Gypyx's Large Normal Review, January 2021


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Gypyx's Large Normal Review, January 2021

Post Post #0 (ISO) » Mon Jan 25, 2021 12:55 pm

Post by implosion »

Gypyx wrote:hey so, i thoughts about some changes to make it less complex, cuz that'll prob happen during review anyways

Spoiler: 17p version
Town Vengeful Combined Babysitter Vigilante
Town Odd-night PT Cop
Town Macho Rolestopper
Town Neighborizer (c)
Town Neighbor Loud Vanilla Cop (a)
Town Fruit Vendor
Vt*7

Mafia Ascetic Neighbor (b)
Mafia 2-shot Annoucning jailkeeper Neighbor (b)
Mafia Babysitter Enabler Neighbor (b)
Mafia Informed Traitor Neighbor Neighbor (there is a "Combined Babysitter Vigilante" in the game) (a ; b)


Spoiler: 21p Version
Town Day 1 IC Personal Gunsmith
Town PT Cop
Town Loud Vanilla Cop Neighbor (a)
Town Vengeful Combined Babysitter Vigilante
Town 3-shot Loyal Checker
Town Neighborizer (c)
Town Macho Rolestopper

Mafia Ascetic Disloyal Babysitter Neighbor (b)
Mafia Annoucing Jailkeeper Neighbor (b)
Mafia Detective Neighbor (b)
Mafia Bulletproof Traitor Neighbor Neighbor (a ; b)

Serial Killer Roleblocker Rolestopper 1-shot Commuter


scum is multitasking by default, daytalk on by default
Last edited by implosion on Mon Sep 12, 2022 7:01 am, edited 1 time in total.
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Post Post #1 (ISO) » Mon Jan 25, 2021 12:55 pm

Post by implosion »

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Secondary: Isis
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Post Post #2 (ISO) » Mon Jan 25, 2021 6:43 pm

Post by Gypyx »

so, i'm really attached to these following roles, and tried to make my design around them :

Vengeful Combined Babysitter Vigilante
having the traitor in a hood with the scumteam

and for the 21p :


Personal Gunsmith
and if the serial killer could stay relatively untouched i'd be great

of course all depends on which setup y'all think is better
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Post Post #3 (ISO) » Mon Jan 25, 2021 6:46 pm

Post by Flavor Leaf »

checking in, ill give this some time tomorrow.
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Post Post #4 (ISO) » Mon Jan 25, 2021 11:24 pm

Post by Isis »

Uh, is this the setup you meant to submit? The mafia traitor's first post in neighborhood b would be "I am a traitor."
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #5 (ISO) » Mon Jan 25, 2021 11:31 pm

Post by Gypyx »

that's the point yes

you feel like this would be a bad thing?
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Post Post #6 (ISO) » Mon Jan 25, 2021 11:32 pm

Post by Gypyx »

basically i wanted a traitor because it would be interesting to have a "weaker" mafia member, but the main, and legitimate reason that peoples dislike traitor is that they can't communicate with the team, so the hood is meant to fix that
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Post Post #7 (ISO) » Mon Jan 25, 2021 11:49 pm

Post by Isis »

It'd be less bastard to accomplish that with an informed modifier if that's what you wanted to accomplish. Gunless goon is a pretty common role but I guess it's true it's not normal, although it really ought to be since it's just a traitor with half the twists, and the missing twist is the more controversial one.
Or what about a traitor mailman? I think that'd subvert player expectations even less. There is a brief delay there for day 1 compared to other options but it's a large.
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #8 (ISO) » Mon Jan 25, 2021 11:51 pm

Post by Gypyx »

hmmm, i could do traitor mailman if you feel like the current situation is too far from normal expectations

do you prefere any of the 2 sizes btw?
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Post Post #9 (ISO) » Wed Jan 27, 2021 11:19 am

Post by Flavor Leaf »

Yeah, so the all mafia neighborhood with the traitor just effectively makes it a group scum PT.

Other than I that, I think the 17p is relatively fine, probably make a neighborhood out of a few of the Mafia/Town so the PT cop has something.
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Post Post #10 (ISO) » Wed Jan 27, 2021 11:20 am

Post by Gypyx »

there's already the traitor / vcop hood, you'd want more?
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Post Post #11 (ISO) » Wed Jan 27, 2021 11:25 am

Post by Flavor Leaf »

Town Day 1 IC Personal Gunsmith
Town PT Cop
Town Loud Vanilla Cop Neighbor (a)
Town Vengeful Combined Babysitter Vigilante
Town 3-shot Loyal Checker
Town Neighborizer (c)
Town Macho Rolestopper

Mafia Ascetic Disloyal Babysitter Neighbor (b)
Mafia Annoucing Jailkeeper Neighbor (b)
Mafia Detective Neighbor (b)
Mafia Bulletproof Traitor Neighbor Neighbor (a ; b)

Serial Killer Roleblocker Rolestopper 1-shot Commuter


Same thing here with the traitor effectively not mattering too much, I get the weaker side of things.

It's swingy, but I think it's decently balanced.

the disloyal babysitter is a little rough because it gives a double kill in a normal for mafia possibly.

the babysitter vigilante, I don't really like the combined vigilante part, because the babysitter becomes pretty useless? And the vengeful does seem a bit like overkill on the role.
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Post Post #12 (ISO) » Wed Jan 27, 2021 11:26 am

Post by Flavor Leaf »

In post 10, Gypyx wrote:there's already the traitor / vcop hood, you'd want more?

i'm more not really understanding the all mafia hood with the traitor, that's essentially just a Scum PT, which kinda makes the traitor not matter.
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Post Post #13 (ISO) » Wed Jan 27, 2021 11:31 am

Post by Gypyx »

traitor is still a gunless mafioso basically, as i said, traitor not being able to communicate to the team usually causes more angriness than anything
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Post Post #14 (ISO) » Wed Jan 27, 2021 11:56 am

Post by Isis »

Actually normal queue does have gunless goon. It's Mafia Doctor Compulsive Ninja Visitor.
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #15 (ISO) » Wed Jan 27, 2021 11:58 am

Post by Isis »

You don't need the doctor if there's no gunsmith in the setup.

Compulsive commuter is no longer identical but may be more palatable.

I would rather you hack gunless goon in this way than with traitor, as a day one traitor flip creates bastard impressions about how bussing should be viewed. The other hacks don't.
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #16 (ISO) » Wed Jan 27, 2021 12:02 pm

Post by Gypyx »

hmm... didn't think that this was how compulsive works, but if it is i'm definetly happy to implement it that way

i'm off to sleep, will think about setup changes once awake
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Post Post #17 (ISO) » Wed Jan 27, 2021 1:49 pm

Post by Isis »

I am confident that is how compulsive functions, it has been used that way for scumteam in the past. (It is necessary that the game doesn't include default multitasking though.)
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #18 (ISO) » Wed Jan 27, 2021 5:13 pm

Post by Isis »

I think 11 looks ok. Anything with an SK is so flexible on what you can call balanced because it depends a lot what happens with the SK.
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #19 (ISO) » Wed Jan 27, 2021 5:53 pm

Post by Gypyx »

basically, babysitter vigilante cancels each other out as a babysitter protects from one kill, but when they die, they will also kill whoever they were targeting
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Post Post #20 (ISO) » Wed Jan 27, 2021 5:56 pm

Post by Gypyx »

In post 11, Flavor Leaf wrote:the disloyal babysitter is a little rough because it gives a double kill in a normal for mafia possibly.
well yeah, i'm using it as a compensating measure for a mafia being nk'd, you think that's bad?
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Post Post #21 (ISO) » Wed Jan 27, 2021 6:00 pm

Post by Isis »

It's unnormal to lose two obvtown in one night, kind of. I think is what he meant.
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #22 (ISO) » Wed Jan 27, 2021 6:01 pm

Post by Isis »

Since scum vig is banned. (and SKs usually don't shoot obvtown leaders i don't think)
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #23 (ISO) » Wed Jan 27, 2021 6:08 pm

Post by Gypyx »

hmmm.. alright that's fair
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Post Post #24 (ISO) » Wed Jan 27, 2021 6:13 pm

Post by Gypyx »

Town Day 1 IC Personal Gunsmith
Town PT Cop
Town Loud Vanilla Cop Neighbor (a)
Town Vengeful Combined Babysitter Vigilante
Town 3-shot Loyal Checker
Town Neighborizer (c)
Town Macho Doctor
vt*9

Mafia Ascetic
Mafia Annoucing Jailkeeper
Mafia Multiasking Detective
Mafia Bulletproof Compulsive Ninja Checker Neighbor (a)

Serial Killer Multitasking Roleblocker Rolestopper 1-shot Commuter

so, here's setup with the problems you pointed out removed
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