DEFCON Mafia 5.0: GAME OVER - NEW AMERICA FORMED

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DEFCON Mafia 5.0: GAME OVER - NEW AMERICA FORMED

Post Post #0 (ISO) » Wed Apr 28, 2021 6:53 am

Post by SirCakez »


DEFCON MAFIA 5.0


Живой

Cephrir
innocentvillager
Mognet
Prism

Save the Dragons
Vaxkiller
Toogeloo
gorilla
JohnnyFarrar
Equinox
The Entity (Equinox/xRECKONERx)
Equinox

DeasVail
Titus
joqiza

Мертвый

Mastina - Eliminated Day 1 -
Russian (Eavesdropper)

PookyTheMagicalBear - Killed Night 1 -
American (Missile Silo)

VFP
deep-city-lights
- Eliminated Day 2 -
Russian (Fallout Shelter)

Lady Lambdadelta - Killed Night 2 -
American (Missile Silo)

Et Al (Skitter30/Something_Smart) - Killed Night 2 -
American (Aircraft Carrier)

Koto
Merlot
Untrod Tripod
- Nuked Day 3 -
Russian (Missile Silo)

T3 - Nuked Day 3 -
American (Fail Safe)

DeathNote - Nuked Day 3 -
American (Missile Silo)

Robert M Hunter - Committed Suicide Day 3 -
American (Counterintelligence)

Nexus - Committed Suicide Day 3 -
American (Missile Silo)

samantha97 - Eliminated Day 3 - Terrorist (Air Base)
Bell - Killed Night 3 -
American (Fighter)

The Church of Skitter (Alisae/Menalque) - Nuked Day 4 -
Russian (Missile Silo)

Bingle
marry
- Nuked Day 4 -
Russian (Radar)
Last edited by SirCakez on Mon May 24, 2021 1:46 pm, edited 37 times in total.
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Post Post #1 (ISO) » Wed Apr 28, 2021 6:57 am

Post by SirCakez »

[DEFCON MAFIA 5.0]


"No one will survive..."

Россияне победили. Президент Andrius и вице-президент AlamasterGM лежат мертвые на полу, застреленные российским вдохновителем Унтродом Триподом. Сказана победная речь, Соединенные Штаты завоеваны Советами. Террорист, отказавшись сдаться, покончил жизнь самоубийством. Америка была уничтожена ядерным оружием.

Но американское сопротивление остается вопреки тирании русского повелителя Унтрода Трипода. Теперь начинается новый день. Битва возобновляется. Возникают новые фигуры террора. Битва проиграна, но война еще не окончена...

Spoiler: Translation
The Russians have won. President Andrius and Vice President AlamasterGM lie dead on the floor, shot dead by Russian mastermind Untrod Tripod. The victory speech has been delivered, the United State conquered by the Soviets. The Terrorrist, refusing to surrender, has committed suicide. America has been destroyed by nuclear weapons.

But American resistance remains, defiant to the tyranny of Russian Overlord Untrod Tripod. Now, a new day begins. The fight renews. New figures of terror arise. New Americans bravely step up, eager to become heroes. The battle was lost, but the war is anything but over...



SOVIET MAIN CENTRE FOR MISSILE ATTACK WARNING[MCMAW SYSTEM] Initiating automated satellite scan…
[MCMAW SYSTEM] Scan commencing.
[MCMAW SYSTEM] All systems normal. No irregularities detected.
[MCMAW SYSTEM] Resetting scan range…
[MCMAW SYSTEM] Scan commencing.
[MCMAW SYSTEM] All systems normal. No irregularities detected.
[MCMAW SYSTEM] Resetting scan range…
[MCMAW SYSTEM] Scan commencing.
[MCMAW SYSTEM] All systems normal. No irregularities detected.
[MCMAW SYSTEM] Resetting scan range…
[MCMAW SYSTEM] Scan commencing.
[MCMAW SYSTEM] All systems normal. No irregularities detected.
[MCMAW SYSTEM] Resetting scan range…


Moderator:
SirCakez
Backup:
Ircher

Credit to the amazing Andrius for the setup, flavor, OP format, roles and many many things that I cannot credit him all for. I am running this in respect to him and the players of the previous games ^.^
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Post Post #2 (ISO) » Wed Apr 28, 2021 6:58 am

Post by SirCakez »

[Setup Post - Created by AlamasterGM and Andrius
Minor Adjustments Made by SirCakez]

There are 18 American players.

Spoiler:
[BEGIN MESSSAGE]

[CLEARENCE LEVEL: TOP SECRET]
[RECIPIENT: [PLAYER NAME]]


Welcome to DEFCON Mafia 5.0, [PLAYERNAME]!

You are an American Military Official.
You used to enjoy barbeque, apple pie, freedom, and two-party systems...before the Soviets came. Now, you scrounge for mere cans of tuna and rations of Russian borscht and stroganoff. Vodka instead of your beloved KENTUCKY BOURBON.

The Russians have taken over the United States. Our top government officials, Andrius and AlamasterGM, have been shot dead by Russian scum Untrod Tripod. NORAD has failed us. Nukes have decimated us. We only have one more shot at this.

The scraps of the American military are reuniting once again. We must take back the United States and repel Soviet FULL COMMUNISM. We have hacked into the Soviet MCMAW, providing us with the weapons we need to fight back.

The world needs protecting.

America is counting on you, soldier. To take back our great country. To make us whole again.

It is time...

FOR THE SECOND AMERICAN REVOLUTION!

You are aligned with the United States of America. You win if, for 48 hours, all threats to the USA have been neutralized and at least one American remains alive, thus retaking the States for GLORIOUS AMERICA!


Please confirm in the game thread, located here: https://forum.mafiascum.net/viewtopic.php?f=3&t=86449, by choosing whether or not to vote for Total War. Good luck!

[END MESSAGE]


There are 5 Russian players.

Spoiler:
[BEGIN MESSAGE]

[CLEARENCE LEVEL: TOP SECRET]
[RECIPIENT: [PLAYERNAME]]


Welcome to DEFCON Mafia 5.0, [PLAYERNAME]!

You are a Russian Military Official.
The dread times of American FULL CAPITALISM have ended. Glorious Mother Russia has taken the United States and implemented FULL COMMUNISM.

Glorious Soviet overlord Untrod Tripod led the fateful battle that topped American democracy. Pathetic America now lays crushed under the heel of Mother Russia. Democracy has been destroyed. Life is good. But it can be better.

The American scum have accessed MCMAW. They are trying to rally once more, retake their country and raise their flag once more.

A new battle for the fate of the world is coming.

Mother Russia is counting on you, comrade. Don't let American terror return.

You are aligned with Russia. You win if, for 48 hours, all threats to the Soviet Union have been neutralized and at least one Russian remains alive, thus putting down the Second American Revolution.


Comrades:
You are not alone in the defense of Mother Russia. You may communicate with your comrades here at any time: [INSERT PT LINK HERE].

Your comrades are:
[PLAYERNAME]
[PLAYERNAME]
[PLAYERNAME]
[PLAYERNAME]

Stealth Bomber:
Starting at DEFCON 2, you may deploy your
Stealth Bomber
once per Night Phase to kill a target player. This is a factional ability.

Please confirm in the game thread, located here: https://forum.mafiascum.net/viewtopic.php?f=3&t=86449, by choosing whether or not to vote for Total War. Good luck!

[END MESSAGE]


There is 1 Terrorist.

Spoiler:
[BEGIN MESSAGE]

[CLEARENCE LEVEL: TOP SECRET]
[RECIPIENT: [PLAYERNAME]]


Welcome to DEFCON Mafia 5.0, [PLAYERNAME]!

You are a Rogue Psychopath.
When the nukes fell, everyone looked to the skies.

But not you.

You had prepared for this moment. Safe in your bunker, you waited...and planned. Now, many years later, you emerge, computer in hand. Ready to access the needed databases and weapons. Ready to take over while the remnants of America and the Soviets duke it out.

When dread Soviet mastermind Untrod Tripod killed the American leaders, you shook with glee at the chaos to come. But that is just an appetizer compared to what is coming.

Pathetic human scum dominate this planet. Red, blue, stiped. It doesn't matter. The only things that matters...is the end. Of everything.

Everyone dies. You just want to make it happen a little more quickly. Make it happen.


You are aligned with only yourself. You win if everyone else has been neutralized, even if you are no longer alive, thus bringing about the end of the world.


Limitless Resources:
In addition to participating in the standard draft system, you will submit an automatic free troop of your choice.

Terrorism:
Starting at DEFCON 3, you may utilize any and all methods available to you to kill another player once per Night Phase. This is a factional ability.

Publicity:
They will know your name. The media will kill each other for exclusive rights to your messages. Throughout the game, you will be able to Publically Leak messages to the Game Thread through the Moderator. You may communicate with the Moderator through this [PRIVATE TOPIC] at any time. Only messages you choose to leak will be posted in-thread.

Please confirm in the game thread, located here: https://forum.mafiascum.net/viewtopic.php?f=3&t=86449, by choosing whether or not to vote for Total War. Good luck!

[END MESSAGE]


[Game Phases]


This game will be divided into traditional day and night phases as well as a series of levels of military alertness, known as “DEFCON.” The levels and their various characteristics are as follows:

Image


DEFCON 5
– Normal readiness – 72 hours or until all players have confirmed.
a) Discussion and confirmation only. The Russian PT is secure.
c) Players vote whether to declare Total War. (See below for TOTAL WAR.)

DEFCON 4
– Increased intelligence watch and strengthened security measures – 72 hours.
a) Discussion only. Regular votes cannot yet be cast. The Russian PT is secure.
b) Players submit their deployment choices (missile silo or troops) via PM.
c) In addition to participating in the standard draft system, the terrorist receives an automatic free troop of his choice.

DEFCON 3
– Increase in force readiness above that required for normal readiness– Two weeks or until elimination.
a) Players may cast votes.
b) Following an elimination, a 48 hour night phase will occur.
c) All militaries switch to encrypted callsigns. Players with private communication channels may still talk openly at any time, but any messages sent have a chance of being intercepted by the Eavesdropper (if there is one) and having their contents revealed to the Eavesdropper. Unlike past games, there will be no Public Drops. Please see the Eavesdropper Role for more information.
d) The terrorist gains the following activated ability:
Terrorist attack:
{Each night, you may kill target player.}

DEFCON 2
– Further increase in force readiness, but less than maximum readiness – Two weeks or until elimination.
a) The Russians gains the following factional ability:
Stealth Bomber:
In order to defend yourself against the Americans, your military aerospace engineers have outfitted the Russian Air Force with the cutting edge in stealth technology. You are capable of conducting air strikes anywhere in the world with precise and deadly force. {Each night, you may kill target player.}
b) All other characteristics are identical to DEFCON 3.

DEFCON 1
– Maximum readiness – Two weeks or until elimination, repeating.
a) Nuclear launch becomes available to all players deploying missile silos in nuclear launch mode.
b) The game continues as normal in this DEFCON, cycling through the night and day phases, until a win condition has been achieved.
c) All other characteristics are identical to DEFCON 2.

[DEFCON 5 Specific Procedures]


During DEFCON 5, players confirm by choosing whether to declare “Total War” or fight conventionally. If ALL players vote to go to Total War, DEFCON 3 and 2 will be skipped; the game will proceed immediately to DEFCON 1 following DEFCON 4. Otherwise, the stages will progress as normal.

[DEFCON 4 Specific Procedures]


During DEFCON 4, players choose what forms of military they wish to deploy – a missile silo (which grants the ability to nuclear launch during the day) or troops (which grant the player a normal activated or static ability).

Missile silo


An unlimited number of players may choose to deploy a missile silo. Silos operate in one of two modes – nuclear launch mode and anti-ballistic missile mode. Silos are deployed in nuclear launch mode by default. During the night phase, you may change the mode your silo is deployed in by PMing the mod.

Silo options:


Nuclear launch mode:


As the commander of a nuclear facility, you have the red button. One little push and a wave of destruction like no other will be unleashed upon the world. {Once each day, if the game is in DEFCON 1, you may attempt to kill another player by posting the command
Nuke: [PLAYERNAME]
in the thread. It will take 48 real-life hours for a nuke to hit its target. You may cancel nuclear launches by posting
Abort Launch
in the thread up to 24 hours after firing. Nuclear strikes continue regardless of whether the game is in day or night phase or whether the launching player is still alive – note, however, that if the game enters night phase, a launch cannot be recalled as the thread will be locked.}

Anti-Ballistic missile mode:


The ABM missile systems are counter-ICBM rockets designed to shoot down incoming enemy warheads. {The first nuclear launch targeting you each day will fail.}




Death by nuclear strike:


Nuclear missiles are deadly – even if you aren’t killed in the initial blast, a slow death by radiation is sure to follow. If you aren’t tough enough to handle the grueling experience, there is an easier way… {If you are being targeted with a nuclear missile, you may post
I do not wish to die a painful radioactive death
in the thread. This will cause you to commit suicide and leave the game immediately.
***WARNING***: This command is irrevocable and cannot be reversed or prevented by any means, including the battleship, fallout shelter, or abort launch. If you post it, you instantly die.
}


Troops


If you choose to deploy troops, you must participate in a draft system to determine which forces you are placed in command of. Each troop represents a different ability. Some abilities are activated and can be used only during the night phase; others are static and have a constant effect. Unlike missile silos, which can switch between firing modes, armies take significant time to deploy. Your initial choice is permanent for the entire game.

With the exception of the terrorist’s free choice, only
one
instance of each troop can be drafted. If multiple players desire the same ability, a time-based system will be used to distribute it. The calculations operate as follows:

a) I will attempt to award all players their first choice.
b) If multiple players have selected the same first choice, it will be awarded to whoever sent in the choice first.
c) I will attempt to award all players who did not receive an ability during the first wave their second choice.
d) If multiple players have the same second choice, it will be awarded to whoever sent in the choice first.
e) And so on, until all abilities have been distributed.

Thus, it is
highly
recommended that you send a list of multiple choices ranked by preference in case you do not receive your first choice. If you do not send me a preference by the time DEFCON 3 begins or you only send a single troop choice and you do not win it, a missile silo will automatically be deployed for you.




Troop options:


Fighter:
The fast and lightweight fighter is easily able to penetrate enemy territory, making it the perfect craft for reconnaissance. {Each night, you may target a player. I will reveal to you what deployment that player has made.
Note: Factional abilities are not revealed.
}

Espionage:
Knowing is half the battle, and when a nation needs to know, it relies on its clandestine organizations like the KGB to get the job done. {Each night, you may target a player and choose a faction you are NOT aligned with. I will reveal to you whether that player is aligned with that faction or not.}

Aircraft Carrier:
The monstrous aircraft carrier is capable of parking itself just outside territorial waters, allowing it to shoot down enemy troops or ICBMs before they leave enemy territory and become a threat to the globe. {Each night, you may target a player. All abilities activated by that player that night fail. During the following day, all nuclear launches made by that player fail.}

Battleship:
Mobile, hidden in the wide open sea away from population centers, capable of withstanding even the most directed air strikes, and armed with an array of incredibly powerful weapons, a battleship is one of the safest places on the planet. {Each night, you may target a player. Until the next night phase, the first time that player would be killed (whether by Bomber, nuke, or voted elimination), they survive instead. You cannot target yourself.}

Radar:
The night may be dark, but your radar screen is neon green. And it’s hard to miss stuff flashing in neon green. {Each night, you may target a player. I will reveal to you any players that player targets.
Note: The Stealth Bomber and terrorist attack are factional abilities and cannot be detected.
}

Covert Ops Team:
In order to carry out a successful nuclear strike, it is crucial to ensure the missile will not be deflected and the enemy left unscathed and free to retaliate. Special infiltration teams are secretly positioned in every enemy nation, read to make sure this happens when the brass gives the word. {Each night, you may target a player. If target player is currently deploying a missile silo, you sabotage it. Until the next night phase, if the missile silo uses either function, the missile will launch but not detonate. For nuclear launch mode, the ICBM will not detonate and the target will not die. For Anti-ballistic missile mode, the missile will launch but will not intercept its target.}

Counterintelligence:
Labeling documents "TOP SECRET" is useless if the enemy can walk right in and grab them off your desk. There are also other things that one might want to keep secret, like photos of ... stuff ... and ... yeah. Consequentially, it is unsurprising that governments have devoted just as many, if not more, resources to counterintelligence than intelligence gathering itself. {Each night, you may target a player, choose an ability that “reveals” a result, and choose a legal result for that ability. If that player is targeted with the chosen ability, it resolves with the result of your choice instead of its normal result.
Example: Player A, Espionage, Yes: Causes Player A to appear to be aligned with the selected faction if targeted with Espionage.


Submarine:
Silent and deadly, a submerged nuclear submarines can survive for months without surfacing and can creep incredibly close to enemy shores without being detected. {You may launch nuclear weapons as though you possessed a missile silo in nuclear launch mode without revealing yourself as the aggressor. When you wish to fire, PM the Mod with the name of your target and two other names. Two randomly generated names will be added to the list. The Submarine will fire its payload, though it will reveal the five names as its target. After 24hours, two incorrect names will be removed randomly.

Eavesdrop:
A crucial part of the Allies’ success during WWII was its ability to crack into German communications. It worked then. Why wouldn’t it work now? {In DEFCON 3 or below, whenever a member of an opposing faction communicates with another member of its faction privately during the night, there is a 15% chance the message will be intercepted and its contents PM’d to you. During the day, this possibility increases to 30%.}

Air Base:
Capable of deploying a wide variety of response aircraft within seconds and fortified to the brink, any infrastructure surrounding the air base becomes incredibly difficult to penetrate. {You are immune to all non-nuclear activated abilities.
Note: This includes the Stealth Bomber and terrorist attack.
}

Fallout Shelter:
Duck and cover is for novices. {You are immune to nuclear strikes.}

Fail Safe:
Courtesy of Dr Strangelove or: How I learned to Stop Worrying and Love the Bomb. {If a player targets you with a nuclear launch, you automatically launch a nuclear weapon at that player. If you are killed by the Stealth Bomber, you may make a single post in the thread containing only the words
Nuke: [PLAYERNAME]
up to 72 hours after your death. Your nukes cannot be recalled or prevented by any means.}

Strategic Missile Defense:
Strategic Missile Defense systems are meant to intercept long-range ICBMs before they reach their target. {Once each day, if the game is in DEFCON 1, you may shoot down another player's nuke by posting the command
Intercept: [PLAYERNAME WHO FIRES THE NUKE]
in the thread. It will take 24 hours for the rocket to intercept its target. You may cancel rocket launches by posting
Abort Launch
in the thread up to 12 hours after firing. Interception, like nuclear strikes, continue regardless of whether the game is in day or night phase or whether the launching player is still alive. Note, however, that if the game enters night phase a launch cannot be recalled as the thread will be locked.}


If you have questions, please feel free to ask.
Last edited by SirCakez on Thu Apr 29, 2021 3:27 am, edited 6 times in total.
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Post Post #3 (ISO) » Wed Apr 28, 2021 7:05 am

Post by SirCakez »

I will send out roles once either I have a majority vote for the Eavesdropper or 12 hours have passed, in which case I will use whichever got more votes.
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Post Post #4 (ISO) » Wed Apr 28, 2021 7:18 am

Post by SirCakez »

[Frequently Asked Questions - by Andrius!]


The following are inquiries and their answers from previous DEFCON games. If you have a question, please check here first. Any questions asked in the thread will be added to this FAQ (in addition to being answered at their locations in the thread).

Q:
At DEFCON 4, when we choose what to deploy, will that be our only chance to deploy something during the game?
A:
Yes.

Q:
Can I have a missile silo and an active or passive ability?
A:
No, you can only have one. If you receive an active or passive ability, you don’t get a silo and cannot launch nuclear weapons.

Q:
How many times can I use my activated ability?
A:
Activated abilities are just like standard roles from normal mafia – you use them during the night phase and they have an unlimited number of shots (unless otherwise specified).

Q:
Why is encryption banned when it was permitted in DEFCON Mafia 1.0?
A:
While encryption can be fun, it is also very annoying to have to continually cipher/decipher messages. There are also a whole host of technical problems associated with cryptology, such as player using it to establish early, confirmable claims (see MD thread here and the fact that some players may possess special technical abilities that can be used to encode/decode messages while others may not. Under the new rules, you can still obfuscate the intent of your messages, you just can’t use advanced cryptology that requires external aids to do it.

Q:
If communications are intercepted, is the author of the communication also revealed?
A:
No, only the text of the message is dropped. The author’s name will never be revealed.

Q:
Does Battleship save you from a voted elimination??
A:
Battleship protects its target from its first potential death. The save can come in any form, including eliminations, Stealth Bomber strikes, and nuclear launches.

Q:
Does the Stealth Bomber qualify as a non-nuclear strike?
A:
Yes, the Stealth Bomber uses conventional weapons and is non-nuclear.

Q:
Does anything “reset” the DEFCON counts backwards?
A:
No, the DEFCON level continually decreases until it hits DEFCON 1, where it will remain until the game has completed.

Q:
If the town gets an elimination off before DEFCON 2, will the Russians have access to the Stealth Bomber?
A:
The DEFCON level decreases at the beginning of each day phase, so there should effectively be two eliminations before the Stealth Bomber becomes active.

Q:
If Town is eliminated at 3p and their are nukes in the air, do the scum win automatically or do the nukes land post-elimination and then win conditions are resolved?
A:
At least one member of a factions must survive for at least 48 hours after all enemy nations have been eliminated in order for that faction to win, which leaves ample time for any stray nukes in the air to land (even if their launchers are dead).

Q:
What if, because of fail safe or other retaliatory nuclear launches, everyone dies??
A:
The terrorist wins.

Q:
Will the fail safe activate on the submarine?
A:
Yes.

Q:
Does the radar track kills?
A:
No.

Q:
Can Strategic Missile Defense self-target?
A:
SMDefense doesn't target the victim, it targets the aggressor. So if SpyreX nuked me, you would Intercept SpyreX rather than Andrius, as SpyreX was the launcher and its his nuke you're shooting down. Its basically STA Mode.
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Post Post #5 (ISO) » Wed Apr 28, 2021 8:09 am

Post by SirCakez »

Rules

1. All sitewide rules apply. Do not break them.
2. Do not quote any PMs received from the moderator in thread and any Private Topics unless explicitly allowed by me. You may paraphrase.
3. Do not contact other players about the game outside the game thread. This includes PMs and off-site communications.
4. Play to your win condition.
5. Do not use tiny text, cryptography or anything along those lines. EXCEPTION: Due to the Eavesdropper role, cryptography is allowed within the Russian PT.
6. Do not bring provable randomness into the game. This includes dice tags.
7. Keep it civil. Do not flame or personally attack other players. Attack the play, not the player.
8. Do not impersonate the moderator.
This is my color. Don't use it.

8. One bah post is allowed. The post may not contain anything considered game content.
9. Each day phase will last 14 days and each night phase will last 2 days.
10. Players who have not posted content for 48 hours will receive a prod. I will not accept prod dodges. After receiving a prod, a player has 24 hours to post before I will begin seeking a replacement. If a player receives three prods they will be replaced. I define content as something relevant to the game that engages with it or any player. It can be one sentence as long as it's relevant and engaged.
11. Players on V/LA will be exempt from the prod rules above.
12. Use vote tags or bold tags to place votes. As long as it can be reasonably interpeted as a vote I will accept it. Do not attempt to use this rule to engage in vote trickery. Examples of acceptable votes:
VOTE: SirCakez
Vote: SirCakez

Vote:
SirCakez
13. Players may vote to end the phase without an elimination. Do this by voting for a noelim (see below).
VOTE: No Elim
14. When a player has reached a majority of votes, that player will be eliminated and the phase will end.
15. Players may post after a majority has been reached until I announce the end of the phase.
16. Sample role PMs are viewable above.
Last edited by SirCakez on Thu Apr 29, 2021 11:56 am, edited 1 time in total.
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Post Post #6 (ISO) » Thu Apr 29, 2021 2:22 am

Post by SirCakez »

With 14 Yes votes, 7 Nos, 2 Abstentions and 1 No Response, Eavesdropper will be in play!

PMs are going out now.
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Post Post #7 (ISO) » Thu Apr 29, 2021 2:33 am

Post by SirCakez »

[MCMAW SYSTEM] Диспетчерские задания, ждите ...

Spoiler:
[MCMAW SYSTEM] Dispatching assignments, please standby...
Brian Skies - "
I just wanna say Cakez is an evil mod and this is an evil setup.
"

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Post Post #8 (ISO) » Thu Apr 29, 2021 3:07 am

Post by SirCakez »

[Day 1, DEFCON 5]


Image


[MCMAW SYSTEM] Dispatching assignments, please standby...
[MCMAW SYSTEM] All assignments dispatched.
[MCMAW SYSTEM] Awaiting initial user input...
[MCMAW SYSTEM] Received.
[MCMAW SYSTEM] Attention Taskforce members, this is Command. We are at DEFCON 5. Repeat, we are at DEFCON 5. No irregular enemy movement detected. Readiness level is normal. Maintain your current positions. Over and out.


The mysterious Chairman stays in the shadows, out of view. Smoking an enormous cigar.

"Chairman, we have received...disturbing intelligence. The Americans are moving again. Pathetic."
"..."
"Chairman?"

The Chairman drops the cigar and crushes it under his Soviet boot.

"I won't have this. Mobilize the defenses. Prepare the nuclear material. We will bomb whatever is left of them to nothing."
"Yes Chairman."

The aide bows and leaves the room. Enormous portraits of Soviet heroes line the walls. The Chairman turns and bows to the most important one of all - Untrod Tripod.


It is now Day 1, DEFCON 5. This phase will last 72 hours. Your vote FOR or AGAINST Total War serves as your confirmation. You may not change your decision - once your vote is cast, you are locked in and confirmed.

Again, if you have questions regarding Roles/Setup/etc, please feel free to ask. Credit to Andrius for writing this post and making the image! I only wrote the new flavor. Please note the flavor has NOTHING to do with the actual game's mechanics or roles.
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I just wanna say Cakez is an evil mod and this is an evil setup.
"

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Post Post #9 (ISO) » Thu Apr 29, 2021 3:22 am

Post by samantha97 »

VOTE: AGAINST

unless I'm missing something total war just gives mafia more nightkills?
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Post Post #10 (ISO) » Thu Apr 29, 2021 3:24 am

Post by gorilla »

Hello everyone :]

Let's do Total War :D


My reasons are as follows:

1. It hasn't been done before
2. More town-directed kills
3. Scum will have to be held responsible for their shots
4. Things will end faster and we can all get on with our lives sooner
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Post Post #11 (ISO) » Thu Apr 29, 2021 3:25 am

Post by Prism »

VOTE: TOTAL WAR

I trust gorilla with my life
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Post Post #12 (ISO) » Thu Apr 29, 2021 3:27 am

Post by Prism »

You don't know me.

You don't know how I play

I am a specter.

Yet I am about to become your closest friend and most loyal ally
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Post Post #13 (ISO) » Thu Apr 29, 2021 3:27 am

Post by Prism »

Wait I can't change that vote LOOOOOOOOOOOOOOOL
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Post Post #14 (ISO) » Thu Apr 29, 2021 3:30 am

Post by SirCakez »

[MCMAW SYSTEM] Attention Taskforce members, this is Command. We feel that you all were not made aware of this clearly enough. Please note that votes for TOTAL WAR CANNOT be changed once cast. I repeat, votes for TOTAL WAR CANNOT be changed once cast. We've managed to erase the initial inputs. Carry on soldiers.
Brian Skies - "
I just wanna say Cakez is an evil mod and this is an evil setup.
"

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Post Post #15 (ISO) » Thu Apr 29, 2021 3:31 am

Post by Prism »

Naw Cakez you don't give mulligans like that I need to read the fuckin rules

VOTE: TOTAL WAR
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Post Post #16 (ISO) » Thu Apr 29, 2021 3:33 am

Post by gorilla »

That's okay because Total War is the choice for True Patriots
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Post Post #17 (ISO) » Thu Apr 29, 2021 3:33 am

Post by samantha97 »

VOTE: AGAINST

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Post Post #18 (ISO) » Thu Apr 29, 2021 4:03 am

Post by Vaxkiller »

VOTE: TOTAL WAR

Ok im down.
Vaxkiller is not anti-vaccine, he is a killer of Vax machines.

Games played.
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Post Post #19 (ISO) » Thu Apr 29, 2021 4:06 am

Post by Save The Dragons »

isn't it pointless to vote for total war then, since not all players are voting for it and votes can't be changed?
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Post Post #20 (ISO) » Thu Apr 29, 2021 4:08 am

Post by Save The Dragons »

oh i guess it's confirmation

VOTE: Total War
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Post Post #21 (ISO) » Thu Apr 29, 2021 4:11 am

Post by The Church of Skitter »

ego i need to setup an avatar and me and mena need to decide if we're voting for this or not
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Post Post #22 (ISO) » Thu Apr 29, 2021 4:12 am

Post by The Church of Skitter »

fwiw I am very jealous at SS and may be considering sending nukes his way
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Post Post #23 (ISO) » Thu Apr 29, 2021 4:12 am

Post by samantha97 »

In post 19, Save The Dragons wrote:isn't it pointless to vote for total war then, since not all players are voting for it and votes can't be changed?
oh I forgot it requires unanimous votes lol

oh well best choice anyway
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Post Post #24 (ISO) » Thu Apr 29, 2021 4:19 am

Post by The Church of Skitter »

I can't be asked to photoshop something better right now so this is the best I can do as of this moment to worship our god Skitter
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