If we conftown players in the small pool D1, they're both dead before XLO. It's the same principle as keeping masons hidden as long as possible. Having conftown early is actually pretty useless comparitively.In post 257, skitter30 wrote:also is your argument for why conftowning people in the little group bad largely solely based on who's in it or ...
i'm kinda rambling as i think through this but let's say infinity is scum, we flip her today, say i die tonight. are you basically arguing that in that scenario we'd want town-you to be conftowned later so we shouldn't try to flip scum-infinity today ? or am i missing something. or if you die we'd want me to be conftowned later? either way we'd have a conftown through the end of day2, no? that's p good?
Also, from a gamestate perspective, we're guaranteed to have at worst a 50/50 at 5p XLO if we go big pool first. I'm not going to say that the possibility of scum fearkilling one of us out of the little pool isn't a factor (it is) but even without it the flip of the bigpool scum IS more informative than the flip of the little pool scum.