Mini 2206 - Deja Vu Reincarnations
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fferyllt SheTitan of Trajectory
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Mini 2206 - Deja Vu Reincarnations
Please use spoiler tags!Last edited by fferyllt on Thu May 20, 2021 10:09 am, edited 14 times in total.Amid the pressure of great events, a general principle gives no help.
On the path to becoming yourself, you'll need to choose alignment over validation from others, peace over addictive chaos, and being misunderstood over false acceptance. --TheHolisticPsychologistIdic- Cabd
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Cabd QT Sniper
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Syryana Always Andy
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fferyllt SheTitan of Trajectory
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The alt guesses are cracking me up.Amid the pressure of great events, a general principle gives no help.
On the path to becoming yourself, you'll need to choose alignment over validation from others, peace over addictive chaos, and being misunderstood over false acceptance. --TheHolisticPsychologistIdic- fferyllt
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fferyllt SheTitan of Trajectory
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and the mystery is revealed!Amid the pressure of great events, a general principle gives no help.
On the path to becoming yourself, you'll need to choose alignment over validation from others, peace over addictive chaos, and being misunderstood over false acceptance. --TheHolisticPsychologistIdic- fferyllt
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fferyllt SheTitan of Trajectory
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Since the game thread is approaching 50 pages in ~5 days I thought I'd have a look at the stats for the previous runs of this game.
2011
Day 1 -- 11 pages -- 10 calendar days -- scum point
Day 2 -- 7 pages -- 16 calendar days -- town point
Day 3 -- 8 pages -- 14 calendar days -- scum point
Day 4 -- 2 pages -- 2 calendar days -- scum point
2013
Day 1 -- 50 pages -- 9 calendar days - town point
Day 2 -- 3 pages -- 2 calendar days - town point
Day 3 -- 2 pages -- 1 calendar day - town point
2018
Day 1 -- 40 pages -- 16 calendar days -- town point
Day 2 -- 14 pages -- 8 calendar days -- town point
Day 3 -- 32 pages -- 14 calendar days -- scum point
Day 4 -- 25 pages -- 14 calendar days -- scum point
Day 5 -- 10 pages -- 3 calendar days -- town pointAmid the pressure of great events, a general principle gives no help.
On the path to becoming yourself, you'll need to choose alignment over validation from others, peace over addictive chaos, and being misunderstood over false acceptance. --TheHolisticPsychologistIdic- Cabd
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Cabd QT Sniper
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fferyllt SheTitan of Trajectory
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accuracy was impressive!
top 5 town were all town.
2 maybes were one scum and one town
bottom 5 were 4 scum and 1 town
So, one flat out wrong guess out of 12.Amid the pressure of great events, a general principle gives no help.
On the path to becoming yourself, you'll need to choose alignment over validation from others, peace over addictive chaos, and being misunderstood over false acceptance. --TheHolisticPsychologistIdic- fferyllt
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fferyllt SheTitan of Trajectory
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welcome, unwnd!Amid the pressure of great events, a general principle gives no help.
On the path to becoming yourself, you'll need to choose alignment over validation from others, peace over addictive chaos, and being misunderstood over false acceptance. --TheHolisticPsychologistIdic- unwnd
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unwnd Moment of Brilliance
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unwnd Moment of Brilliance
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fferyllt SheTitan of Trajectory
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It's interesting. The scum team this go-round is really unhappy about not having daytalk. Even in 2018, when the game was last run, the lack of daytalk was never brought up during postgame discussion.
I think daytalk has become so ubiquitous that the idea of functioning as a team without it is near inconceivable now.
I remember how isolated I felt as scum in my first MS newbie game. As soon as the QT would open at night I'd pour all my pent-up observations and ideas into the QT and then wait...and wait...and wait for my partner to show up and give his thoughts.
That was more agonizing than not having daytalk, actually. I wanted to use the night phase to fullest advantage, and my IC-partner just didn't seem to care about the opportunity to strategize.Amid the pressure of great events, a general principle gives no help.
On the path to becoming yourself, you'll need to choose alignment over validation from others, peace over addictive chaos, and being misunderstood over false acceptance. --TheHolisticPsychologistIdic- unwnd
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unwnd Moment of Brilliance
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Quicktopic brings me back, I wonder if I remember my old password lol
I think the lack of daytalk is definitely necessary in this setup, especially with role distribution numbers. The reason daytalk is needed in 9/3 setup for example is because scum have to put in a greater effort in terms of and dwindling numbers. Here, their focus should be on each individual and trying to score a point by any means, given they'd have to trade out either way.Protect yourself from the back of your mind- fferyllt
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fferyllt SheTitan of Trajectory
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I think adding daytalk would require other changes to maintain the balance, and I'm not sure the whole premise of the game would survive that kind of tweaking.
It's something I want to explore in postgame.Amid the pressure of great events, a general principle gives no help.
On the path to becoming yourself, you'll need to choose alignment over validation from others, peace over addictive chaos, and being misunderstood over false acceptance. --TheHolisticPsychologistIdic- unwnd
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unwnd Moment of Brilliance
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fferyllt SheTitan of Trajectory
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he is! I'm very fortunate to have another great replacement volunteer in the wings too. I'm an extremely lucky/grateful mod!Amid the pressure of great events, a general principle gives no help.
On the path to becoming yourself, you'll need to choose alignment over validation from others, peace over addictive chaos, and being misunderstood over false acceptance. --TheHolisticPsychologistIdic- fferyllt
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fferyllt SheTitan of Trajectory
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welcome, MistyxAmid the pressure of great events, a general principle gives no help.
On the path to becoming yourself, you'll need to choose alignment over validation from others, peace over addictive chaos, and being misunderstood over false acceptance. --TheHolisticPsychologistIdic- Mistyx
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Mistyx she/xeMafia Scum
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fferyllt SheTitan of Trajectory
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sorry it was a rough week, mistyxAmid the pressure of great events, a general principle gives no help.
On the path to becoming yourself, you'll need to choose alignment over validation from others, peace over addictive chaos, and being misunderstood over false acceptance. --TheHolisticPsychologistIdic- unwnd
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unwnd Moment of Brilliance
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fferyllt SheTitan of Trajectory
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Welcome, Tammy!Amid the pressure of great events, a general principle gives no help.
On the path to becoming yourself, you'll need to choose alignment over validation from others, peace over addictive chaos, and being misunderstood over false acceptance. --TheHolisticPsychologistIdic- Tammy
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Tammy Survivor
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Hi!
I haven't read everything or everyone's posts but some of the arguments this game are confusing me. I don't really know the setup either. There are five scum?
The major one is the argument that since a wagon that the "townbloc" wants is stagnating and can't get any traction is evidence that the person being wagoned is scum which makes their read that much more confident that the person is scum is W.T.F? It's just a circular confirmation bias loop.
And awe peta's meta argument about nacho's bad scum game comes from a recent offsite game that was not nacho's best example of a scum game. Nacho killed me for the express purpose of being able to make bad pushes, and then life stepped in the way and he wasn't able to do what he planned and went AWOL.
Okay so people aren't making alignment talk in this thread so I won't spill what I think of either of those alignments or the alignments of the people making them. I'll put together some guesses based on not reading much lol.I am in the top 90% of scumhunters onsite! - Tammy
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