DEFCON Mafia 5.0: GAME OVER - NEW AMERICA FORMED
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Last edited by SirCakez on Sat May 01, 2021 5:52 am, edited 1 time in total.Brian Skies - "I just wanna say Cakez is an evil mod and this is an evil setup."
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Get to know a Cakez! Newly updated!- Save The Dragons
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not good old home grown American chemistry teacher-made meth? suspicious...In post 276, PookyTheMagicalBear wrote:I HAVE BOUGHT THREE KILOS OF GRADE A COLOMBIAN COCAINE FOR USE DURING THIS GAMEaka Fenrir- Prism
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I should interject and say normally you shouldn't do this imo, you want to see what they say then compare. I specifically wanted to see if Vax would try to cook up a third option, or try really hard to explain the shift. I'm not really sure how to feel about the answer of different every game/not really remembering 2181, but fishing doesn't mean you catch something every time.In post 300, T3 wrote:At ths point bell feel like high postcount but lacking in content. The reads almost feel forced.
Prism sticks out to me as very townys for the moment. Like Prism threw shade on Vax but offered a reasonable explanation for what it could be. samantha is strong town for the total war thing.- Et Al
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Well, yes and no. Yes because that is what I'm saying, but I still feel like that qualifies as engaging, because I'm inviting people to talk more about the thing that I disagree with them on.In post 282, DeasVail wrote:I thought that you were responding to concerns about your alignment with what essentially amounted to “you’re obviously wrong, duuuh! Why are you even saying that?”
The snark, as I said, was probably unnecessary. But I get scumread for playstyle things in virtually every game I play, and I'm a bit sick of it, especially since people don't tend to respond charitably to my attempts to explain otherwise (see: Nexus).
Also, this is kinda interesting-- there's nothing in here that suggests that this behavior is more likely to be from scum than from town. I don'tIn post 282, DeasVail wrote:And this is because your engagement is superficial and hollow, as if you are trying to replicate what you would do as town but haven’t quite found that groove and are getting frustrated that it’s not working out.feellike my engagement is more superficial than it usually is at this stage in the game, but maybe it looks different from the outside. And so I certainly would be frustrated that it's not working out-- as either alignment. (Also, how do you know that I'm trying toreplicatewhat I do as town if you've never even played with me? What makes you think this isn't just what I do as town?)
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Vaxkiller Jack of All Trades
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Reading through the list.
Missle Silo is like the only real option huh?- Vaxkiller
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I mean, I guess the eavesdrop is good for one reason, it confirms your town.... but other than that....- joqiza
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Looking at the list again I think the one we should really try to get is submarine because it's dangerous in enemy hands. So if town gets it they can just hardclaim it.
Espionage also seems useful since it's just an investigative... maybe if someone rushes counterintelligence too that could be useful. Not sure if worth it but if a townie ended up with it they can hardclaim it and get resolved to ensure all alignment checks are real.
Idk what other troops are really that useful. Most of them seem protective which doesn't seem worth giving up basically a dayvig for.
Maybe some of them are useful to grab just to stop scum from getting them.- Cephrir
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Cephrir he/himGoodfellas / Best Social Game
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i think there is some benefit to not outing the submarine immediately -- since they won't be openly nuking, it makes them look like a power role
i think there are definitely a few troops that are worth taking just to make sure someone has them. there are also a few i think are pretty much worthless."I would prefer not to." --Herman Melville,Bartleby the Scrivener- Cephrir
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Cephrir he/himGoodfellas / Best Social Game
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i guess ill just get into it, at the risk of maybe giving some insight into my draft selections
I think these roles are worth drafting:
Espionage
Aircraft Carrier
Battleship
Submarine
I think these roles are good to keep out of scum hands, but do very little for town:
Fighter
Radar
Counterintelligence, I guess
I think these roles are just bad:
Covert Ops Team
Eavesdropper?
Fallout Shelter
Strategic Missile Defense
I think this role may be good to keep out of SK hands? but maybe it's not horrible for town either?:
Air Base
Not sure:
Fail Safe"I would prefer not to." --Herman Melville,Bartleby the Scrivener- Cephrir
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Cephrir he/himGoodfellas / Best Social Game
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Eavesdropper is a town inno IMO. I suppose scum could grab it, but over the other choices, why? For my perceived inno that everyone else might not agree with? Doubt it.- Vaxkiller
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Fallout shelter is a scum claim.- Cephrir
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yeah, and i think scum won't take it for that reason, hence just badIn post 315, Vaxkiller wrote:Fallout shelter is a scum claim."I would prefer not to." --Herman Melville,Bartleby the Scrivener- Et Al
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Fail Safe is pretty strong, at least if you are a townread player, because it can't be endgamed. But not as strong as the other four.
Air Base is also good for town, because scum are likely going to be killing in the pool of people who aren't nuking.
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@mod will the deadline be suspended if there are slots that need replacing?
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The comments on being scumread because of your playstyle really don’t do much for me and I also don’t appreciate the implication that I need to be familiar with you in order to read you.In post 304, Et Al wrote:
Well, yes and no. Yes because that is what I'm saying, but I still feel like that qualifies as engaging, because I'm inviting people to talk more about the thing that I disagree with them on.In post 282, DeasVail wrote:I thought that you were responding to concerns about your alignment with what essentially amounted to “you’re obviously wrong, duuuh! Why are you even saying that?”
The snark, as I said, was probably unnecessary. But I get scumread for playstyle things in virtually every game I play, and I'm a bit sick of it, especially since people don't tend to respond charitably to my attempts to explain otherwise (see: Nexus).
Also, this is kinda interesting-- there's nothing in here that suggests that this behavior is more likely to be from scum than from town. I don'tIn post 282, DeasVail wrote:And this is because your engagement is superficial and hollow, as if you are trying to replicate what you would do as town but haven’t quite found that groove and are getting frustrated that it’s not working out.feellike my engagement is more superficial than it usually is at this stage in the game, but maybe it looks different from the outside. And so I certainly would be frustrated that it's not working out-- as either alignment. (Also, how do you know that I'm trying toreplicatewhat I do as town if you've never even played with me? What makes you think this isn't just what I do as town?)
-S
The reason for my thoughts was that much of your posting felt like what scum would do trying to do what they would do as town, because a lot of it didn’t actually make much sense to me as coming from town. (What I said about the questions to me and nexus being unnecessary and likely not thought through)
Btw I also don’t see what your complaint is about Nexus given you responded to his suspicion with “it’s clearly NAI”. That’s really shutting down any further conversation- Et Al
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Can you elaborate on this? Why doesn't it seem like something town would do?In post 319, DeasVail wrote:a lot of it didn’t actually make much sense to me as coming from town
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In post 311, Cephrir wrote:I think this role may be good to keep out of SK hands? but maybe it's not horrible for town either?- gorilla
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with regard to role drafting, I'm going to quote this from the previous game. The point about drafting the submarine is a strong one.
RedCoyote wrote:Subject: DEFCON Mafia 3.0 - Over, American Victory!
Magua wrote:Defcon 4 Guide
Ignorance of the rules is no excuse. Understand things before you make your selections.
1. You get to choose between being able to nuke/defend from a nuke ("missile silo"), and having a PR ("troops").
2. If you choose "Troops", you get to list which PRs you want in the order that you want them. You don't need to include all the items; it can be as little as one. There's a draft, where you're more likely to get things high on the list than low.If you don't end up with anything on your list, you get a missile silo.
The troop choices are:
Fighter: Rolecop
Espionage: Cop (one faction at a time)
Aircraft Carrier: Roleblocker
Battleship: Doctor
Radar: Tracker (does not track night-kills)
Counterintelligence: Framer/lawyer
Submarine: Anonymous daykill (starting D3)
Eavesdrop: Get PMed 1/6-1/3 of scum QT
Air Base: Immune to night actions
Fallout Shelter: Immune to daykills
Fail Safe: Vengeful
3. Scum get to coordinate their checks. We don't.
4. The SK gets one free pick, outside of the draft.
So, with all that in mind, some advice:
1. Do not choose missile silo. Do not do this.If all you want is a missile silo, choose Troops and list Submarine as your only choice.It's critical that we keep this out of scum hands. We may not be able to stop the SK from getting it, but we can make him use his free pick on it, and we can keep scum from getting this altogether.The more people who do this, the better chance that town gets Submarine instead of scum.You either get a Submarine, which is awesome, or you get a missile silo, which is what you wanted to begin with.
2. If you're going for troops, I'd advise against a "steal from the scum" mentality. Better to have Espionage than Counter-espionage, better to have Fighters than Air Base. I'd also advise against going for Submarine -- leave those to the people hopefully following point 1. Fighter, Aircraft Carrier, Espionage, and Battleship are all really good powers that deserve top spots on your list -- at best, you'll get one, at worst you'll make it harder for scum to get them.
3. I'd really advise putting Fail Safe (Vengeful) on your list. Unless you expect to get night-killed N1 or N2, it's categorically worse than just having a missile silo.
4. WIFOM it up in the thread. Town benefits from a certain spread to the selections, but only if scum don't know what it is.- Bell
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Yes, it's RVS and I have no strong reads I'm confident in.In post 300, T3 wrote:At ths point bell feel like high postcount but lacking in content. The reads almost feel forced.
Prism sticks out to me as very townys for the moment. Like Prism threw shade on Vax but offered a reasonable explanation for what it could be. samantha is strong town for the total war thing. - Bell
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