nights until Sunday morning.- Ythan
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Ythan Welcome to the Haystack
- Ythan
- Welcome to the Haystack
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- Posts: 14637
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- Horsewoman
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Horsewoman Goon
- Horsewoman
- Goon
- Goon
- Posts: 211
- Joined: December 6, 2020
- Location: South London
- Ythan
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Ythan Welcome to the Haystack
- Ythan
- Welcome to the Haystack
- Welcome to the Haystack
- Posts: 14637
- Joined: August 11, 2009
- Sirius9121
-
Sirius9121 Mafia Scum
- Sirius9121
- Mafia Scum
- Mafia Scum
- Posts: 1356
- Joined: May 30, 2020
- Location: Another Universe (Timezone: GMT+8)
- Cook
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Cook She/TheyMafia Scum
- Cook
She/They- Mafia Scum
- Mafia Scum
- Posts: 1464
- Joined: December 5, 2020
- Pronoun: She/They
- Location: Stapling Internet Together [63.5%]
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- Vaxkiller
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Vaxkiller Jack of All Trades
- Vaxkiller
- Jack of All Trades
- Jack of All Trades
- Posts: 9129
- Joined: July 29, 2015
Corporate mafia.
The employees of BigCorp have been infiltrated by upper management. You must seek out and identify these infiltrators and fire them. While upper management is alive they can attempt to pass various policies that effect the entire game.
Each day start, management (mafia) can create a new policy and send it to the mod. That policy will include the name of the policy and include what post restriction they would like to implement. The mod will decide if it is to harsh or not. If it is accepted, the mod will create a similar sounding name and post both policy names without descriptions in the game. The mod policy if passed does nothing. The management policy if passed would implement a post restriction on everyone for that day.
Day start would have everyone in the game voting on which policy they would want implemented. Town will not know what each policy does, they would only see the names that the mod created and management created.
Example: Management decides to create a policy called "Project Sunrise" That includes the post restriction: No punctuation is allowed to be used. The mod accepts, and creates their own policy: "Project Sunset" which if passed does nothing. (or maybe gives town a slight advantage somehow... maybe and extra day?)
Mod posts in game. "2 policies are on the table. Project Sunrise and Project Sunset" You must vote for one of them in the next 24 hours or management will be allowed to pass any project they want."
Town (employees) doesn't know which is managements policy.
Majority passes a policy.- Gypyx
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Gypyx She/HerVirtute Ex Machina
- Gypyx
She/Her- Virtute Ex Machina
- Virtute Ex Machina
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- Cook
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Cook She/TheyMafia Scum
- Cook
She/They- Mafia Scum
- Mafia Scum
- Posts: 1464
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- Pronoun: She/They
- Location: Stapling Internet Together [63.5%]
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- Hectic
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Hectic Mad Hatter
- Hectic
- Mad Hatter
- Mad Hatter
- Posts: 9613
- Joined: June 30, 2019
- Location: Dire Dire Docks
Sounds pretty fun
All of the countries that remained neutral will be the scum faction, right? Switzerland as deepwolf- Gypyx
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Gypyx She/HerVirtute Ex Machina
- Gypyx
She/Her- Virtute Ex Machina
- Virtute Ex Machina
- Posts: 4816
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- Location: Pain.
- Cook
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Cook She/TheyMafia Scum
- Cook
She/They- Mafia Scum
- Mafia Scum
- Posts: 1464
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- Pronoun: She/They
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Check back in like six months when the idea has finished marinating and I've even gotten a chance to mod some more.
- Cook
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Cook She/TheyMafia Scum
- Cook
She/They- Mafia Scum
- Mafia Scum
- Posts: 1464
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- Pronoun: She/They
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Scum faction is currently Central Powers but not due to bias, instead it's due to number of ideas, how many nations there were and also mechanics revolving around the nations.In post 4816, Hectic wrote:Sounds pretty fun
All of the countries that remained neutral will be the scum faction, right? Switzerland as deepwolf
Due to other mechanics particularly involving recruiting neutral nations, neutral nations are 3p survs with varying abilities.- PageTopAndy
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PageTopAndy Townie
- PageTopAndy
- Townie
- Townie
- Posts: 42
- Joined: January 1, 2021
YASSSSSSIn post 4800, Sirius9121 wrote:Pagetop mafia?
Where every pagetop gives an advantage?
No spamming allowrd?- Shirou
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Shirou Mafia Scum
- Shirou
- Mafia Scum
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I would like to see how much interest there's in some ideas I had for games, mostly theme games or flavour:
- culinary, duel or sports competition/tournament game (block of players vs block of players or there's casual duels/competitions during the day)
- battle royale of sorts where you can actively choose to betray town or not
- an investigative flavoured game where coordination of night actions from the detectives/cops or mafia is an essential part to the victory of the faction
- RPG-like game where players choose their class, get EXP, and unlock skills, also partially focused on coordination of mechanical play (I do wonder how to implement a dungeon-like system in the game?)
- a sort of game where everyday it's introduced a new mechanic, for example, D1 it's a Dance Game, D2 it's a modified Coalition, D3 it's Popcorn Mafia, etc (hard to balance, probably)
- nightkill-less kingdom game where it's about choosing a candidate to become King/Queen by Day X, and the alignment of the crowned King/Queen decides the winning faction, I was probably thinking of making many neighbour, messagers or similar roles here so that during the night players would gather up in circles to discuss strategies, actions, etc against rival player blocks, despite not knowing each other alignment (basically a game where you town hunt, rather than scum hunt).
Feel free to steal any of those ideas as well if it interests you, don't forget to potentially invite me though.- Cook
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Cook She/TheyMafia Scum
- Cook
She/They- Mafia Scum
- Mafia Scum
- Posts: 1464
- Joined: December 5, 2020
- Pronoun: She/They
- Location: Stapling Internet Together [63.5%]
- Contact:
Public Access Mafia.
You are all the new hirees for a public access television station, which is on the downtrend due to the introduction of the Big Corporate Syndicate TV station competing for airtime. They've sent spies in to the ranks of the recruits to sabotage the station from within while slowly driving their ratings down.
Since drama makes good television, the trainings will be taped and broadcast.
The hirees are in charge of keeping the Ratings up by being dramatic during the day, but also each day must vote to create a team of producers who create a show in a PT that will prop up ratings and provide a powerful 1-shot to the Town.
Scumteam can win either normally or by driving ratings into the ground.- Cook
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Cook She/TheyMafia Scum
- Cook
She/They- Mafia Scum
- Mafia Scum
- Posts: 1464
- Joined: December 5, 2020
- Pronoun: She/They
- Location: Stapling Internet Together [63.5%]
- Contact:
Culinary Mafia could be interesting. I've always wanted to see a TV show where two players are secretly traitors and must outlive the rest of the game.In post 4821, Shirou wrote:I would like to see how much interest there's in some ideas I had for games, mostly theme games or flavour:
- culinary, duel or sports competition/tournament game (block of players vs block of players or there's casual duels/competitions during the day)
- battle royale of sorts where you can actively choose to betray town or not
- an investigative flavoured game where coordination of night actions from the detectives/cops or mafia is an essential part to the victory of the faction
- RPG-like game where players choose their class, get EXP, and unlock skills, also partially focused on coordination of mechanical play (I do wonder how to implement a dungeon-like system in the game?)
- a sort of game where everyday it's introduced a new mechanic, for example, D1 it's a Dance Game, D2 it's a modified Coalition, D3 it's Popcorn Mafia, etc (hard to balance, probably)
- nightkill-less kingdom game where it's about choosing a candidate to become King/Queen by Day X, and the alignment of the crowned King/Queen decides the winning faction, I was probably thinking of making many neighbour, messagers or similar roles here so that during the night players would gather up in circles to discuss strategies, actions, etc against rival player blocks, despite not knowing each other alignment (basically a game where you town hunt, rather than scum hunt).
Feel free to steal any of those ideas as well if it interests you, don't forget to potentially invite me though.
As an actual board game I was working on a The Thing-style game (this was developed before Among Us surged) where 5 players were trying to keep an arctic base running by collecting food and fixing failing stuff, meanwhile an unknown number of infected players would be uninformed and working against the science team. The two unique twists were that since it was modless you had to decide via unanimity of surviving players to end the game when you thought the infected were eradicated or if you were trying to get endgamed as an infected, and the other one was that a scientist (town) could think "I'm going to win this alone" and win it for themselves by killing everyone else.
Long story short on that one, I'd be intrigued to play/mod a Mafia game where the winners were the ones who were alive and youcouldbe a 3p on the "town" side.
Detective Mafia might be interesting.
I will get to work on an RPG-style game.
I like the sound of the Mixtape Mafia.
I'm working on that right now actually.- Gypyx
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Gypyx She/HerVirtute Ex Machina
- Gypyx
She/Her- Virtute Ex Machina
- Virtute Ex Machina
- Posts: 4816
- Joined: March 25, 2020
- Pronoun: She/Her
- Location: Pain.
all survivors mafia is a terrible idea and worst thing you could do is add two cult leadersIn post 4823, Cook wrote:I'd be intrigued to play/mod a Mafia game where the winners were the ones who were alive and you could be a 3p on the "town" side.bottom text - Gypyx
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- Cook
- Cook
- Shirou
- PageTopAndy
- Cook
- Cook
- Gypyx
- Hectic
- Cook
- Gypyx
- Vaxkiller
- Cook
- Sirius9121
- Ythan
- Horsewoman
- Ythan
- Titus
- Gypyx
- Gypyx
- Gypyx
- Ythan
- Sirius9121