I think this should be clarified since this is an open setupIn post 823, Something_Smart wrote:I sincerely hope this is not the case. It's one of the reason why Stack the Deck sucks, and it's not standard at all.In post 820, Almost50 wrote:if the main team were both eliminated then the Traitors inherits the factional kill
Open 807 | Town Win
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Right, you'll vote for me because I disagree with youIn post 824, Battle Mage wrote:
this is an exceptionally poor take, given the quality of discussion which has transpired. I'll consider Dunnstral back on the table for today as a fallback option.In post 822, Dunnstral wrote:
I don't think I will be voting there today, I am not scumreading him. I would prefer to get minimega today, especially after Implo pointed out that they did give reads in another game.In post 806, PookyTheMagicalBear wrote:Dunnstral I will give you 5 minutes to bus your scumbuddy implo
I think picking no prs is a strong move for scum.- Almost50
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And I think YOU are wrong. Check me previous post about the Traitor inheriting eth Factional Kill if they become the last Scum alive. This is not a NORMAL game. It's an OPEN-SETUP.In post 766, Battle Mage wrote:And I think you're wrong on the traitor. We don't need to elim the traitor to win -
Modded 2 Opens & 2 Large Themed games successfully.- implosion
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a50 i figured out i was wrong about traitor mechanics earlier.- Dunnstral
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Like, make up your mind, boss.In post 809, PookyTheMagicalBear wrote:are you voting implo then?
I should vote implo
VOTE: implosion
let's get this done
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yeah, I noticed. I just can't shake the habit of responding while reading in sequence though. If I try to do I end up saying absolutely nothing and probably become totally disengaged too. Sorry.In post 828, implosion wrote:a50 i figured out i was wrong about traitor mechanics earlier.
Modded 2 Opens & 2 Large Themed games successfully.- Battle Mage
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not even close! I'll consider you potentially elimmable because you conspicuously ignored many of the key things which had been discussed, to base your position on something less important, without justification.In post 826, Dunnstral wrote:
Right, you'll vote for me because I disagree with youIn post 824, Battle Mage wrote:
this is an exceptionally poor take, given the quality of discussion which has transpired. I'll consider Dunnstral back on the table for today as a fallback option.In post 822, Dunnstral wrote:
I don't think I will be voting there today, I am not scumreading him. I would prefer to get minimega today, especially after Implo pointed out that they did give reads in another game.In post 806, PookyTheMagicalBear wrote:Dunnstral I will give you 5 minutes to bus your scumbuddy implo
I think picking no prs is a strong move for scum.Show2020 Stats - 31 completed games:
Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4
winrate as scum: 78%
winrate as town: 55%- Battle Mage
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let me know when you're finally caught up...In post 827, Almost50 wrote:
And I think YOU are wrong. Check me previous post about the Traitor inheriting eth Factional Kill if they become the last Scum alive. This is not a NORMAL game. It's an OPEN-SETUP.In post 766, Battle Mage wrote:And I think you're wrong on the traitor. We don't need to elim the traitor to win -Show2020 Stats - 31 completed games:
Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4
winrate as scum: 78%
winrate as town: 55%- Battle Mage
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the downside of your approach from my perspective, is that I can't now clearly discern what you currently think about anything - only what you may have thought about something that happened a while ago.In post 832, Almost50 wrote:
yeah, I noticed. I just can't shake the habit of responding while reading in sequence though. If I try to do I end up saying absolutely nothing and probably become totally disengaged too. Sorry.In post 828, implosion wrote:a50 i figured out i was wrong about traitor mechanics earlier.
what is your current view of the setup, traitor mechanics etc?
and why did you make a big deal of sheeping Pooky, only to then...not sheep him?Show2020 Stats - 31 completed games:
Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4
winrate as scum: 78%
winrate as town: 55%- Battle Mage
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it would be sensible to clarify this.In post 825, Dunnstral wrote:
I think this should be clarified since this is an open setupIn post 823, Something_Smart wrote:
I sincerely hope this is not the case. It's one of the reason why Stack the Deck sucks, and it's not standard at all.In post 820, Almost50 wrote:if the main team were both eliminated then the Traitors inherits the factional kill
@modShow2020 Stats - 31 completed games:
Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4
winrate as scum: 78%
winrate as town: 55%- Almost50
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Did the mod respond to Dunn's question about the Traitor mechanics??In post 835, Battle Mage wrote:what is your current view of the setup, traitor mechanics etc?
Modded 2 Opens & 2 Large Themed games successfully.- Almost50
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Where I stand:
- Traitor does get the Factional Kill if both Goons are eliminated
- Scum likely do not pick any modifications to keep the Town PRs to a minimum
- As it stands, we have "2 scums" (A Goon and a Traitor) who share NO PT at this time
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noIn post 837, Almost50 wrote:
Did the mod respond to Dunn's question about the Traitor mechanics??In post 835, Battle Mage wrote:what is your current view of the setup, traitor mechanics etc?Show2020 Stats - 31 completed games:
Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4
winrate as scum: 78%
winrate as town: 55%- Battle Mage
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if that is the case I'm slightly more willing to look at Mini, although it still feels like the game would benefit from good players casting the net a bit wider.In post 838, Almost50 wrote:Where I stand:
- Traitor does get the Factional Kill if both Goons are eliminated
- Scum likely do not pick any modifications to keep the Town PRs to a minimum
- As it stands, we have "2 scums" (A Goon and a Traitor) who share NO PT at this timeShow2020 Stats - 31 completed games:
Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4
winrate as scum: 78%
winrate as town: 55%- Dunnstral
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Is there any reason to think one or both of us are scum?In post 656, Dunnstral wrote:there is no reason for me to think you two are town.- MiniMegabyte
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What about Something SMart and Implosion? They are both off wagon too so not a valid pointIn post 656, Dunnstral wrote:Both off wagon and looking- MiniMegabyte
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At this point I would have to say DunnstralIn post 663, Scipio1 wrote:@Mini who is the scummiest to you rn?- MiniMegabyte
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I cant seem to see that crumb am I blind or is it relatively hard to spot?In post 664, Save The Dragons wrote:in hindsight, i think it's likely that penguin hid behind n_m after crumbing it- MiniMegabyte
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Pooky wants to look off wagon seems fineIn post 649, PookyTheMagicalBear wrote:we are definitely going off-wagon for the elim today.
Putting this in a way that says you want to look off wagon too... not long after Pooky too seems a little strangeIn post 656, Dunnstral wrote:Both off wagon
And the third person to say to look off wagon...In post 664, Save The Dragons wrote:i'd like to go off wagon today
Soemthing isn't making me feel good here something definitely ain't right- MiniMegabyte
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You are definitely right there as I would not be able to handle that. As scum I am majority of the time eliminated earlyIn post 692, Battle Mage wrote:could be Mini-scum. but wouldn't Mini power up the partner? - MiniMegabyte
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