Mini Theme 2210: The Deck of Astral Roles [Game Over]


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Post Post #525 (ISO) » Tue May 18, 2021 2:27 pm

Post by TemporalLich »

and yeah, consider adding an aliveline to your game because of this game (I'd suggest a 24 hour aliveline where hammers straight up don't happen for a normal time game - that is Days (not Twilights, Days) can't be less than 24 hours long)
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Post Post #526 (ISO) » Tue May 18, 2021 2:29 pm

Post by Jake The Wolfie »

I think one thing you can do as a mod is to add a rule that allows you to tamper with the player's alignments if the game is wildly unbalanced.
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Post Post #527 (ISO) » Tue May 18, 2021 2:30 pm

Post by TemporalLich »

In post 526, Jake The Wolfie wrote:I think one thing you can do as a mod is to add a rule that allows you to tamper with the player's alignments if the game is wildly unbalanced.
I did that with the 3 town 2 co-aligned groupscum minimum in TL's GIM

I feel it wasn't popular so I changed it into a reroll - but rerolls are a lot more hard on mods than mod "cheats"
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Post Post #528 (ISO) » Tue May 18, 2021 2:55 pm

Post by Ircher »

I agree rerolls are very time consuming, but I also agree with the general consensus that arbitrarily changing alignments isn't great either. The problem with the latter is that even though there are a lot of roles in GIM, many of the more unique ones are limited in alignment spread, and that becomes an important piece of information.

I think the first thing I would do would let everyone repick from the current roll while telling them that there were too few town or too few scum. If that still generates an invalid setup, then you do an actual reroll.
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Post Post #529 (ISO) » Tue May 18, 2021 2:57 pm

Post by Ircher »

In post 525, TemporalLich wrote:and yeah, consider adding an aliveline to your game because of this game (I'd suggest a 24 hour aliveline where hammers straight up don't happen for a normal time game - that is Days (not Twilights, Days) can't be less than 24 hours long)
People troll around and don't post when votes don't carry weight. I speak from experience of having used to do phases where hammers don't count (even though I still counted votes).
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Post Post #530 (ISO) » Tue May 18, 2021 3:05 pm

Post by Jake The Wolfie »

I think that's easily solvable by everyone (or some 2/3rds majority) giving consent to end the day.
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Post Post #531 (ISO) » Tue May 18, 2021 3:06 pm

Post by samantha97 »

instead of picking from the 3, you could first do it line by line

like if everyone's first picks don't add up to enough town, size up everyone's second, then everyone's third, before picking yourself as the failsafe, e.g.

1. town town mafia mafia werewolf werewolf
2. town town town town mafia mafia
3. alien werewolf town town town town

would give everyone in the game their 2nd pick

that way no time is wasted on pming, but there's also less chance of people trying to think of what you would do

just my 2¢
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Post Post #532 (ISO) » Tue May 18, 2021 3:15 pm

Post by Cook »

In post 525, TemporalLich wrote:and yeah, consider adding an aliveline to your game because of this game (I'd suggest a 24 hour aliveline where hammers straight up don't happen for a normal time game - that is Days (not Twilights, Days) can't be less than 24 hours long)
What if you straight up don't count votes until the aliveline hits? This'd be similar to Town of Salem's Discussion phase before votes are allowed.
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Post Post #533 (ISO) » Tue May 18, 2021 3:45 pm

Post by Jake The Wolfie »

Is there a reason that I missed on why you aren't saying deadline? I think I missed something.
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Post Post #534 (ISO) » Tue May 18, 2021 3:48 pm

Post by Cook »

In post 533, Jake The Wolfie wrote:Is there a reason that I missed on why you aren't saying deadline? I think I missed something.
Aliveline is like an antideadline I think, where votes WON't count until after the aliveline.
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Post Post #535 (ISO) » Tue May 18, 2021 4:11 pm

Post by Ircher »

I think "Minimum Deadline" while wordy communicates the intended idea with the most clarity.
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Post Post #536 (ISO) » Tue May 18, 2021 5:18 pm

Post by lendunistus »

I did nothing this game

I gambled my role on an extended universe card and got fucking doctor
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Post Post #537 (ISO) » Wed May 19, 2021 6:17 am

Post by samantha97 »

aw
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Post Post #538 (ISO) » Thu May 20, 2021 8:37 am

Post by Jingle »

In post 525, TemporalLich wrote:and yeah, consider adding an aliveline to your game because of this game (I'd suggest a 24 hour aliveline where hammers straight up don't happen for a normal time game - that is Days (not Twilights, Days) can't be less than 24 hours long)
I’m generally not a fan of forcing “correct” play with mod influence.

Do I think page 1 lolhammers 20 minutes into the game are dumb? Yes. Do I think the players should be able to make that choice? Yes.
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Post Post #539 (ISO) » Thu May 20, 2021 8:38 am

Post by Cook »

did it happen SEVERAL TIMES THROUGHOUT this game? yes.

did i bait someone into lolhammering day one? yep.
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Post Post #540 (ISO) » Thu May 20, 2021 8:41 am

Post by Jingle »

And to everyone’s great surprise, randomly yeeting with limited discussion turned out to be a bad idea for town ;)
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Post Post #541 (ISO) » Thu May 20, 2021 9:34 am

Post by Noraa »

every time I checked this thread on a new day there was already a hammer
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Post Post #542 (ISO) » Thu May 20, 2021 10:06 am

Post by KidAmn »

I slept through multiple days. Not, like, all in one sleep, but yeah.
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Post Post #543 (ISO) » Thu May 20, 2021 10:20 am

Post by TemporalLich »

All PTs have been released! Here are the links to the remaining ones.


Mafia PT
Monk PT
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Post Post #544 (ISO) » Thu May 20, 2021 12:03 pm

Post by Jingle »

In post 542, KidAmn wrote:I slept through multiple days. Not, like, all in one sleep, but yeah.
I feel you. As backup I egod in the main thread on D2 and I read most of the daystart announcement PMs after the nightstart announcement PMs.

But I still feel that if people want to play poorly like that, they should be allowed to.
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Post Post #545 (ISO) » Thu May 20, 2021 12:56 pm

Post by TemporalLich »

I will be tightening the setup restriction to more town than groupscum and serial killers in my next game - I feel that will always be considered Mafia even if it's literally just 3 town 2 mafia and a large number of third parties - and the low Town ratio is part of the reason the game was quickhammer-heavy.
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Post Post #546 (ISO) » Thu May 20, 2021 12:59 pm

Post by Cook »

I'd say minimum 5 town and 2 mafia
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Post Post #547 (ISO) » Sat May 29, 2021 11:06 pm

Post by TemporalLich »

https://forum.mafiascum.net/viewtopic.p ... #p12798716

I am changing how DoAR double groupscum works because of this game.
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Post Post #548 (ISO) » Sun May 30, 2021 12:04 am

Post by KittyTacky »

My role (Bastard Cop) was discarded. :(

I enjoyed reading this though.
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Post Post #549 (ISO) » Sat Sep 25, 2021 3:38 am

Post by lilith2013 »

Locked